Posts Tagged ‘Brütal Legend’

In Celebration Of Perfectly Average Action Games

We don’t do scores on RPS, but sometimes we mourn for the inability to deploy a 7/10. The ur-score, the most double-edged of critical swords, the good but not great, the better than it deserves to be, the guilty pleasure, the bungled aspiration, the knows exactly what it is, the straight down the line. One score that can mean so much.

There is one particular type of 7/10 game that heralds joy, not disappointment: the solid, maybe ever so slightly wonky action game with no interest in being anything more than a solid action game.

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Humble Indie Bundle 9 Is Go(od)

It’s not Android games, nor soundtracks, nor books about kettles. The new Humble Bundle is the original, the Humble Indie Bundle 9. And for a ninth time in a row, it’s a corker. With names like Mark Of The Ninja, FTL: Faster Than Light, and FEZ, you can see the dollar signs spinning already.

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Wot I Think: Brütal Legend

Brütal Legend was Tim Schafer and Double Fine’s follow-up to the cult classic Psychonauts, and tragically denied a PC release. Only now, four years late, it’s suddenly got one. A strange, very hard-to-describe hybrid of hack’n’slash action, real-time strategy and open-world racing/exploring, it’s also an unabashed love letter to the golden age of heavy metal: a tale of a Jack Black-voiced roadie finding himself transported to a fantasy world of demonic tyranny and rock imagery. With a mixed reception on console, will its strategic elements and ramped-up graphics make it a better fit on PC? If you like to gamble, I tell you I’m your man.
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The Past, Present, And Future Of Brutal Legend

An action-RTS inspired by classic heavy metal album covers. Starring Jack Black. And a mad menagerie of metal icons. And a 100-strong soundtrack that pridefully pounded eardrums with everything from Judas Priest to Motorhead to (ew) DragonForce.

Let’s reflect, for a moment, on how absurdly specific Brutal Legend‘s chunky thematic stew actually was. And then let’s remember that EA, of all publishers, was manning the unlikely super group’s synth – which, in this particular case, was wired exclusively to make “ka-ching” sounds at Double Fine’s behest. Oh, and that was only after Activision flushed Schafer’s metal dream into the nightmarish bowels of development hell, nearly dooming it in the process. By most standards, Brutal Legend simply shouldn’t have happened. Nowadays – a mere three years later – a similar meeting of minds isn’t even conceivable. But Double Fine’s last truly all-or-nothing shout at the triple-A devil was unique for a number of reasons. It was a product of oddball inspiration, once-in-a-lifetime timing, and quite a bit of luck. Also guitars. OK, mostly guitars.

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Pending PC Success, Brutal Legend Will Go On

Brutal Legend is coming to PC! With shiny, PC-only bells and whistles, no less. Be still, my barbed-wire-wrapped, blood-and-oil-coughing heart. Its arrival comes at a bit of an odd time, though, given that it’s been more than three years since Tim Schafer’s metal epic knee-slid into living rooms, spraying fireworks and Judas Priest references every which way. But perhaps that’s not such a bad thing. After all, the Double Fine of today and the Double Fine of yester-three-years-ago are very different companies. Back then, EA called the shots, and that ultimately resulted in a canceled Brutal Legend sequel. But now Schafer and co make their own destiny, and as it turns out, that could well involve more guitar axes, tree-necked headbangers, and Jack Blacks. But how many, exactly? That depends on a number of factors.

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What’s All This About Brutal Legend? And Halo 3? Fez?


Hmm! The Klaxons of hype were blaring over the weekend, with Steam-database watchers claiming the appearance of Halo 3, Fez and Brutal Legend on the service’s list of forthcoming IDs. As far as I can see these have now been changed to “test” names, which suggests revealing their addition was a mistake, but nevertheless the information seems to point to Double Fine’s bizarre Jack Black-voiced rock RTS coming to PC, along with Master Chief’s third outing and Polytron’s dimension-rotating platformer. So that’s interesting. Oh and Quantum Conundrum 2.

Yeah. Anyway. What you been up to this weekend?