Brilliant but bussed
Both the OMSI and the OMSI 2 manual begin with the same Goethe quote. In 2011 “Such a work is never actually finished – one must simply declare it to be finished once one has done as much as possible given the time and circumstances.” felt like a dangled promise… a hint of riches yet to come. In 2014, in the light of the NG272-length bug list currently dominating my play notes, it feels like a whispered apology… acknowledgement that the follow-up to one of the finest driving games of recent years was bustled out of the door before it was good and ready. Read the rest of this entry »
Simulation & wargame blather
Check mirror. Indicate. Pull out. Nod at passing tram driver. Coast towards red traffic light. Dab brakes. Slide open side window. Feel cool night air on skin. Smell lilacs. Remember lilac bush that grew beside the war memorial at Pastinakweg. Picture Kathrin. Remember that holiday at Lake Balaton in ’93. Grin. Accelerate. Accelerate some more. Curse after clipping kerb at Oberfeld. Sound horn at cheeky bus lane-blocking Golf. Nose into heavy traffic near Kagraner Platz. Contemplate trail of tail lights twinkling like a flare path on Breitenleer Strasse. Read the rest of this entry »
Simulation and wargame news
In a week when the misguided lexicographers behind Collins Dictionary announced that ‘obsolete’ terms such as ‘aerodrome’, ‘charabanc’, and ‘cyclogyro‘ would not appear in the 2011 edition of their word guide, the obvious focus for Flare Path is inter-war flight sim Pavilioned In Splendour and 1920s bus-driving/matchmaking game Bognor or Bust!
Unfortunately, both of these titles are being developed by notorious vapourware merchants My Over-Active Imagination Soft, so it’s probably best we make do instead with talk of Berlin bus opus OMSI, fast-approaching Falklands jet sim Jet Thunder, and John Tiller’s fresh-off-the-LCU Squad Battles: Falklands.
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