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Posts tagged “Bossa Studios”

Co-op body cutter Surgeon Simulator 2 is out now

It's tough finding work as a surgeon these days. Turns out, hospitals keep asking for "experience" and "professional training" before letting any old punter loose with a scalpel. Thankfully, that isn't the case with Surgeon Simulator 2's operating theatre. Released today, Bossa's brutally goofy gut extraction sim will let anyone bring their friends along to try at being doctors, for far less than it costs…

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Surgeon Simulator 2 extracts a closed beta this weekend

As far as lockdown hobbies go, invasive surgery's a bit of a strange one. But if you insist on getting snappy with a scalpel, Surgeon Simulator 2 is opening the operating theatre a little early with a closed beta. Kicking off tomorrow, Bossa will give you a few days to get used to a stranger's insides before the medically-trainer hand-wobbler opens the hospital doors later…

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Surgeon Simulator 2’s co-op level editor looks fantastic

I was expecting Surgeon Simulator 2 to have more wacky procedures to fumble my way through, and it does. I was not expecting its level editor to let four players run around together, building everything from basketball courts and bowling alleys to escape rooms and Dance Dance Revolution machines. A new trailer for the Bossa Labs Creation Mode shows off those and more, as well…

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Feature: Let's have a bit of a heart to heart

Hands-on Hands-in preview: Surgeon Simulator 2 is coming in August, and it’s got the wildest dance parties

I've just invented a new dance move. It's called the Squatting Witch. You grasp an imaginary ladle, and stir it slowly around an invisible cauldron while doing squats in time to the music. It's my second best move after the Driving Crab, where you curl your fingers over a pretend steering wheel and steer left and right while scuttling from side to side. My hosts,…

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Here’s how game developers are handling the Covid-19 outbreak

Over the last week or so, game developers and publishers around the world have been announcing their action plans amidst the Covid-19 outbreak. Bungie have offered advice to other companies, Ubisoft said Rainbow Six Siege might miss a few patches, and many others have sent their employees home, dev kits in hand, to make sure production plods along, all the while doing their part to…

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UK game devs share concerns about the loss of community during the Covid-19 pandemic

The games industry has been hit pretty hard from the Covid-19 pandemic. Most events this side of the year have been cancelled or postponed, and now hundreds of workers being urged to work from home (including all of us here at RPS). The impact of this style of working will be different for everyone, so I spoke with some UK studios to see how they're…

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Here’s all the news and trailers from the Game Awards

Like a heavily-sponsored Santa Claus, the Game Awards swept in last night and left us a pile of presents to unwrap. If you did the smart thing and slept through the event, you'll have missed a bunch of new announcements. Alice O and Graham did some amazing work in writing up as much as they could as it happened, but a few sly games snuck…

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Surgeon Simulator 2 cutting into 2020

I like to think I'm not overly excited by shiny new technology but I must confess I am excited to see what seven years of technical progress will do for the skull-cracking, gut-unspooling, and kidney-tossing foolishness of Surgeon Simulator. Developers Bossa Studios announced Surgeon Simulator 2 last night at The Game Awards and I find myself idly daydreaming about just how wonderful and awful its…

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Feature: Pin 'em up

Read The Bradwell Conspiracy’s corporate posters, and obey

Why, just last week I was complaining about my home town, and now we find ourselves with a new game set in Wiltshire, the county containing said home town. Although you don't actually get to see very much of Wiltshire in it. The Bradwell Conspiracy is a first person puzzle adventure set around and under Stonehenge -- or, as I exclusively choose to pronounce it,…

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Worlds Adrift shutting down after failing to take off

Bossa Studios have announced plans to cancel Worlds Adrift, the sandbox MMO where players can build their own airship and own aerial island, and shut it down in July. It hasn't even left early access. The servers will close and the game will become unplayable. Their reasoning is fairly straightforward: the game is kinda eh so it's not selling enough for the company to continue…

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Feature: Cat cameos

The pets immortalised in videogames by their developer owners

Matthew Holland never planned to add his dogs to Divinity: Original Sin 2. It happened on a lark, but turned into a wholesome story about his two canine companions. Holland worked as a scripter at Larian, the studio behind the fantasy RPG. While they were designing Fort Joy, an introductory island prison, the team came up with a quest about two separated dogs who wanted…

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Feature: Just make up your own joke about pussy, I can't be bothered

Romancing The Code: do not think about having sex with a cat in Purrfect Date

Purrfect Date describes itself as “a cross between a Visual Novel, a Dating Sim, and a dark British Comedy”. If I was given that as an elevator pitch for a game with no context, I would have assumed that it was about the cast of Monty Python trying to snog Gundam suits. Purrfect Date does have the kind of humour where characters suffer from cat-themed…

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Worlds Adrift, Lazarus and other MMOs at risk from Unity dispute over SpatialOS

The future of several MMOs using SpatialOS cloud server tech is in question over a dispute between Unity Technologies and SpatialOS studio Improbable. The dispute is over a change in Unity's terms of services in December. Improbable released a statement saying that Unity have now revoked their Unity development license. So far, Spilt Milk's early access space shooter MMO Lazarus briefly went offline, but is…

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First person puzzler The Bradwell Conspiracy makes its mysterious debut

There's been an incident of the explosive sort. You're trapped, alone - save for some mysterious voices broadcasting to you - in a strange and ruined near-future complex at Stonehenge. Sounds like the start for a first-person puzzle adventure to me, and The Bradwell Conspiracy seems happy to play the role.Announced today, The Bradwell Conspiracy is to be the first game from new outfit A Brave…

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Feature: "I consider it a brilliant waste of time"

Premature Evaluation: Worlds Adrift

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser’s learning to be a shipwright in airborne MMO, Worlds Adrift. Brendy looked at the 'pre-early access' version last year and had a good time with its always-there grappling hook and quick ship design, but fell foul of a few rough edges. As Bossa's DIY skyboats affair has…

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Sky-sailing MMO Worlds Adrift sets course for Steam

It's hard not to have a game like Worlds Adrift set the imagination alight. Bossa Studios' foray into the world of massively multiplayer gaming stands out from the crowd with its user-built world of floating islands, delightfully swooshy grappling-hook physics and its entirely player-crafted sky-ships. Previously in closed beta, the game has moved to Steam's early access section and opened its doors to everyone with…

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Worlds Adrift swings to Steam Early Access in May

After a year of swinging around in paid beta, Worlds Adrift will enter its next phase of development and officially launch on Steam Early Access on May 17th, developers Bossa Studios announced today. Our boy Brendy ventured into the sandbox explore-o-crafting MMO's world of floating islands last year, swinging around with his grappling hook, building an airship, and getting into a fight over a parking…

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Wipe out! Bossa Studios cancel Decksplash

Bossa Studios, the folks behind Surgeon Simulator and I Am Bread, have cancelled their latest game after it failed to draw enough players during a free open beta. Decksplash was a multiplayer game blending the skateboard stunts of Tony Hawk's Pro Skater with the ground-painting territory control battles of Splatoon. Were enough people in such a game to make it worth finishing? Bossa hoped to…

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