Posts Tagged ‘#business’

Shambling: Eador studio pull Zombiest Adventures

As attempts to get a struggling studio back on track go, publishing “a silly (and trashy at times) game that had LGBT pirates, forced transgender striptease and a Nobel laureate in literature as a game character” is a surprising move. That’s precisely what Eador creators Snowbird Games did though, releasing The Zombiest Adventures In The Perverted Age of Enlightenment With a Pinch of Woodpunk [Steam page], only to pull it from sale six days later.

The last few months have been difficult for Snowbird. Before reaching The Perverted Age of Enlightenment, they lost most of their dev team in March, and have been looking for ways to revitalise the company ever since.

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Miss: Square Enix try to sell Hitman devs IO Interactive

Square Enix are pulling out of IO Interactive, leaving the future of the Danish studio (and their sandbox murder simulator series Hitman) uncertain as they try to find new investors. Squeenix bought IO in 2009 and, only eight years later, want rid of them for reasons of both business and pleasure — “to maximize player satisfaction”, in their words. It’s a bit of a bummer, not least of all because the first season of the episodic new Hitman was great once it got rolling. Read the rest of this entry »

Mad Catz files for bankruptcy

Mad Catz, the controller company known for their plastic guitars and mice which look like cars from a cyberpunk anime, has filed for voluntary bankruptcy. The company has ceased operations, its directors and officers have resigned, and they’re starting liquidation. Mad Catz have been in financial trouble for a fair while and tried to turn it around, including selling their Saitek flight sim line to Logitech in September, but this looks like the end. Read the rest of this entry »

Humble launches own publishing label with solid lineup

It’s still weird to me that the Humble empire was spawned by folks who started out (and quickly returned to) making games about kicking rabbits in the face. Humble is becoming even bigger now, this week announcing the launching of an initiative to fund and publish games. They’ve announced an initial lineup of seven games, including ooh! Scorn! That FPS-adventure where everything’s guts and gristle. The one where Pip chatted with the devs about its look. Grand. I’m glad to hear that’s still coming. The rest of the lineup is interesting and varied too. Read the rest of this entry »

Psychonauts 2 peeks at pretty plants, picks up publisher

You like rocks? I’ll show you nice rocks. You like trees? I’ll show you nice trees. You like squirrels? I’ll show you nice squirrels. All these and more are in a new Psychonauts [official site] dev video showing an art test of a quarry environment. It’s not a finished level, just Double Fine feeling out the game’s style, but some pretty stuff is in there.

Over in the world of #business, Double Fine have announced that Psychonauts 2 will be published by Starbreeze, the Brothers and Payday mob. But first, look at these rocks. Read the rest of this entry »

Vivendi continue to skulk toward an Ubisoft takeover

Vivendi, the French-run media colossus that owns Universal Music Group, has announced that it now owns over 25% of Ubisoft shares. While that doesn’t mean anything in itself, it does suggest that the giant is set on getting the necessary stock to make a takeover bid of the publisher, which it is obliged to do by French law once it owns 30% of the company’s shares. In short, Vivendi are continuing to creep towards Ubisoft with a chloroform cloth. How such a takeover would effect y’all, we don’t know. But Ubisoft say it’s not what they want. Read the rest of this entry »

Starbreeze Launch IndieLabs Label With AntiSphere

It is increasingly misleading to refer to Riddick developers Starbreeze Studios as ‘Riddick developers Starbreeze Studios’. It became awkward when they bought Payday devs Overkill Software, then they made the jolly surprising Brothers, they got into publishing, and I always want to highlight/defend Syndicate’s co-op, and… now they have launched a new publishing label. Starbreeze IndieLabs, as you might guess from the name, will fund and publish smaller games by smaller teams. The first IndieLabs game will be AntiSphere [official site], a competitive arena shoot ’em up from Croatian studios Lion Game Lion and Soap Interactive. Read the rest of this entry »