Posts Tagged ‘Broken Age’

Her Story, Read Only Memories & Cibele For $1 In Humble Narrative Bundle

Wowee, isn’t this a nice little surprise to help us shake off the Tuesday Wednesday blues? The latest Humble Bundle – Humble Narrative Bundle – has kicked off and, as always, the first tier is in familiar “pay what you want” format, with Steam keys costing a minimum of $1. Thing is, this particular collection’s premier platform features one-time RPS Game of the Month and FMV Game of 2015 Her Story, cyberpunk retro point-and-clicker Read Only Memories, and Nina Freeman’s lovely semi-autobiographical adventure Cibele. Based on those alone this is probably my favourite bundle yet, but there’s more.

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Get Your Head Around Double Fine’s New Metroidvania

What's that Lassie? Little Timmy's head has fallen down the well?

Headlander is the next game from Double Fine, and with news that the project lead from the wonderful Stacking is in charge I’m definitely paying attention. Borrowing the body-swapping concept from that Russian Doll-themed game, Headlander applies it more of a Metroidvania structure, with some lovely 70s sci-fi trappings and the option to graft your head onto anything from dogs to dancers. Take a look below.

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The Final Episode Of Double Fine Adventure! Is Out

Games are strange in that they’re a medium that inspires devotion but even the most feverish fans often know little about how they’re made. Most efforts to explicate the process are also often hamstrung by the marketing need to put on a good face or by the details being delivered long after the fact by developer’s whose memories have faded.

Double Fine Adventure is different. It’s a twenty-part documentary series about the making of Broken Age where the cameras were there at the very beginning, when the fresh Kickstarter success seemed to point towards a future of infinite potential, and were still there at the very end, when the team size had been whittled away, when morale had been dampened by layoffs, and when crunch had caused people to fall ill. As of last week, the final episode is out and available to watch for free along with the rest of the series.

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Why Broken Age Act 2’s Story Is An Awful Mess

It wasn’t possible for me to get into exactly why Broken Age Act 2’s [official site] story is quite such a betrayal of the first half’s potential in my review. It’s all major spoilers. So, with that in mind, the following article contains plot spoilers up to the very end of Act 2.

While Broken Age Act 2 is a let-down in many ways, not least the dreadful puzzles, for me the complete abandoning of what had seemed so special in the first half is what sucked the most. I’ve explored why.

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Wot I Think: Broken Age Act 2

Over a year since the first act was belatedly released, Double Fine’s seminal Kickstarter project Broken Age is now complete. Act 1 was bursting with potential, if a somewhat flawed PC adventure. Obviously this review is of the second half of a game, so will contain some light spoilers for the core plot (but avoids most). Can it live up to the potential it suggested in its first half? Here’s wot I think:

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Play It Again, Manny: Grim Fandango Remastered OST

Can you hear the sound of us not talking?

Rare’s the day we post about game soundtracks here, because by sheer coincidence every member of RPS was born without the ability to enjoy music at the same time as watching pixels flash, but I’ll make an exception. Why? Oh, a combination of this one being a little bit special and my being hopelessly mired in the past, I guess.
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Double Fine Releasing Broken Age Act 2 On April 28th

Imagine the comedic potential of the second half of something called Broken Age [official site] coming out. Something about how it’s fixed. Jokes about superglue. Jibes about Double Fine being ‘butterfingers’ warning them not to drop it again. You could reference Atomic Kitten’s Whole Again or Coldplay’s Fix You [no links, not now, not ever -ed.]. Endlessly entertaining.

At the end of the day, all you’d be trying to do is drag out news that Double Fine have announced plans to release the second half of their crowdfunded adventure game on April 28th.

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18-Part Double Fine Documentary Goes Free

Depending on who you ask, the first Double Fine Kickstarter was for an underwhelming adventure game which snaffled up far more money than it needed, or it was for a fascinating warts and all insight into the making of a high profile videogame which at the very least tried to reach for the stars. I’m not sure either stance is particularly accurate – i.e. given the aesthetic quality of the game it’s not at all hard to see how the money got legitimately spent, but equally Broken Age wasn’t the grand point’n’click comeback we’d hoped for – but there’s no question that the extensive and human Making Of documentary series also provided to backers sweetened the deal enormously.

And now the rest of us get to watch it too, for no-pennies.
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Aaaaaages: Broken Age Act 2 Delayed Till Early 2015

Broken Age has long blown past its originally projected release date, but the documentary series available to backers continues to be a regular and excellent thing. Each episode goes into the development process in great detail – and in doing so, telegraphs news like this long in advance: Act 2 of the adventure game has slipped from the end of the year and into early next.

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Doubleplusbad: Double Fine Layoffs

Grim news emerged from Double Fine at the tail-end of the week, when Tim Schafer confirmed to GamesIndustry.biz that the cancellation of an unannounced project has led to layoffs.

One of our unannounced projects was unexpectedly cancelled by its publisher, forcing us to reduce our staff by 12 people. Our remaining projects–Broken Age, Massive Chalice, and Grim Fandango Remastered, were unaffected…

That’s all the information we have and while there’ll be a brief attempt to squint between the lines below, first up are condolences and best wishes for the future to those affected.

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Maniac Mansion 3 By Any Other Name: Thimbleweed Park

are you OK, sir?

