Posts Tagged ‘#business’

IO Interactive is now independent, keeps Hitman

Hitman studio IO Interactive is now independent again, after thirteen years of being owned by Eidos then Square Enix, and they’re getting to keep Hitman. The fate of both the Danish studio and their flagship series has been in question since May, when Square Enix announced they were cutting IO loose. While we’d heard that IO might be able to continue Hitman, things looked a bit grim when they laid off some staff shortly after. Now it’s a bit more sunshine, lollipops, and rainbows. Read the rest of this entry »

Shambling: Eador studio pull Zombiest Adventures

As attempts to get a struggling studio back on track go, publishing “a silly (and trashy at times) game that had LGBT pirates, forced transgender striptease and a Nobel laureate in literature as a game character” is a surprising move. That’s precisely what Eador creators Snowbird Games did though, releasing The Zombiest Adventures In The Perverted Age of Enlightenment With a Pinch of Woodpunk [Steam page], only to pull it from sale six days later.

The last few months have been difficult for Snowbird. Before reaching The Perverted Age of Enlightenment, they lost most of their dev team in March, and have been looking for ways to revitalise the company ever since.

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Miss: Square Enix try to sell Hitman devs IO Interactive

Square Enix are pulling out of IO Interactive, leaving the future of the Danish studio (and their sandbox murder simulator series Hitman) uncertain as they try to find new investors. Squeenix bought IO in 2009 and, only eight years later, want rid of them for reasons of both business and pleasure — “to maximize player satisfaction”, in their words. It’s a bit of a bummer, not least of all because the first season of the episodic new Hitman was great once it got rolling. Read the rest of this entry »

Mad Catz files for bankruptcy

Mad Catz, the controller company known for their plastic guitars and mice which look like cars from a cyberpunk anime, has filed for voluntary bankruptcy. The company has ceased operations, its directors and officers have resigned, and they’re starting liquidation. Mad Catz have been in financial trouble for a fair while and tried to turn it around, including selling their Saitek flight sim line to Logitech in September, but this looks like the end. Read the rest of this entry »

Humble launches own publishing label with solid lineup

It’s still weird to me that the Humble empire was spawned by folks who started out (and quickly returned to) making games about kicking rabbits in the face. Humble is becoming even bigger now, this week announcing the launching of an initiative to fund and publish games. They’ve announced an initial lineup of seven games, including ooh! Scorn! That FPS-adventure where everything’s guts and gristle. The one where Pip chatted with the devs about its look. Grand. I’m glad to hear that’s still coming. The rest of the lineup is interesting and varied too. Read the rest of this entry »

Psychonauts 2 peeks at pretty plants, picks up publisher

You like rocks? I’ll show you nice rocks. You like trees? I’ll show you nice trees. You like squirrels? I’ll show you nice squirrels. All these and more are in a new Psychonauts [official site] dev video showing an art test of a quarry environment. It’s not a finished level, just Double Fine feeling out the game’s style, but some pretty stuff is in there.

Over in the world of #business, Double Fine have announced that Psychonauts 2 will be published by Starbreeze, the Brothers and Payday mob. But first, look at these rocks. Read the rest of this entry »

Vivendi continue to skulk toward an Ubisoft takeover

Vivendi, the French-run media colossus that owns Universal Music Group, has announced that it now owns over 25% of Ubisoft shares. While that doesn’t mean anything in itself, it does suggest that the giant is set on getting the necessary stock to make a takeover bid of the publisher, which it is obliged to do by French law once it owns 30% of the company’s shares. In short, Vivendi are continuing to creep towards Ubisoft with a chloroform cloth. How such a takeover would effect y’all, we don’t know. But Ubisoft say it’s not what they want. Read the rest of this entry »

