Cold, dead hands
Call of Duty: Black Ops 2 is the 4192nd Call of Duty Game, and as such predominantly requires you to run forwards while firing a machinegun and following an indestructible friendly NPC whose main purpose is to open doors. It’s developed by Treyarch rather than Modern Warfare-makers Infinity Ward, and it’s the direct sequel to the Cold War-set Black Ops 1. This time, the setting switches between the Cold War and a new war on terror in 2025, as starring the son of Black Ops’ protagonist Alex Mason.
It came out on Tuesday, and I blitzed through the singleplayer yesterday. (I probably won’t write about the multiplayer because, not being terribly well-versed in the fine detail of the earlier ones, I can’t say anything useful about it. Also I don’t want to.)
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