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Posts tagged “Bulwark Studios”

Feature: Skeleton war

Warhammer 40k: Mechanicus review

Cyborg Popes vs. immortal pharaoh terminators, woop woop. As Games Workshop rent out their license to anyone who can spell ‘ork’ correctly, their slightly fashy gothic future setting occasionally turns out a real treat of a match up. Bulwark Studios’ Mechanicus is one of the most polished and atmospheric titles to use the name in years, starting with a base coat borrowed from tactics genre…

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Tactical dungeon-crawl Warhammmer 40,000: Mechanicus is out now

Warhammer 40,000: Mechanicus, Bulwark Studios's tactical dungeon crawler based on the Games Workshop mega-universe is out now. It pits the Adeptus Mechanicus (an especially barmy bunch of cyborg engineer-cultists) up against the Necron; what you'd get if you put Warhammer Fantasy's Egyptian undead and The Terminator in a blender. Systems-wise, it's a blend of FTL's choice-filled exploration and XCOM-like tactical combat, with your squad of…

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Warhammer 40K: Mechanicus is XCOM with machine-worshipping cyborg nutters

In the grim darkness of the... [HIDDEN MOVEMENT] ...far future, there is only... [HIDDEN MOVEMENT] ...war. Given the number of Warhammer 40K videogames clogging up Steam's arteries these days, it's surprising how few of 'em take an XCOMmy, turn-based squad tactics approach. There's 1998's Chaos Gate, and 2015's slightly too straightforward and more RPGy Deathwatch, and that's about it. Perhaps the newly-announced Warhammer 40,000: Mechanicus…

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Feature: U surp, I surp, we all surp together

Crowntakers review

A brief description of Crowntakers reads like an exercise in box-ticking. "Roguelike turn-based strategy meets RPG", says the Steam page, "alternative endings...resources...companions...mighty equipment...hexagonal battlefields." Behind all of that is a game that strips down almost every aspect of its design to present something half-way between a solo boardgame and a coffee break take on Heroes of Might and Magic. It's a clever game, though not…

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