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Posts tagged “#business”

Mode 7 co-founder leaves to do brain science

Ian Hardingham, the co-founder of Mode 7 Games, has left the Frozen Synapse studio and the games industry altogether for a new career as a bona fide brain science man working on detecting Alzheimer's disease. Goodness me. This does sadly mean that Mode 7 are winding down development a bit, still making the odd small-ish game or two and publishing others but no longer planning…

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Chet Faliszek and Kim Voll open Stray Bombay Company for new co-op game

Chet Faliszek, the former Valve fella best known for his work on Left 4 Dead and writing other good words for games, has joined forces with former Riot Games principal technical designer and AI bod Kimberly Voll to found a new studio. Stray Bombay Company is its name (as in Bombay cat), and drawing people closer through play is its game. They haven't announced any…

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Splash cash: Shadow Warrior studio Flying Wild Hog bought up

After years of growing beards and wearing plaid shirts as an independent studio, Hard Reset developers and Shadow Warrior rebooters Flying Wild Hog have got a shave, started wearing ties, and sided with The Suits. The Polish studio have been bought by Supernova Capital, an investment firm founded by a number of Splash Damage veterans including former CEO Paul Wedgwood. They all say this is…

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Vivendi finish selling Ubisoft shares from failed takeover

It's the end of another long day at Fags & Mags & Rab(bid)s, a wee family-owned shop and video game company on the corner of a sleepy street in the Parisian suburb of Montreuil. Michel Guillemot is down on his hands and knees, fishing under the pick 'n' mix display for loose sweets he then dusts on the lapel of his brown cotton shopcoat before…

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GOG lays off a dozen employees, say it’s not cause for alarm

GOG, the DRM-free games store owned by CD Projekt, have confirmed they laid off "around a dozen" people last week. GOG say it's no problem, they're just reorganising, and that they're hiring more than they let go. One of the affected employees has whispered that these layoffs made up 10% of GOG's staff, and that the company may be in more financial trouble than they…

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Take-Two not planning to open own games store

Starting your own digital distribution store is the hot trend amongst big developers and publishers, so I was genuinely surprised to see Take-Two Interactive say that they don't intend to open one. I mean, it would be a bit daft but... that hasn't stopped anyone else so far. No, the parent company of publishers 2K, Grand Theft Auto devs Rockstar, and Civilization crew Firaxis (among…

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Sledgehammer Games co-founder leads new 2K studio

Michael Condrey, who co-founded Call Of Duty crew Sledgehammer Games after being a big cheese at EA's Visceral Games on games including Dead Space, has now joined 2K as president of a mysterious new studio. Continuing his tour of big American publishers, 2K say Condrey "will build and lead a new development team to work on an unannounced project." It is weird to see 2K…

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Machinima video network shuts down, laying off 81 employees

Machinima, the vast video #content network which started life in the year 2000 as a site covering short films people made inside games, has shut down and laid off a reported 81 employees. This news is little surprise after Machinima hid most their videos on YouTube in January. This news still sucks for the people who lost their jobs, those who had years of their…

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Quantic Dream threaten to end PlayStation exclusivity

Quantic Dream, the French studio behind story 'em ups from Omikron: The Nomad Soul and Fahrenheit: Indigo Prophecy to Heavy Rain and Detroit: Become Human, are looking to expand beyond the PlayStations they've exclusively been working with for 12 years. Quantic Dreams first two games came to PC but since then their increasingly fancy and clumsy wankathons have been limited to Sony's console. Now Quantic…

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Dark Souls fixer Durante opens PC porting studio

Peter "Durante" Thoman, the tinkerer whose unofficial tools have helped improve wonky PC versions of console games including Dark Souls and Deadly Premonition, has officially founded his own company dedicated to porting and polishing games. He's consulted professionally on several PC ports since rising to fame and adulation, including The Legend Of Heroes: Trails Of Cold Steel and Rez Infinite, but his new PH3 Games…

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Hitman devs IÖ open new studiö in Malmö

