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Posts tagged “#business”

Smite & Paladins devs Hi-Rez splitting into multiple studios

The developers behind Paladins, Smite, Realm Royale, and Tribes: Ascend today announced they're formally splitting into distinct new studios to handle their big games (no, not including Tribes) under an overarching publisher. At the very least, this should assuage some fears about Hi-Rez's track record of ditching older games when their limited teams shifted over to newer games. For now, it seems their three core…

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Valve pull Abstractism from Steam after allegations of cryptocurrency mining

Valve might want to reconsider their planned 'anything goes' approach to content on Steam, after Abstractism - a game that had been apparently lurking around on the store since March 15th - had to be pulled from sale after a flurry of bad press. As reported by YouTuber SidAlpha in the video below, the game was being identified by many virus scanners as dangerous, and…

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Noclip’s latest documentary charts the rise of GOG

In Noclip's latest documentary, Danny O'Dwyer and his crew follow the path from CD Projekt's origins as a little-known Polish games distributor to running one of the better known games stores. GOG may just be 'Gog' now, but they used to be 'Good Old Games', updating and returning forgotten games to sale and competing against piracy both well-meaning and otherwise.

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Kalypso nab Commandos rights, promises new games

Everything old is new again, and everything once overlooked by publishers is cool once more. Today, publisher Kalypso Media (Sudden Strike, Tropico, Dungeons et al) went and bagged themselves the rights to all of Pyro Studios's old games, which means the entire Commandos series of stealthy tactical puzzlers. Better still, the publisher has already confirmed that new games in the series are on the way, as…

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Rami Ismail on what indies & AAA can teach each other

Vlambeer's Rami Ismail (Nuclear Throne, Ridiculous Fishing) is one of the nicest people in the industry. When he's not hammering away at the code-forge, he's travelling the world, meeting new people and advocating diversity in games. Recently, he swung by Barcelona to moderate talks at industry conference Gamelab. While he was there, he found the time to give a few interviews, including a particularly interesting…

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Telltale to retire their engine after The Walking Dead S4

Telltale have been very busy lately, in-between signing deals with Netflix and tussling with their former CEO. The studio that (gradually) popularised episodic games has a lot on their plate, and now they've got a pretty heavy dessert lined up for once they've finished the upcoming fourth and final Walking Dead game season. According to anonymous sources speaking to Variety (and somewhat supported by job…

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HitRecord’s claim that it’s community collaboration, not spec work for Beyond Good & Evil 2 rings hollow

There's a dark cloud looming over Ubisoft's Beyond Good and Evil 2, and I'm not just talking about the one in the stunning E3 trailer. Alongside a lot of good things at the E3 showing of the game was a section on how Joseph Gordon-Levitt's HitRecord was going to be handling the inclusion of community-created art and assets for the game. While creators will be paid…

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Telltale and Netflix trade Minecraft for Stranger Things

Minecraft and Stranger Things have gone hand-in-hand before, as seen in the official crossover skin pack above, but this deal between streaming megalith Netflix and adventure game studio Telltale (as reported by Techradar) seems a little more direct. Telltale will be adapting their Minecraft: Story Mode games into an interactive, streaming video series for kids on Netflix, while Netflix will be granting the studio the…

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Microsoft buy Forza Horizon and Hellblade studios, and more

Microsoft have gone on a spending spree, buying four studios and opening a new one of their own. During their E3 pressblast tonight, Microsoft announced that they've picked up Forza Horizon developers Playground Games, Hellblade developers Ninja Theory, State Of Decay developers Undead Labs, and We Happy Few developers Compulsion Games. They've also opened The Initiative, a new studio in Santa Monica with a name…

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Valve take a stand against taking a stand on Steam rules

Good news: Creators of raunchy visual novels and other such things on the fringes of Steam's content rules can now probably breathe easy, despite Valve's worrying and unpredictable behaviour recently. Less good news: In a lengthy and jaw-dropping Steam blog post, Valve's Erik Johnson has effectively abdicated all responsibility for what is sold on Steam, stating that: "-we've decided that the right approach is to allow…

