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Posts tagged “Brian Gibson”

Feature: Play the pattern

How turns make Thumper feel physical

This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Thumper [official site]. “When people say they’re injuring their thumbs it’s too bad, but it’s kind of the best compliment you can ever get,” says Thumper’s co-designer and artist, Brian Gibson. “It means their nervous system is on fire when they’re playing.” Thumper is a game…

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Feature: How its unique look was developed

State of the Art: Thumper’s Bio-Metal Art And Insects

Rhythm action beetle adventure-coaster Thumper [official site] is one of those elegant games with great core mechanics. I think a lot of people have been commenting on how it's made them feel or on the slickness of the interactions, but I wanted to zero in on the look of the game. It's this pared down bio-metallic thing, somewhere between a heavy metal album cover and…

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