It doesn’t matter how many ASCII indie games I play, sometimes I have an itch only shite cutscenes can scratch. Sometimes I want to be told what to do. Sometimes I want to be told what to do by expensively animated, grumbly-voiced cartoons. Sometimes I just want to be able to lean back in my chair and let the game get on with it.
Thankfully: Ubisoft*. They’re releasing Watch Dogs on May 27th. I want to walk around its Chicago, hack its traffic lights, leap across its rooftops, burrow into my friends’ games and follow them around without them knowing. But I also want it to lead me by the nose, pointing me in the right direction with the pomp of big-budget cinematics. It’s comforting.
In other words, there is a place in my life for teenage fantasies writ large, and this nine-minute breakdown of every Watch Dogs feature is full of them.