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Posts tagged “cactus”

Freeware Garden: Ode To Cactus

I really do love the idea behind the series of ongoing Clone Jams indie developers are holding in order to do something between paying homage and parodying other devs. It's all very honest, very cute and quite frankly heart-warming. It feels a bit like making an awkward joke to a friend that suggests intimacy and care. Love, even. Love definitely shows in the six interesting games…

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Super Game Jam Episode 4 Out, Trailer Below

Super Game Jam continues. The online reality series pairs two indie creators together for 48 hours in order to create a game, films the process, and releases both documentary and resultant game together. Episode four is out now and stars Hotline Miami co-creator Jonatan Söderström and Rymdkapsel creator Martin Jonasson, and their game about underwater something-or-other. There's a new trailer below.

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HOTLINE MIAMI 2

I dove back down Hotline Miami's blood-slick Slip 'n' Slide of utterly blissful brutality this weekend, and now it's all I can think about. It's a testament to the sheer refinement of its systems, I think, that it can so thoroughly hook me time and time again. But nothing is perfect - not even when it's really, really close. So Cactus and co are charging…

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30 New Indie Games By Known Devs For $15 For Good!

30 new experimental games from proven indie developers, for $15? Cripes. And it's not even a bundle. This is a Kickstarter-based fundraiser for something called LA Game Space, where developers like Steve Swink (Shadow Physics, Scale), Cactus (Hotline Miami), Pendleton Ward (Adventure Time), Bennett Foddy (QWOP, GIRP) and Santa Ragione (Fotonica) have contributed never before released games in a bid to raise funds for a…

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Controlled Elimination: Hotline Miami Gamepad Support

Hotline Miami now allows players to throttle their flatmates with controller cords. Either that or it's actually possible to play the game with a controller but that seems unlikely. That's not the only fix/addition that the update brings and there's also a native Mac version in the works. Important additions: new environmental graphics, a bonus stage unlocked when the campaign is finished, "more gore with…

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Feature: One man vs 14 (and a dog)

Hotline Miami: Me vs Level 4

Level 4 is not the hardest level of Dennaton's neon-hued orgy of sado-masochistic violence, and RPS' official Best In Show at Rezzed, Hotline Miami. Oh, not by a long shot. It's just the one that, once I finally beat it, made me feel like a god. I had a plan. I made that plan work. Every single action I took, every single movement I made,…

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Phoning It In: Hotline Miami

If Drive, the ultra-stylish Ryan Gosling biopic, had been set in Vice City and starred a psychopath, it might well have looked like Hotline Miami. Cactus, creator of many weird and wonderful things, is working on the game with graphic artist Dennis Wedin and it looks brilliantly deranged. Devolver Digital clearly think so as well as they're publishing the top-down carnage simulator. Hotline Miami is…

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Cactus’ Keyboard Drumset Loving Werewolf

Note my romantic idealisation. You see, it's actually Keyboard Drumset Fucking Werewolf and it's like Ice Climbers but with a deliciously engaging maniac singing a catchy song. But then, no, it's suddenly like falling to a horrible demise while the same maniac becomes irate and uses 'gay' in a fashion that will surely offend some people. Argh, but no, it's not that either, it's a…

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Here’s A Game Which Exists: Hot Throttle

How's this for another proud example of why the PC is the most wordly and intelligent gaming platform in existence. Hot Throttle is a new browser racing game where instead of cars you control men who believe they are cars. It's a collaboration by Doomlaser and indie powerhouse Cactus, though I suspect if Cactus were really a house he'd be an overpopulated squat with an…

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Feature:

At The Steps Of The Bone Hut: Norrland

I’ve been meaning to write this for a while. Funny I'd end up posting it on the same day as Kieron posted his own thoughts on uniquely disturbing game. I doubt many of you went ahead and downloaded Norrland, Cactus’ pseudo-8-bit hunting trip, but - and I’m treading on eggshells here - hiding inside Norrland is a... moment. A scared, devastating bullet of a moment,…

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Prickly Pair: Gamma4 & Norrland

Indie dev Cactus has released two new games, both deeply different and both deeply Cactus (read: disturbing). Gamma4 is a beautiful, disappointingly brief headtrip set to a club beat where you guide four independant lasers through various squres. I say it's disappointing, but I'm sure if it were any longer it'd just start to hurt. Norrland is a little stranger, being a kind of 8-bit…

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Kissing the Cactus: Cactus Arcade

I'm a little late to this party- about a year and a half late, to be exact- but I've just noticed Jim's favourite indie developer, Jonathan ‘Cactus’ Söderström, has on his site a collection of 17 of his games, all zipped up and accessible through a fancy menu, under the name of Cactus Arcade. I think this is awesome, and if you've yet to experience…

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IGF Factor 2010: Tuning

As the Independent Game Festival approaches, I thought a series of short interviews with all the PC-relevant short-listed entries would be an idea. First up is indie-Godhead Cactus who received a nomination for the Nuovo Award for the abstractly beautiful platformer Tuning, which looks like Nebulus as re-imagined by Escher. The interview and footage follows...

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The Mystery Of Dungeon

Confession time! I have never played a game by mad-brained indie wunderkind Jonathan 'Cactus' Söderström before. No idea why - despite Jim regularly giving his games an approving nod, in that stern, stoic Jim Rossignol way of his, I've managed to miss every single one. Dungeon, his collaboration with one Arthur 'Mr. podunkian' Lee (what is it with these names? I've gotta get me one.…

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“Unexplored Territory”: The Cactus Interview

Jonatan 'Cactus' Soderstrom is one of the most prolific and interesting indie developers currently working. During the IGF judging sessions I was fortunate enough to play an early version of Mondo Nation, the compilation of Cactus' series of bizarre, unsettling FPS puzzle games. These games are, I would suggest, about as close as videogames have come to the weirder elements of a David Lynch production.…

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Two-Minute Wonder

My favourite indie soloist, Cactus, is now part of a duo, Lo-Fi Minds, and they're working on a new platform adventure called Brain-Damaged Toon Underworld. They've just released a brief demo for the game, which will be out in full shortly. (And that's probably days rather than weeks if Cactus' usual turnaround rate applies here.) I've also just noticed that Cactus has created a 40mb…

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