Posts Tagged ‘Bungie’

Destiny 2 PC system requirements finalised

As Bungie wind up to launch Destiny 2 [official site] for PC on October 24th, they have finalised the system requirements. These are basically the same as the open beta version demanded, though now Bungie go into helpful extra detail on alternatives. Will you be able to play with your chums or is it your destiny to miss out? Destiny, yeah? Wordplay. Look, I’m told people like puns. No, I agree that puns are awful. Yes, I realise the irony of saying that while working for RPS. No, I don’t mean irony in an Alanis Morissette way. All I really want is for you to read the system requirements and be happy. God, no, that wasn’t meant to be an Alanis Morissette joke. You oughta know. Read the rest of this entry »

Podcast: Destiny 2, Steamworld Dig 2 and binge gaming

'ello Traveller

Oh heavens look at you, you’ve been bingeing on videogames again. Pumping platformers into your veins and shoving shooters into your piehole. That’s fine, so have we. This week’s edition of the RPS podcast, the Electronic Wireless Show, is all about binge gaming. Alec joins us to talk about chomping down on numbers-go-up alien-zapper Destiny 2, which Adam has also been gorging on. Meanwhile, I’ve been happily dig-dugging my way through robotic metroidvania Steamworld Dig 2, which as far as I’m concerned is far healthier and wiser.
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Together alone: a misanthrope’s guide to Destiny 2

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Destiny 2 [official site], Bungie’s game of unblinking science-fictional loot acquisition, is due on PC later this month, but it’s already enjoyed a few apparently very successful weeks of online robot-bothering and gun-collecting on console. The Destiny games are most heavily associated with players working together to take down big bosses and obtain the hardest-won loot, but there’s a certain sect of us who aren’t as comfortable communicating with strangers over a microphone. What does Destiny 2 have for us, the folk who like to think of ourselves as too-cool-for-school loners but are considered to be miserable, uncooperative gits by everyone else?

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Jelly Deals are giving away some copies of Destiny 2

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To coincide with the approaching launch of Destiny 2 on PC, our sister-site, Jelly Deals is running a competition to win one of four copies of the game. The copies are provided by Humble Store.

The giveaway is live right now, so if you’d like to enter, feel free to head over to Jelly Deals and do so using their competition widget. There are multiple ways to enter and you can enter multiple times. If you don’t fancy it, that’s OK too, we can all continue on with our day regardless.

As it says over on the page itself, entry closes at 23:59:59 on Monday 23rd October and Humble Store gift keys will be emailed out to the winners on the game’s launch day. Keep in mind that since you’ll need an account for Blizzard Battle.net in order to redeem your key for the game.

Spawn Point: What you need to know about Destiny

Heroic Destiny header

Welcome to Spawn Point, where we take something wonderful from the world of gaming and explain what it is, why it’s worth your time and how you can get involved with it. This week, with its sequel’s PC release just around the corner, we’ll be plunging into what Destiny has to offer.

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Halo is superbly re-imagined in fan-made project SPV3

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Halo has always been a hard sell on PC, but with the Destiny 2 introducing a once-neglected audience to a world of floaty jumps and immensely satisfying shotguns, Bungie has fully extended the olive branch to once-spurned PC gamers. Fitting, then, the week prior to Destiny’s beta saw the release of SPV3, a massively expanded fan-made remake of the original Halo over ten years in the making.

Based on (and working miracles with) Gearbox’s wonky port of the original Halo, SPV3 re-envisions the first game as a direct followup to prequel Halo: Reach, patching in new and familiar enemies, weapons and vehicle types, along with gameplay features from later titles such as vehicle hijacking and suit-power modules, and a few entirely new gubbins. Aside from a few visual low-points it’s remarkably pleasant to look at. Not quite as pretty as 343’s official HD remastering, but no slouch for a 16-year-old game. There’s even an FOV slider.

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Destiny 2: No-fuss engrams, guided game beta and ridic live action trailer

Destiny 2

Is “reminds me a bit of Power Rangers” an emotion? Because I’m watching the live-action Destiny 2 [official site] trailer and that’s the main sensation it’s generating. Further emotions include “You could have actually done a full homage to the official video for Sabotage starring Destiny characters and I think that would have worked but you didn’t and why would you not?” and “shut up Cayde-6, you’re overexposed right now”. Read the rest of this entry »

Podcast: The Electronic Wireless Show talks Destiny 2, Absolver and XCOM 2: War of the Chosen

If on a winter's night a Traveller

Hark, it’s the sweet vocal vibrations of the humble RPS podcast, the Electronic Wireless Show. The lads (lads lads) are back from the bright lights of Gamescom and ready to chat hard about the games they saw. But Pip is only giving us a maximum of three words about each one. Madness. Never mind, we can talk more verbosely about the alien-shooting of the Destiny 2 beta, or the otherworldly kickboxing of Absolver, or the other-alien-shooting of XCOM 2: War of the Chosen. It’s been quite a good week.
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Destiny 2: Judging the game from the beta is an impossible prospect

Destiny

Once upon a time (like, 9.30am BST) Adam popped up on work Slack chat and asked if I could spend two days playing the Destiny 2’s [official site] PC beta. 2 Days 2 Destiny, if you will.

I would.

