Posts Tagged ‘Call of Duty: Infinite Warfare’

Call of Duty: Modern Warfare Remastered standalone release coming

Love a duck and stone the crows, Activision are finally going to sell Call of Duty: Modern Warfare Remastered [official site] seperately. Because they’re a gaggle of silly sausages, they originally launched the revamped version of 2007’s wildly popular Call of Duty 4 only as a bonus included in expensive editions of the wildly unpopular Call of Duty: Infinite Warfare. Seven months later, Activision have announced they’re putting an end to this foolishness and releasing Modern Warfare Remastered separately. Oh, but it’s never that simple. The June 27th release date announced today is only for PlayStation 4, with other platforms to follow. What are you like! The silliest sausages. Read the rest of this entry »

Call of Duty: Infinite Warfare hosts free MP weekend

With Call of Duty headed back to the oh-so-familiar battlefields of World War 2 later this year, I’ll be sorry to see some of its ludicrous sci-fi bits go. If you’ve not played CoD in a while but do fancy seeing the apogee of its sci-fi silliness, you can check it out this weekend in a free multiplayer trial of 2016’s Call of Duty: Infinite Warfare [official site]. That’s the one which goes to space, remember?

This and other CoD games are half-price on Steam this weekend too, though they’re still too expensive for me to buy old ones just for the rollercoaster campaigns. Read the rest of this entry »

Call of Duty is unlikely to get WWII “right”

“Those who do not learn from from history, are doomed to make another World War II videogame.” A famous saying, and one we all know well. So when Activision hosted a live presentation for the reveal trailer of their latest shooter, Call of Duty: WWII [official site], I watched and felt nothing but a tired wave of low-burning resentment for everyone involved. During this presentation the word “visceral” was said a total of eight times and our own news editor Alice silently got up from her desk, walked solemnly out of her house, and never returned. If anyone has seen Alice, please call us. Read the rest of this entry »

Activision plan for ‘many years’ of Call of Duty movies

Activision Blizzard Studios are planning for potentially years of Call of Duty movies, drawing inspiration from the interwoven Marvel Cinematic Universe. Activision reckon that Call of Duty could carry a series, jumping between the first-person shooter’s sub-brands for different perspectives on war. Chinny reckon. Read the rest of this entry »

Rumour! Call of Duty: WW2 is real, and a real bad name

Rumours of Call of Duty’s return to World War 2 have circulated since, well, since Activision’s mega-hit FPS series left it almost a decade ago. This time it’s really for really real, folks including our chums at Eurogamer say. Whispers, rumours, and supposedly leaked artwork say this year’s game will bear the rubbish name Call of Duty: WWII. Presumably this would mean a sad farewell to the wall-running and double-jumping of futureCoDs but the welcome return of the M1 Garand rifle’s ping, the loveliest sound in all murderdom. Read the rest of this entry »

That’s Sabotage! First CoD: Infinite Warfare DLC hits PC

I can’t stand it, I know they planned it: the first DLC for Call of Duty: Infinite Warfare [official site] has arrived on PC, one month after its PlayStation debut. Activision are scheming on an exclusivity deal – that’s sabotage. As is the first DLC. ‘Sabotage’ is its name and new maps is it game. It’s the standard CoD DLC deal: four regular multiplayer maps and one new map for the co-op Zombies mode. And as ever, Zombies is where CoD devs get to lark about, this time visiting a zombified rave in a redwood forest in the ’90s, with guest star Kevin Smith. Really. Look: Read the rest of this entry »

The 10 most intriguing PC gaming trends of 2016

As December approaches like a runaway sled and we prepare to say our goodbyes to 2016, it’s natural to reflect on the year as a whole. Those reflections could easily take the form of laments but we’re keeping our focus firmly on the world of PC games, where we’ve identified ten trends that may not have defined 2016, but have certainly helped to shape it. We delve into Sorcery and synthwave, DOOM and Danganronpa, and much more besides.

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Steam Charts: An Incorvonient Truth

We’re nearly at the end of silly season: most of the big releases are out now, with only Watch No Underscore Dogs Two really still to go. It’s been a messy one for a lot of the big companies, by all accounts. Let’s see how it shook out during Dishonored 2 launch week.

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Wot I Think – Call of Duty: Infinite Warfare Multiplayer

We’ve already aired our misgivings over Call of Duty: Infinite Warfare’s campaign mode but how does the multiplayer stack up? Does the space-future setting re-energise the arena, or is it the same as always with a fresh coat of silver paint? We threw Brendan into the murderfields to find out.

It has a fitting name, I’ll give it that. Call of Duty is the series that seems to go on forever – it never dies and it never changes. There is always a man and there is always a gun, to bastardise a phrase from another game concerned with the Infinite. This outing has taken the action to outer space but it has done so little with the opportunity that it is hard to recommend, even to those who have been with the series from its Modern Warfare glory days. Read the rest of this entry »

Steam Charts: Infinite Consistency

you known nothing about how Battlefield is selling on PC, Jon Snow

Last week, like drinking mulled wine on a chilly November evening, I found great comfort in a Steam top ten that seemed to reflect the wide, weird and wonderful nature of modern PC gaming. After months of recurrent names, it was a bright new dawn of variety. Anything is possible.

