Posts Tagged ‘bungie’

What We Would Like From Destiny 2

According to “several sources” Destiny 2 may be coming to PC. “You played a bunch of Destiny, didn’t you?” said Graham in work chat. I looked at my inbox which contains ongoing discussion of when everyone might be ready to do the new raid, thought longingly of the PS4 downstairs tempting me with its Archon’s Forge quest shenanigans, cast an eye over my bookshelf which contains a spare copy of the base game which I can’t remember why I own but it’s a good “just in case” precaution and cautiously replied “I fucking love Destiny.”

That is how I found myself writing this here “What We’d Want From Destiny 2” post.

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Ghostly Rumours: Destiny 2 On PC?

GOSSIP. TITTLE-TATTLE. RUMOUR. The basest of base discussion, as your mum told the postman in the sauna the other day. At least, that’s what I hear. I also hear that maybe, just maybe, console online FPS-come-hamster-wheel Destiny [official site] might be incorporating PC into its sequel plans.

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Have You Played… Myth: The Fallen Lords

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Before vanishing up its own Halo for the best part of a decade, Bungie tried its hand at real-time strategy. The first two games in the Myth [official site] series are splendid creations, with an almost unmatched atmosphere of war-weary exhaustion and dread. There are also superb dwarves armed with explosives that send body parts bouncing across the terrain.

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Is It Bungie You’re Looking For? Halo Patch Drops GameSpy

They can't tear you apart, space marines.

Halo may be cock of the walk on Xbox but though the first two games were ported to PC, the series never really took off round our way. The ports were wonky and, well, the idea of an enjoyable first-person shooter was less of a novelty on PC. Still, the first Halo has spawned a small but devoted fanbase on PC who were less than thrilled that its online multiplayer was facing the chop in the GameSpy server shutdown. Third-party tool GameRanger stepped in with a stopgap, but now creators Bungie have released an official patch ditching GameSpy.

It seems someone at Bungie was itching for an excuse to patch Halo, as that’s not all it changes.

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Don’t Know Why You Say Goodbye: Halo’s Multiplayer Saved

The tank won the shooting competition against Master Chief, but only just

Everyone, buckle up. It’s time to feel old. Here’s some history for you: Halo: Combat Evolved for PC has been up and running for nearly 11 years. Also, I had totally forgotten that it was handled by none other than Borderlands creator Gearbox back when they almost exclusively developed ports of games like Half-Life and, er, Tony Hawk’s Pro Skater 3. THESE ARE ALL TRUTHS, incontrovertible building blocks of the life you snooze your way through, blissfully unaware. Halo, however, was all set to get a halo of its own, courtesy of GameSpy’s impending closure. Fortunately, an Australia-based service called GameRanger has stepped in to save its online multiplayer at the last second.

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Bungie’s Destiny Not Destined For PC… For Now

It’s kind of a fantastic time to be a PC gamer, if you haven’t noticed. Pretty much everything of note is coming to our platform of choice, and also we get productivity software! Does it get any better? That does, however, make rare exceptions like Halo creator Bungie’s new (don’t-call-it-an) MMOFPS Destiny all the stranger. So why can’t the multi-million-dollar-banking mega-dev – dual-wielding newfound pseudo-freedom and a series not synonymous with Microsoft’s bawkes of eckses – pump out a PC version? “It’s complicated,” apparently. But there is hope, dim though it might be, for the future.

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