Here is my report after a few hours! I’ll update it with more thinking if and when it occurs to me or if I want to show off a particular quadrakill and pretend it’s news or something. There are mild spoilers ahead but a) I don’t think it’s anything you won’t have seen on various livestreams or at events if you’ve been paying attention to those and b) Bungie have set the whole story bit of the beta up so it cuts off before you get any answers – only questions. Read the rest of this entry »

Destiny 2 on PC runs smooth as perma-gloomy butter

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I’ll defer to m’esteemed colleague Pip in terms of opinions about Destiny 2 [official site]’s PC beta (coming this evening – ed), currently open to pre-orderers and then for the whole wide world from 6pm UK time/10am PST today, for she has spent significantly more time than I in the Crucible. What I can do is give you a good sense of Bungie’s long-awaited return to PC-based shootybangs runs on a variety of system, how good (or otherwise) it looks, and the more nebulous but more important business of how it feels on our WASDy weapons of choice.
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Bungielicious: Destiny 2 PC open beta starts today

The free open beta test for Destiny 2 [official site], the MMO-lite shooter sequel from Halo creators Bungie, begins tonight on PC. It’ll kick off at 6pm (10am Pacific), available exclusively through Blizzard’s Battle.net Blizzard Beam Actiblizzablasta Battle.net client. The first Destiny skipped PC so this is a handy chance to check out what it’s all about. Our Pip, who played Destiny aplenty on console, is playing the beta and will have more to show and tell us about this beta soon. Also Alec is doing something involving screwdrivers and graphs or whatever a ‘tech’ is. Read the rest of this entry »

Destiny 2 shows off 4K shootbangs ahead of PC beta

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A new trailer for Destiny 2’s [official site] PC beta has arrived and like so much of the marketing, it’s nodding at all your PC’s most powerful components in a suggestive fashion: “With that kind of equipment, I can go full 4K with an uncapped framerate.” Even though the game itself is coming to PC later than console, as is the beta which arrives August 29th, it plans to use the extra time to really preen itself. Pre-order and you can join the beta a day early, but it’ll open up worldwide on the 29th, through the recently rebranded Blizzard.Battle/NothingButNet.

Speaking of BattleNet, Bungie recently reiterated that there are no plans to release Destiny 2 anywhere else on PC. “We’re with Blizzard”, says Bungie community manager DeeJ.

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Destiny 2 details changes coming with PC open beta

It’s a shame that the PC release of Destiny 2 [official site] is coming later than its console counterparts, but at least our version does sound the best. And sure, our open beta test is late too — it comes at the end of August, one month after the console beta — but that’ll be better to. Bungie have detailed all the changes they’ve made since the console beta, including reworked matchmaking, balance tweaks, and exploit fixes. Slow and steady, chums. Read the rest of this entry »

Destiny 2 PC open beta starts August 29

Bungie have confirmed that Destiny 2 [official site], the online hangout and dancing social space with an attached MMO-FPS, will launch its PC open beta on Tuesday, August 29. That’ll run until Thursday, August 31. If you’ve wondered what consoleers have been on about these past few years — and what Adam enjoyed so much when he played at E3 — you’ll be able to find out for free. Bungie have also confirmed tentative PC system requirements so you can figure out if you’ll be able to run Destiny’s Child. Read the rest of this entry »

Have You Played… Halo: Combat Evolved?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time.

WHAT. How have we gone so long without mentioning Halo in ‘Have You Played’? Maybe because it’s such an obvious choice, a monster of both profit and influence. Every shooter since has something to owe Halo, for better or worse. Microsoft’s console expedition certainly has something to owe it, not that we care. Read the rest of this entry »

Destiny 2’s open beta: what to expect

Destiny 2

In “That Wizard Came From The Moon: The Sequel” news, there’s a Destiny 2 [official site] trailer detailing what players can expect from sci-fi FPS’s upcoming open beta. It looks like it’s a chance for a load more people to get their hands on the stuff journos got to play at E3, so the opening of the story campaign, the co-op Inverted Spire strike and a splash of PvP.

Take a look: Read the rest of this entry »

Destiny 2 combat is a punchy, kinetic joy

Destiny 2 [official site] comes with a lot of baggage. It’s the PC debut of an enormously successful new series from a mega-developer, and the original is precisely the kind of multiplayer co-op shooter that even some die-hard fans are a little burned out on after nearly three years of DLC and grinding for gear.

Enter Adam. I came to Destiny 2, at E3 last week, with barely enough baggage to fill a pencil case, having only played the demo of the original, and am immediately greedy for more. Whatever more it might offer. Destiny 2 is colour and light and the majestic spectacle of a Saturday morning cartoon and a space opera fused into a punchily satisfying shooter.

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Destiny 2’s PlayStation-exclusive bits hitting PC in 2018

If you’ve been closely following the Destiny 2 [official site] newsfest blastnews announceblam out of E3, you’ll likely know that Bungie’s online looter-shooter: 1) has a PC release date seven weeks after the console launch; 2) has pretty things; and 3) has a cooperative mission, a multiplayer map, and some weapons and gear cordoned off as PlayStation exclusives. I bring okay-ish news on point 3. Those exclusive PlayBits will come to PC eventually, Bungie have confirmed, but not until 2018. Here, watch this trailer for all the stuff we’ll receive late: Read the rest of this entry »

Destiny 2: Swish 4k 60FPS nonsense and screenshots

Destiny 2

YOU, a reader, may be interested to see this PC Destiny 2 [official site] footage running in 4K at 60fps. It’s a marketing push by NVIDIA because graphics cards and numbers and tech etc etc BUT it did mean I could pass watching a minute and a half of Destiny looking pretty off as work. Read the rest of this entry »

Destiny 2 on PC October 24, seven weeks after consoles

After umming and ahhing, Bungie have confirmed a PC release date of October 24th for Destiny 2 [official site] – seven weeks after its console release. They had said before that they might delay their online looter-shooter on PC, explaining that “we want to make sure that this version of the game has the time it needs to bake in the oven so it’s a delicious piece of bread when it comes out,” and I guess that’s what has happened. Seeing as the first Destiny skipped PC, it is a shame that the second is being held up. Ah, phooey. Here’s a new trailer from E3 to introduce Destiny 2’s villain: Read the rest of this entry »