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Posts tagged “Campo Santo”

Feature: Why and what's next

Interview: Campo Santo talk to us about moving to Valve

Campo Santo, creators of Firewatch and the forthcoming In The Valley Of Gods, announced last month that all twelve members of their studio were packing their bags and moving to Valve. The team are all currently in the process of relocating to Seattle, where Valley Of The Gods will be finished in Valve's Bellevue tower as a Valve game. So we caught up with studio…

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Campo Santo acquired by Valve, booze acquired by Campo Santo

While the company webpage still reads "Campo Santo is a small but scrappy video game developer in San Francisco," that will probably need some updating in the immediate future. The twelve person team behind Firewatch and the forthcoming In The Valley of Gods has been acquired by Valve, where the team will remain intact. Campo Santo is responsible for critically and commercially successful titles, and…

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Firewatch team go tomb raiding with In The Valley of Gods

Archaeology might be coming of age. There was a time when the hunt for relics and the raiding of tombs and other forgotten places necessitated a thousand explosions and firefights. The Crofts, Joneses and Drakes of the world perform a very noisy kind of historical research and recovery. In The Valley of Gods, the next game from Firewatch creators Campo Santo, looks like it'll bring…

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Feature: Park life

RPS Advent Calendar, Dec 21st: Firewatch

Where we are, it's cold outside right now. So cold that we're all huddled around the fire, unwilling to explore the winter world. Our Advent Calendar celebrates the best games of 2016 and behind the 21st door you'll find... It's the best use of nature in a game...Firewatch [official site]!

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Escape Escape Escape: Firewatch Free Roam Is Live

As if Henry wasn't already lousy enough at his job, now he gets to wander around idly, doing whatever the hell he pleases. You want to make America great again? Then make shmoes like Henry apply a little elbow grease for once. Instead of, say, rambling through beautiful canyons and forests, taking photographs and watching a new day/night cycle in Firewatch [official site]'s new free…

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Explore Henry’s Lookout Tower From Firewatch In VR

Henry's lookout should be quite familiar to anyone who spent time within Campo Santo's Firewatch [official site]. You only had to stay up there for the first half-hour or so of the game and multiple times throughout. If you didn't get enough of the scenic overlook and the personal belongings within, now you can head there via the magic of Valve's Destinations VR tourism doodad.

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Firewatch Movie Being Made By Oldboy Producers

Sorry, it’s the US remake of Oldboy, starring Josh Brolin. Still, didn’t see that coming, did you? Yes, the creators of countryside hike-em-up Firewatch [official site] have partnered with production company Good Universe to make a movie about the game, as well as work together on future projects, says the Hollywood Reporter. There aren’t many details about the movie itself, or what these 'future projects'…

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Feature: Leaving your prints

Firewatch: Why The Official Photos Don’t Quite Work

My official Firewatch [official site] photos arrived a few weeks ago at my parents' house and I've just got around to picking them up. While I was playing the game I also ordered a set of my own screenshots from a photo print service in the UK. I wanted to talk about the differences between the two experiences, not least because paying to have your…

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Feature: Going For A Walk, Man

Firewatch Adding Free Audio Tour, Free Roam Mode

You may think Firewatch [official site], the utterly spectacular first-person adventure from Campo Santo, may not be the most obvious choice for free DLC. But rather than meddling with the original game, Campo are adding a new mode called Audio Tour, a commentary mode in the form of a scavenger hunt! And later this year, the much-requested free-roaming mode will come our way. We've spoken…

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Feature: But where are the caterpillars?

A-flutter: The Butterflies Of Firewatch

Over the weekend I was playing Firewatch [official site]. I actually played it twice because I wanted to spend time in those environments and with those colour palettes. As I spent more and more time in the game it occurred to me that the game's relationship with insects is an interesting one.

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Firewatch, Ford, And Copyright Infringement Online

Olly Moss's work on Firewatch [official site] is so beautiful and distinctive. It's how I became aware of the game before I even knew it was a game - pictures of his creations tweeted into my timeline. They tap into that glorious "See America" tradition of stylised, romanticised imagery of national parks and other awe-inspiring spaces. I can see the appeal of that style when…

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Feature: Jane Ng on creating the Wyoming Wilderness

The Great Outdoors: Firewatch

While preparing for this year's Game Developers Conference I decided I wanted to learn more about how "outside" works in videogames. By that I mean I wanted to find out how different studios create a sense of space or place that's natural or expansive. Firewatch is not an open world game, but is has these beautiful, expansive vistas, gorgeous trees and a very definite sense…

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Come Learn About Firewatch’s Art At Rezzed

Firewatch [official site] is a masterful and beautiful first-person narrative game in which you play a fire lookout who watches for trouble, becomes embroiled in mystery, and has adult conversations with another adult in ways you control. To quote John's review, it "expands the possibilities for how a narrative game can be presented, without bombast or gimmick." Want to learn more about how it was…

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Feature: ME ME ME ME ME (and you)

Firewatch And The Selfish Nature Of Romance

In games, romance is often an end-goal. A relationship is the reward at the end of a quest chain or a gift-giving minigame of sorts, or it's the fulfillment of a character's potential and meaning. There are exceptions, of course, but there are few great romances in gaming, doomed or otherwise. And there's very little that would fall into the rom-com category. When I first…

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Feature: Spoilers, theories and criticisms

Am I A Good Man? Thoughts On Firewatch

Contains spoilers and theories which may or may not be spoilers. I spent most of my time with Firewatch wishing I was there, alone and without pressures in its peach-hued Wyoming wilderness. It was all I wanted from life: an escape from glaring screens and beeping devices and an inbox which endlessly refills itself with requests I can't do anything about. Then I turned on…

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Feature:

Firewatch’s Steam Community Screenshots Are Beautiful

Firewatch is a first-person game about exploring the Wyoming wilderness as a fire lookout, which means much of your time is spent wandering through meadows, trundling alongside lakes and staring at vistas from clifftops. What keeps it interesting is how beautiful its environment is as you explore it at different times of day. Consequently, the game's Steam community screenshots are stunning - and without narrative…

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These 17 Minutes Of Firewatch Look And Sound Great

Firewatch [official site] looks increasingly exciting to me. It's the first game from Campo Santo, the studio formed of former Telltale, Double Fine and 2K Marin developers, and casts you in the role of a park ranger attempting to protect a forest from fires, partying teenagers, and maybe sasquatch I dunno. There are 17 new minutes of the game being played by developers Sean Vanaman…

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Heating Up! Firewatch Coming In February 2016

Fine-looking first-person explore-o-adventure-a-mystery Firewatch [official site] will arrive for Windows, Mac, and Linux on February 9th, 2016, developers Campo Santo announced today. Firewatch, if you've missed it, is a thriller of sorts set in the wilds of Wyoming. John played a bit and dug it, and you can carry a tortoise, and gosh dang its trees are gorgeous.

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