Starbreeze Launch IndieLabs Label With AntiSphere

It is increasingly misleading to refer to Riddick developers Starbreeze Studios as ‘Riddick developers Starbreeze Studios’. It became awkward when they bought Payday devs Overkill Software, then they made the jolly surprising Brothers, they got into publishing, and I always want to highlight/defend Syndicate’s co-op, and… now they have launched a new publishing label. Starbreeze IndieLabs, as you might guess from the name, will fund and publish smaller games by smaller teams. The first IndieLabs game will be AntiSphere [official site], a competitive arena shoot ’em up from Croatian studios Lion Game Lion and Soap Interactive. Read the rest of this entry »

Origin Lifting Sanction-Fuelled Block Against Myanmar

I get it: keeping up with news is bor-ing. It’s all, “This person said this, the other person said that” with only brief joy in “this skateboarding otter saved that family from a fire” before plunging back into “our country invaded that country, this policy is doing that” and it’s like ugh, I’ll wait until Hollywood make movies out of the exciting bits, thanks.

So I entirely understand why EA have overzealously blocked Origin users in certain countries, blaming trade sanctions that are already lifted: it’s all boring to keep up with. Read the rest of this entry »

THQ Nordic Buy Up NovaLogic’s Games, Including Delta Force & Comanche

Military sim specialists NovaLogic have sold all games and projects they owned to The Nordic Fist Wearing THQ As Fingerless Mittens. THQ Nordic, who are really Nordic Games renamed, today announced that they’ve picked up serieseses including Delta Force, Comanche, and F-16, along with the NovaLogic trademark.

They haven’t announced they’re making any specific new games in these series, but say they’re accepting pitches for sequels to these NovaLogic games. Nordic are getting a bit carried away with this Halloweening; you can just make Delta Force costumes, gang – you don’t need to buy the whole series. Read the rest of this entry »

Logitech Buys Saitek’s Sim Controller Business For $13m

Saitek, the makers of a great many switch-covered peripherals for controlling planes, trains, and and automobiles, have been sold for $13 million (about £10 million) in cash. Saitek was owned by fellow controller company Mad Catz, who bought them in 2007, but now they march under the banner of peripheral giants Logitech. (I recommend Saitek’s Pro Flight™ Rudder Pedals for marching simulators – the differential braking really sells the footfeel.)

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The Legend Of THQnix: Dead Publisher Is Back, Kinda

THQ is dead, long live NordicTHQ. The world’s greatest purveyor of Good 7/10 Action Games sadly succumbed to bankruptcy and closed down in 2013, but most of its assets, studios and franchises were bought up by various other firms. Gearbox got Homeworld, Sega got Relic, Deep Silver got Saints Row and young Swedish publisher Nordic Games got Darksiders, Red Faction, Supreme Commander and a bunch of other stuff left among the ashes. As well as, it transpires, the THQ name. Nordic is now to be known as ‘THQNordic‘.
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Bethesda Open New Development Studio In Montreal

Fallout and Elder Scrolls folks Bethesda have opened a second development studio up north in Canada’s fair city of Montreal, they’ve announced. While their parent company ZeniMax own a smattering of other studios, from Arkane to id Software, this new joint is specifically an arm of Bethesda Game Studios. They don’t say much of interest about the studio or what it’ll do, so hey, I’ll repeat my plea to Ubisoft: let these new people go wild with those big open worlds and other assets you already have sitting on hard drives to make weird new things with them. (They won’t, I’m sure. Boo!)

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Business: Former EA CEO Riccitiello Now Unity CEO

He's very insistent that he wear this mask as 'the new face of the company.'

Thursday is, as ever, Business Thursday here at Rock, Paper, Shotgun. We’re wearing ties, playing Footsie, and folding that pretty pink newspaper into paper planes. It’s 12 o’clock, which means it’s now time for the RPS #business#noonblast brought to you by Millson’s Tie Clip Polish. Millson’s! Don’t let tarnish tarnish your reputation.

Business is afoot at engine makers Unity. Co-founder David Helgason has stepped down as CEO, and up has jumped former Electronic Arts CEO John Riccitiello. He’d already been on the Unity board for a year, and an insider tells me his appointment comes after nailing a sikk nollie 720 gazelle nerdflip. “What does this mean for Unity?” Helgason asks rhetorically. “Not too much …”

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