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Paradox buying BattleTech studio Harebrained Schemes

Paradox Interactive have announced they are buying Harebrained Schemes, expanding their power as the heavyweight champ of traditional PC gaming. Y'know, Paradox, the Swedish mob who make games including Crusader Kings II and Stellaris as well as publishing loads more. And y'know, Harebrained Schemes, the American studio behind Shadowrun and BattleTech - and which was co-founded by a fella who helped create those tabletop worlds,…

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PUBG Corp to sue Epic Games over Fortnite similarities

A courtroom battle royale is brewing as Playerunknown’s Battlegrounds developers PUBG Corp have filed a copyright suit against Fortnite Battle Royale studio Epic Games, The Korea Times reports. PUBG Corp claim that Fortnite Battle Royale violates their copyright. While the finer points of the Korean case have not yet been made public record, this could be the ‘further action’ contemplated by PUBG Corp’s parent company Bluehole…

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Tencent grab majority stake in Path Of Exile devs

Changes are afoot at Path Of Exile developers Grinding Gear Games, as Chinese publishers Tencent have bought a controlling stake in the Kiwi studio. Grinding Gear say that Tencent will help them grow and improve their action-RPG, with multiple expansions currently in the pipeline, and insist that the free-to-play game won't become 'pay-to-win'. "We will remain an independent company and there won't be any big…

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Bigben buying Styx & Blood Bowl devs Cyanide Studio

French publishers Bigben Interactive are buying French developers Cyanide Studio, the mob behind games including Styx sneak 'em ups, the Blood Bowl adaptation, and the Game Of Thrones RPG. Cyanide's games tend not to quite come together while being interesting or admirable in their ambition, mid-budget games of a sort we don't see much any more - I'm always interested to see what they're up…

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Feature:

Turtle Beach credit battle royale for selling headsets

Once upon a time, Myst got many to buy a CD-ROM drive. Quake was the reason to own a 3D accelerator. The question asked of new PCs for years was "Will it run Crysis?" And, er, cryptocurrencies are devouring new graphics cards. Now, it seems multiplayer battle royale shooters are boosting sales of headsets. Once-struggling audio hardware company Turtle Beach have credited the mega-popularity of…

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Vivendi officially abandon their Ubisoft takeover plans

We can at least breathe a small sigh of relief today. For the first time in what seems like an age, two already-massive corporate entities have failed to become one, a move that would surely crush yet more fragile human hopes and dreams between their colliding financial bodies. We've previously covered Vivendi's increasingly aggressive attempt to buy out Ubisoft, and today we're relieved to report…

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Ubisoft buy Brawlhalla makers Blue Mammoth Games

Ubisoft today announced they have bought Blue Mammoth Games, the American studio who make free-to-play platform fighter Brawlhalla. Ubi seem chuffed about now owning Brawlhalla--as they should be, because it's a popular little Super Smash Bros. 'em up with a gentle F2P model--and also gab about happily scooping up the team with all their experience. Blue Mammoth say they will continue to run and expand…

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EVE: Valkyrie studio joins Sumo Digital

Here's a little good news to start the year: CCP Newcastle, the studio behind EVE Online's spin-off shooter EVE: Valkyrie, have found a buyer. Their fate had seemed uncertain since October 2017, when CCP announced they would try to sell the Newcastle studio as part of stepping away from making VR games. But the news sounds good, as the Newcastle mob are being picked up…

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IO Interactive is now independent, keeps Hitman

Hitman studio IO Interactive is now independent again, after thirteen years of being owned by Eidos then Square Enix, and they're getting to keep Hitman. The fate of both the Danish studio and their flagship series has been in question since May, when Square Enix announced they were cutting IO loose. While we'd heard that IO might be able to continue Hitman, things looked a…

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