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Posts tagged “Can’t Stop Playing”

Feature: Wilmot and Wittgenstein, sitting in a tree

‘Wilmot’s Warehouse is a language game’, please discuss

I don't think we ever see the extent of Wilmot's horror. He's a square in charge of a warehouse, single-handedly responsible for storing and serving up hundreds of amorphous objects. We, the player, only see those objects from the top-down, a step removed from the abject terror of categorising off-colour melon slices that simultaneously resemble 50% of an egg. Maybe reality is less blurry from…

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Feature: Speedy delivery

Timelapses in Wilmot’s Warehouse are supremely satisfying

If you do not understand the low-key cerebral pleasure of inventory management, then what are you even doing playing videogames? Get out. Everyone else, welcome to Wilmot's Warehouse. A whole game about fiddling with your inventory and wrestling for space amid piles of bananas and hair dryers. It's basically a giant version of that suitcase in Resident Evil 4 that holds all of Leon Kennedy's…

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Feature: Be a cannibal, eat the rich

RPS Verdict: Streets Of Rogue

Four weeks ago, in the disgusting heat of old August, we told you we can’t stop playing the chaos-fuelled micro-muckabout Streets Of Rogue. And since then we've not stopped banging on about it. It's sort of embarrassing. We spoke to its creator, we praised its tabletop-ish freedom, and we enjoyed having a totally normal one. But listen, we’ve got to move on. It turns out…

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Feature: Mix and match (and kill)

Our favourite co-op cocktails for total carnage in Streets Of Rogue

Friends are the worst. One minute they’re stuffing delicious bananas in your mouth to heal your wounds, the next they’re flailing at your head with a police truncheon. But what would life be without some friendly fractures to the skull? In Streets Of Rogue, the anarchic roguelite we can’t stop playing, you can still harm your fellow players in co-op mode. That means lots of…

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Feature: How to use a shrink ray on the immersive sim

Streets Of Rogue’s creator on how he stuffed a tiny city with ideas

Streets Of Rogue is a tiny Deus Ex about being stupid. It’s good. If you haven’t heard us shouting about this teeny-yet-turbulent roguelite, then you haven’t been paying attention. To add to the cacophony, I spoke to its creator, Matt Dabrowski, about troublesome bodysnatchers, rampaging giants, vague sequel plans, and how he went about brute-forcing as many silly ideas as possible into a tiny toy…

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Feature: Sarcastically, I'm in charge

I turned Streets Of Rogue’s character creator into ‘Fanfic mode’

Streets Of Rogue is a chaotic playground of cunning tricks, slapstick violence, and endless, endless laughter. We've been playing it together muchly here lately, in fact you could say we Can't Stop Playing it. An important feature we've not discussed yet is the custom character creator. This lets you combine the wacky traits and abilities from other characters to make your own little pixel person.…

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Feature: Streets of Rolling initiative.

How Streets Of Rogue is a tabletop RPG disguised as a roguelike

I love Streets Of Rogue. Loads of us here at Rock Paper Shotgun do, it's why we Can't Stop Playing it. I wanted to dig a little into why I enjoy it as much as I do, and I think a really good way of communicating why is comparing it to rules-light tabletop RPGs.

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Feature: Listen to our street music

Podcast: Why we’re playing Streets Of Rogue

 You may have already seen us bellowing about Streets Of Rogue, the tiny but flavourful immersive sim full of chaos and angry gorillas. That’s because we can’t stop playing it. This week, the pod squad are gathering to chat about why they think it’s so bloomin’ good. But also their favourite characters in the game, from a drug-addicted investment banker to a tiny naked…

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Feature: Nothing out of the ordinary here, officer

Having a totally normal one in Streets Of Rogue

Ah, these familiar, everyday streets. It's a comfort that Streets of Rogue’s city and its many mundane simulated districts are so utterly ordinary. You can keep your Farming Simulators and your Solitaires. It's here that videogames truly reflect our simple reality. For example, that time four giant gorillas crushed the entire city into dust.

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Feature: Chaos is a ladder (to the next level)

Can’t Stop Playing: Streets Of Rogue

I hope you like shenanigans. Or at least antics, or capers. Streets Of Rogue is about all those. It’s an anarchic roguelike about ascending a tower block while everything around you erupts in a comedy sci-fi riot. It’s like that Dredd film, but instead of credits as the city’s currency, there are chicken nuggets. It’s also the first game to get our Can’t Stop Playing…

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