IO Interactive, the Danish mob behind Hitman and Kane & Lynch (look, I still swear K&L2 is interesting), today announced they've opened a new studio in Malmö, Sweden. Given that there were ditched by former owners Square Enix and faced an uncertain future only 20 months ago, before going independent, this is a pleasing turnaround. I am glad they're apparently doing well enough to expand,…

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Paradox buy Prison Architect, might make their own Architect games

Paradox Interactive have bought Prison Architect off creators Introversion Software, nabbing the rights and assets while muttering about potentially making new 'Architect' games of their own. Introversion say that after over eight years of development, "we've taken Prison Architect just about as far as we can" and they're doing something new. If Paradox, the publishers behind strategy games and build 'em ups from Crusader Kings…

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Rebellion buy another studio, TickTock Games

Rebellion, the English developers and publishers behind games including Sniper Elite and Strange Brigade (as well as the galaxy's greatest comic, 2000 AD), have added a fourth studio to their fold. They announced today that they've bought TickTock Games, the Yorkshire mob who had previously chipped in on Rebellion projects including Rogue Trooper Redux. Rebellion North is now their name (no they haven't moved to…

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Riot executive reportedly suspended for two months for inappropriate behaviour

Riot Games have punished chief operating officer Scot Gelb with two months' unpaid suspension plus a little training, Kotaku report, for his highly visible role in the recent public revelations that Riot's workplace culture is a trash fire. Gelb was the fella alleged to have slapped other men's testicles, dry humped co-workers, and farted in faces. When the League Of Legends developers broadly acknowledged complaints…

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Starbreeze searched in insider trading investigation

The Swedish Economic Crime Authority today raided the offices of Starbreeze Studios, the company behind games including Payday 2 and recent flop Overkill's The Walking Dead, over suspicions of insider trading. They arrested one person and seized a computer. Starbreeze are in big financial trouble at the moment, planning to cut costs and filing for administration following the harm done by The Walking Dead's launch…

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Dragon Age lead designer Mike Laidlaw joins Ubisoft Quebec

With BioWare starting to mutter about Dragon Age again (and rumours saying they'll announce DA4 this week), here's one person who won't be involved: long-running designer and director Mike Laidlaw, as he's joined Ubisoft Quebec. Laidlaw [not to be confused with Half-Life writer Marc Laidlaw -ed.] left BioWare in 2017 after 14 years, where he'd been a lead writer on Jade Empire, a lead designer…

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Epic to launch their own Steam-rival store, cutting a better deal for devs

In especially well-timed fashion, Epic Games - they of the Unreal Engine and Fortnite - have announced they're going head to head with Steam with the Epic Games Store. The new storefront will open via web and the Epic Games Launcher before the end of 2018. Enticingly for developers, Epic have announced that they'll only be taking a flat 12% cut of revenue, less than…

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Smash! Bash! Cash! THQ Nordic buy Carmageddon

In their ongoing mission to own PC gaming 1992-2006, publishers THQ Nordic are now buying the intellectual property rights to Carmageddon. Like when they bought Alone In The Dark earlier this year, THQ Nordic (who even bought the "THQ" half of their name) say part of their ownership will, naturally, involve thinking about maybe making "sequels and new content". Which they've gone on to do…

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Starbreeze file for administration, replace CEO

Starbreeze Studios are in worse shape than thought following the poor launch of Overkill's The Walking Dead, today filing for reconstruction (roughly the Swedish equivalent of administration) so they can get the company back on track. The company, who are also behind behind games including Payday 2 and Brothers: A Tale Of Two Sons, plan to keep paying salaries and continuing development as normal. But…

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Steam starts taking smaller sales cut from biggest games

In a move to keep more big publishers on Steam, Valve are starting to take a smaller cut of sales from games which make loads and loads of money. After $10 million (£8m), Valve's cut will go down from 30% to 25%, then beyond $50 million (£40m) they'll starting taking 20%. Valve say that that big games have "positive network effects" for all of Steam…

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