Just when you thought it was safe to go back into the crowdfunding waters – the Old Men Of Videogames are back, and they want your cash so they can pick up where they left off. Again. This time it’s Ron Gilbert & Garry Winnick, creators of Lucasarts point’n’click grandparent Maniac Mansion (not to mention a little game called Monkey Island), and they’re after $375k to make a spiritual sequel named Thimbleweed Park.
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MASSIVE CHALICE: Moderate Impressions

MASSIVE CHALICE (their capitals, not mine) is a Kickstarted strategy-roleplaying game from Psychnoauts, Costume Quest and Broken Age dev Double Fine. (Yes, they do seem to be chucking out a game every other week right now, and not without casualties.) Set in a fantasy kingdom besieged by demonic forces, you must raise and then control a defensive army, ideally sourced from the offspring of your best fighters. I’ve spent some time with the ‘premium backer beta.’
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Wot I Think: Costume Quest 2

Hi there!

Costume Quest 2 is a roleplaying and puzzle game from Psychonauts and Broken Age studio Double Fine. It’s about kids’ Halloween costumes actually transforming them, and thus enabling them to battle time-travelling dentists and candy-snatching aliens, in a fight to save the future from sugar-phobic tyranny. It’s out now.

“Is that a children’s game?” she asked in confusion.

“Uh. Not.. really,” I spluttered in embarrassment. “Sort of. It’s kind of…for everyone.”

Why didn’t I just say “yeah, but so what?”
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Steam Who? – Humble Bundle’s Spring Sale

Is there going to be a spring Steam sale? Or has Valve finally elected to give its wearied money counters – their abacuses gnarled and gnawed on, fear and desperation write large on waxen wood – a brief respite? I’m not entirely sure it matters now, though, as Humble has elected to fire the first shot with a sale of its own, and it’s off to a damn impressive start. Check it out for deep discounts on games like South Park: The Stick of Truth, Batman: Arkham Origins, Broken Age, Shadowrun: Dragonfall, and Thief. Tons more below.

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Earworm: Game Music Bundle 7 Offers 5 Soundtracks For $1

A side benefit to videogame bundles: they offer the opportunity to write about games that would otherwise go unmentioned on a PC-only site. Take Game Music Bundle 7, for example. For $1, it gives you the soundtracks to The Banner Saga, Broken Age, Luftrausers, The Floor Is Jelly and Device 6. Which is four PC games and therefore ample excuse to mention that the mobile-only Device 6 is a puzzle game with some of my favourite videogame music ever. I mean, listen to this.

Or maybe you don’t care about the advantages the bundle offers me, the lowly internet writer, and instead want to know that if you pay a further $9 (for a total of $10, fact fans), you’ll also net the soundtracks to The Yawhg, Starbound, Escape Goat 2, Eldritch, Tribes: Ascend, Ether and my fingers are getting tired so I’ll just say nine others for a total of 20.

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Double Fine’s Unused ‘Bad Golf 2’ Idea Being Made By Fans

Perhaps Bad Golf 2 will prove to be the One Direction of Double Fine’s latest Amnesia Fortnight prototype-off. Not selected as a winning project in the X-Factorish voting, it seemed destined to never become a reality – until fans decided to make it anyway. And now it’s generating more headlines than any of the ‘official’ picks did.

Fortunately, Double Fine have given it their blessing. I.e. they haven’t sent a pack of lawyers after it.
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Broken Age Act II Already Funded, Claims Double Fine

Once upon a time in Prior Age 2013, you might remember that Tim Schafer garnered some Internet scorn by confessing that Broken Age had broken Double Fine’s bank. This despite a Kickstarter so successful that it kickstarted the notion of using Kickstarter for games (Kickstarter). But then Schafer and co, those clever jesters, they hatched a scheme: break the game into two parts (WORDPLAY) and then use the first to fund the second. So, did it work? It’s a multilayered question, a  nigh-ineffable series of concepts, a seemingly simple binary that explodes into mind-boggling complexity, and the answer is yes.

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The RPS Verdict: Double Fine’s Broken Age, Act 1

From the distant, waterlogged land of Bath Spa, John Walker sits at a keyboard and dreams of another world. A world by the sea. A world where 95% of its male population are bearded and wear Converse. Untold distances away, in said sea-neighbouring world of Brighton, Alec Meer also sits at a keyboard and imagines a tourist-besieged town made up of yellow buildings and fading magazine publishers.

Somehow, the two writers’ minds reach each other across the gulf of space and time. And they have something they must discuss: Double Fine’s Kickstarted revivalist adventure game, Broken Age, whose first ‘Act’ was released last week. They talk of its two lead characters, they talk of its unfinished nature, they talk of its puzzles, they talk of what they wanted but what they got, they talk of shrunken heads and peaches.
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Broken Age Comes Out Today: Are You Going To Buy It?

Today is likely to be one of the most interesting days for Kickstarter watchers. Broken Age, the adventure game that made the crowdfunding format a gaming household name, is out on sale today. Right now, in fact. So the question that’s left to be answered is: how many people are there who are interested in buying it, who weren’t interested in funding it?

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A Game And A Chat Ep 1: Tim Schafer

And now for something completely different. Or, well, actually kinda similar to other stuff you might have seen before, but in video form and on RPS. A Game And A Chat (tentative title, probably) is a weekly live show in which I play a game with a developer and, you know, chat with them. At the same time. I am nothing if not multi-talented. Sometimes the game will be all shiny and new, other times it’ll be aged, haggard, and only tangentially relevant. Who knows? Maybe one day it’ll be a boardgame. Or tag. Or cage-fighting. This first episode, however, is fairly straightforward. Given that Broken Age is about to land in the click-hungry hands of the masses, I thought I’d bring Tim Schafer into the studio. By which I mean my bedroom. Via, er, a webcam. But not like that. Oh jeez just click past the break and watch us discuss Serious Topics while being accused of murder by trees or something. We’re kicking off at 11:00 AM PT/7:00 PM GMT*.

Update: We’re done! The full video is posted below.

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