I am a fool.
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Wot I Think – Call Of Duty: Infinite Warfare’s Campaign

Battlefield 1 may have fallen back to 1914 but the other first-person shooters of the year are marching on, towards militaristic futurewar. Titanfall 2 was released a week ago (inexplicably, in the gap between two monster franchises) and now Call of Duty: Infinite Warfare [official site] has rounded off the explosive triumvirate with more grenades, dogfights and tin men. It’s that final image – that of the tin man – which best sums up how I feel about the story campaign of Infinity Ward’s latest gunromp. Let me try to explain what I mean.

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Call of Duty: Infinite Warfare From Windows Store Can’t Do Multiplayer With Steam Players

If you were hoping that Call of Duty: Infinite Warfare [official website] or Modern Warfare Remastered would have the cross-platform play that some recent PC games have had, you’re in for a bit of crushing disappointment. It’s not even unified on PC. People who buy IW or MWR for Windows 10 through Microsoft’s Windows Store are unable to play multiplayer with players who own it on Steam, Activision Support confirm. That’s a bit of a bum deal. Read the rest of this entry »

Call Of Duty: Infinite Warfare Has Permadeath Mode

Winding up to launch Call of Duty: Infinite Warfare [official site] tonight, publishers Activision have detailed unlock timings and blasted a few surprising details such as: it’ll have an unlockable permadeath mode. They call it ‘YOLO Mode’ but let’s pretend they don’t. I’m also into talk of the mega-tough Specialist difficulty mode, which includes such fun as needing to wear helmets to survive headshots and getting your weapon shot out of your hand. Splendid! Read the rest of this entry »

Titanfall 2 Timing Tosh: EA Explain Eccentric Intent

Adam’s review of Titanfall 2 [official site] praised Respawn’s mechtastic FPS but he did worry the game might end up overlooked. Titanfall 2 launched at a very busy time for faceshooting, see: one week after Battlefield 1, one week before Call of Duty: Infinite Warfare. Given that Titanfall has solved some of the issues that stopped the first game from taking off–it has a singleplayer campaign, and all new multiplayer maps and modes will be free–it’d be a shame to see it flop. So what were publishers Electronic Arts thinking here? Turns out, a big load of foolishness. Read the rest of this entry »

Call Of Duty: Infinite Warfare System Requirements

With the launch of Call of Duty: Infinite Warfare [official site] just over a week away, Activision are busy ticking off items on their usual launch checklist.

  • Make live-action trailer starring celebs because reasons ☑
  • Announce PC system requirements ☑
  • Research oddball comparisons for post-launch sales boasts

I’m excited to see what they come up with this year on that last note. Infinite Warfare Twitch livestream minutes watched versus the Superbowl? Dollar sales figures versus the combined value of the shoes of everyone who saw Suicide Squad? We’ll have to wait and see! But for those first two, read on. Read the rest of this entry »

CoD: Infinite Warfare Story Trailer Shows Spacesplosions

I would absolutely buy a cheap standalone version of the Call of Duty: Infinite Warfare [official site] story campaign. Its Michael Bay-esque tale of Martians, Moonmen, spaceships, loyalty, duty, robots, explosive decompression, and explosions looks a right lark in this here new trailer. Given that Activision half-heartedly tried selling Cod Blops 3’s multiplayer separately, maybe one day they’ll try it with the campaign? Or that doofy co-op? While I work on crossing my fingers and toes, you can watch the trailer with a villainous turn from that babyfaced fella from the TV show where everyone keeps telling him he knows nothing – The Weakest Link?

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The Ten Hottest Robots In Call Of Duty: Infinite Warfare

Gotcha. It’s just a new trailer. Alongside a video of the upcoming Mass Effect spin-off, some footage for Call of Duty: Infinite Warfare [official site] was also released during Sony’s dull as drapes news conference today. It shows a bunch of our friendly soldiers storming into an abandoned space facility where the sun outside burns at 900 degrees. It looks like it’s an asteroid mining complex. I can tell because of all the dissatisfied robot labourers.

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Let’s Learn About Infinite Warfare Multiplayer, Shall We?

We’ve had a taste for Call of Duty: Infinite Warfare’s [official site] story and the requisite zombies co-op mode (this time with wild ’80s prints and the Hoff himself), but what of the multiplayer? How will we compete in this world of infinite war?

Luckily, Infinity Ward have the answers to your burning multiplayer questions in two new trailers. It all looks very classic Call of Duty, but with a cool futuristic aesthetic.

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Call of Duty: Infinite Warfare’s Zombie Co-op Is All ’80s

The co-op zombie survival mode is always Call of Duty’s sillier side, and that’s certainly continuing with this year’s Infinite Codfare [official site]. While the main campaign is shooting robots and blasting off into space in the near-future, the co-op zombie action will warp back to a theme park in the 1980s. Yes, this is all at least three years behind the cultural curve. Yes absolutely, David Hasselhoff is involved. But Zombies in Spaceland does look a bit of a lark, check this trailer out:

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Call Of Duty: Infinite Warfare Story From Comic-Con

Call of Duty: Infinite Warfare

Brendy posted about the 12 minutes of Call Of Duty: Infinite Warfare [official site] footage over the weekend but I’ve been watching the narrative panel from San Diego Comic-Con in which it also made an appearance to just get a feel for what Infinity Ward are up to with this next instalment and what exactly is up with the space plot:

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