Posts Tagged ‘Brigador’

Brigador adds new pilots & units to raise hell all day long

Brigador

Gleeful synthwave mech-warcrime shooter Brigador got just that little bit better today, and it was already good enough to keep me coming back for the occasional spin well over a year from its launch. In what developers Stellar Jockeys are calling the ‘Nĭ Hăo a Tutti’ update (on account of adding Chinese & Italian localisations), the lighting engine has been overhauled, and a bunch of new pilots & vehicles have been added to Freelance mode, along with the option to play completed campaign missions with any loadout you like.

Read the rest of this entry »

GOG’s Summer Sale opens with a Xenonauts giveaway

GOG Summer Sale

Maybe my perception of time is getting a bit wonky in my old age, but didn’t we just finish Spring Sale season a week or two ago? No matter – cheap games are always in style. GOG’s summer sale opens with a giveaway of Goldhawk Interactive’s solid X-Com tribute Xenonauts. GOG also asked us to pick a few favourites from the sale, so check out our list on GOG. Read the rest of this entry »

Brigador All Saints update adds horns and more

brigador

My Fiat Punto might not be an armoured, rocket launcher wielding machine of death, mayhem and destruction – but it was unambiguously superior to the vehicles from isometric mech game Brigador in one key respect. Before the latest Brigador update, only my Fiat was capable of alerting everyone nearby to my presence/annoyance with an obnoxious beeping sound. That’s all changed with the the All Saints update, so naturally I’ll be swapping it for an armoured mech as soon as they become road legal in the real world.

Click on through for the honk-packed trailer.

Read the rest of this entry »

Brigador: Up-Armored Edition ‘relaunches’ the mech combat game

Brigador banner

Stellar Jockeys have released Brigador: Up-Armored Edition [official site], a “re-launch” of their excellent isometric mech combat game bringing a new campaign, a rebalancing, and graphical upgrades including better explosions. Don’t mind the name: the Up-Armored Edition comes as a free update, not a separate release.

Read the rest of this entry »

New vehicles stomp, roll, and hover into Brigador

A new update and a sale is news exciting enough for a game as fun as Brigador [official site], but this is just a teaser for more to come. Brigador developers Stellar Jockeys have announced that they’ll “re-launch” the isometric tactical mech action game in June with a big update that’ll add a new intro campaign along with even more vehicles and more. Even at launch, in June 2016, it was good stuff — read Wot Alec Thought — so this is all great news. Read the rest of this entry »

Brigador Adds New Levels, New Mechs For Halloween

The mysterious village of Brigadoon emerged from the mists over Halloween weekend to receive a series of free content updates. Wait. Brigador [official site]. Brigador the city-smashing stompy mech shooter. The Brigador which Alec’s Wot I Think declared “glorious to behold”. That’s less thematically appropriate for Halloween, but I suppose adding new levels and mechs to Brigador makes more sense than adding deathbots to a Broadway musical. That said, I would welcome an all-mech production of Brigadoon. A dozen 100-ton mechs dancing the Highland Fling would be quite the sight. Read the rest of this entry »

What Are We All Playing This Weekend?

Alice is still on holiday, not back till Monday, which means it falls to me to do the terrible duty this week of asking and telling: what are we all playing this weekend? Read on for the optimistic lies we tell ourselves.

Read the rest of this entry »

Wot I Think: Brigador

Ice-cool cyberpunk, mass destruction, Syndicate-esque pro-tyranny tone, vast cityscapes, fluid action. Consequence-free chaos in the city of tomorrow. With customisable mechs. And hover-tanks. And Killdozers. And a neo-80s soundtrack. You’re gonna love Brigador [official site] – unless you’re looking for a mech strategy game.

Read the rest of this entry »

Pilot Mechs In Brigador’s Chill Cityscape, Out Now

Mech combat game Brigador is out today. It’s a game about mercenary mechs-for-hire causing destruction in an isometric city. I played an early build of it and it had real promise, as aside from looking great its combat supported stealth runs, zippy raids, and straightforward damage dealing. We’ll perhaps have some thoughts on it later, but for now you might want to watch its launch trailer and start listening to its soundtrack.

Read the rest of this entry »

No One Really Knows How Much Games Cost

Look at the Steam forums for almost any game. Between the bug reports and the arguments, you’ll see a near constant refrain: this game is too expensive; $20 for this?; I’d buy it if only it was $15 or $10 or $5 or whatever is cheaper than it is right now.

If you’re a developer, this is frustrating – and this response from one of the developers of Brigador is a good and funny explanation of why.

Read the rest of this entry »

Isometric Action: Brigador Stomps Into Early Access

What, or who, is a brigador? I’m not sure, but it seems to involve rocking around futurecities in legged, tracked, and hovering vehicles blowing the heck out of hordes of enemies so… whatever it is, I’m onboard.

Looking a touch like Syndicate with customisable deathbots, isometric shooter Brigador [official site] today launched into Early Access. I realise I’m a day early to formally tell you What I’m Playing This Weekend, but: it’s this. I will be playing Brigador.

Read the rest of this entry »

Brigador Robo-Stomps Onto Early Access October 20th

Brigador [official site] is a sort’ve mech-based Syndicate, giving you contracts to carry out on isometric maps that involve a bit of stealth and then a lot of blowing things up in your selected vehicle. Graham has spent a lot of time calling it cool since mid-2014 and it’s finally getting into a playable state on October 20th. That will be an Early Access release with a full version coming in early 2016 according to the announcement post. Most importantly there’s a new trailer showing off more robot explodey-bangs.

Read the rest of this entry »

Brigador Is Syndicate Crossed With Walker, And Very Cool

Brigador is cool. I’ve had a build for the isometric mech combat game for a week now, and I’ve spent that time playing it and considering it and this is the core of my thinking. Its hyper-detailed pixel art nightscapes are cool. Its electronic music by Makeup & Vanity Set is cool. Its mixture of all-out combat and tactical semi-stealth is cool. Its evocation of late-’80s/early-’90s scifi films and Amiga games is cool.

A fuller account of my thoughts and feelings will follow at a later date, but for now I thought you might like to watch the most recent trailer for the game. It’s cool.

Read the rest of this entry »

Meching Your Mind Up: Five New Minutes Of Brigador

We previously covered Brigador when it was called Matador, and while the name has changed the subject remains the same: mech combat in a dark, futuristic world. Its isometric perspective and dimly lit city streets make it look a touch like Syndicate, but the destructive potential of its stompy bots mean that it plays like something else. There’s a new five-minute long video below showing off a few of its different playable mechs.

Read the rest of this entry »