Gathering together the best shooters is no easy task, but if you’re looking for a new PC FPS to play, look no further.
Your favourite game is at number 51.
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Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.
You could just shoot a man to death in Bulletstorm, but it’d reveal a horrible lack of imagination. The game would sneer and dole out a measly 10 murderdollars. Try harder. Slide into a man to launch them up in slow-mo then shoot them to death and you’ll get 25. You can do better. Wrap explosives around a man, kick him into the air, then detonate him to murder a pal of his and you’ll get, gosh, lots of points – more if the blast also knocks others onto spikes, into man-eating plants, or other horrible environmental traps. It’s some of the most fun shooty-shoots I’ve had in years.
It has been far, far longer than a fortnight since we last heard even the slightest peep about Epic’s Fortnite. Many fortnights, in fact – enough to bridge the gap between last year’s PAX Prime and this very day. During that span, renowned puppy eater and fearless chainsaw-gun entrepreneur Cliff Bleszinski departed the studio for somehow greener pastures and also another Gears of War game came out or something I guess. The latter, however, was developed by Bulletstorm developer People Can Fly, who now happens to be on – you guessed it – Fornite. Also, they’ve been rechristened Epic Games Poland, a distinctly less optimistic (yet far more factually accurate) name, if you ask me.
It would be fair to say that – before today – we knew almost nothing about former Bulletstorm lead Adrian Chmielarz and co’s “weird horror” departure into the land of indie-dom The Vanishing of Ethan Carter. Now, of course we’re in the dark on Ethan himself. He’s vanished! Like a magician or your phone when you’ve removed it from your pocket and freak out because you have no idea where you left it and it’s in your other hand. The whole point of the game is to figure out what happened to him. But it’d be nice to know, well, how we’re going to scare up some clues from the game’s cast of “haunting and macabre” characters. That aaaaand mooooore [chains rattling, bats, spooky ghost sounds] below.
Today I come to you with a heavy heart and a higher-than-average tolerance for dick jokes. Bulletstorm – perhaps the manliest manshoot of them all, depending on how you measure these things – is officially dead. Apparently, People Can Fly’s cartoonishly profane murder symphony didn’t fly with Epic brass, so now Grayson Hunt is getting mad skillshots on angels. Somewhere, a giant remote-controlled dinosaur is shedding a single tear. Made of lasers. So then, what happened? Well, in what’s almost assuredly a first for a game company – nay, the whole of humankind – Epic’s Mike Capps partly blamed PC piracy.
This kind of thing just scares the hell out of me. While Bulletstorm isn’t exactly the kind of game I’m going to put on a pedestal and hail as the one true future of electronic entertainment, it was a new franchise, a rare shooter that didn’t take itself deathly seriously, a good-looker and a game that at least attempted a few bonus ideas. It did a lot of things right, and it was clearly having a great time in the process. Yet it didn’t turn a profit for devs People Can Fly and Epic.
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Did you like Bulletstorm? Did you enjoy the multiplayer modes? So did I! I can’t imagine anybody’s still playing them, but that’s for Epic and not me to decide. They’ve just released the Gun Sonata DLC pack, offering three new maps for Anarchy, the game’s arena co-op point-scoring mode, and two new maps for Echo, the game’s corridor-shooter point-scoring mode. For this they are charging ten American dollars, which is a number that is a little more than nine dollars, but significantly less than twelve dollars.
I think I need another mug of tea. Press release after the jump.
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