Amanita on Sequels, Sound and Stanley
Just as night follows day, just as dog follows rabbit, just as Shia LeBeouf follows Daniel Clowes from a safe distance, a nomination for the latest game from Amanita will, it seems, always follow the announcement of another Independent Games Festival. This year, the makers of Botanicula and Machinarium are taking their charmingly odd, experimental puzzle-adventure Samorost3 to the show, where it’s nominated for Excellence In Visual Art and Excellence in Audio. This is their fourth game to bag a nomination – will it join its three predecessors in winning a prize?
We shall see. In the meantime, let’s have a chat with Amanita’s lead Jakub Dvorský about how Samorost 3 is and isn’t like its much-loved forerunners, the role sound plays in their games, and their status as veterans of the much-changed indie landscape.
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