Posts Tagged ‘Capcom’

Take a hike through Monster Hunter: World’s gorgeous, alien Coral Highlands

Monster Hunter World

Normally ‘coral’ and ‘highlands’ are mutually exclusive terms, but the lands of Monster Hunter: World have recently undergone a tectonic makeover, lifting sea-beds high up into the sky and forests down into the swampy mire. The Coral Highlands are one of the new biomes being introduced to the series by World, and they’re a sight to behold. Strange, pastel-shaded, vertically arranged and populated by some new and interesting monsters. Come take a peek with me as I rifle through the latest chunk of official gameplay footage released for the upcoming dragon-bothering simulator.

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Monster Hunter: World’s PC delay explained

At a time when delays between console games’ PlayBox releases and their PC launches are almost eliminated, why is Monster Hunter: World coming to PC eight or so months later? Capcom were vague about this before, but have now said they’re currently focused on the action-RPG’s console release then will do PC later so they can make our version proper solid. The console release is on January 26th, see, but it won’t be on PC until some time in the autumn – way later than I would expect these days. Read the rest of this entry »

Street Fighter V: Arcade Edition patch notes punch out

While Capcom are holding true to their promise that Street Fighter V would be the one and only version of SF5 you need to buy, they can’t resist their old habit of slapping on modifiers to create increasingly ludicrous names. Next week Capcom will launch Street Fighter V: Arcade Edition, a big free update adding new modes to the fighting game as well as giving balance a kick up the bum. Ahead of the launch, they’ve whacked out the patch notes so fightfans can pop their monocles at number changes and frown at how vague some of the details are. Read the rest of this entry »

Monster Hunter: World’s PC version coming in autumn

Monster Hunter: World, Capcom’s latest action-RPG about hunting dinosaurs so you can skin them and wear their faces as gloves helping you hunt bigger dinosaurs to wear their faces as bigger gloves, is coming to PC far later than I’d imagined. Capcom have said that the PC version would come some time after the console launch of January 26th, and today confirmed quite how late it will arrive: in autumn 2018. I suppose I was expecting six weeks tops. Oh well. Read the rest of this entry »

Wot I Think: Okami HD

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It’s easy to mock Capcom’s seemingly endless stream of reboots and re-releases, but if there’s one game in the publisher’s back catalogue that truly deserves to be reincarnated for the modern age, it’s Clover Studio’s Okami. While Clover itself has since faded into the mists of time (the remnants going on to form Bayonetta studio PlatinumGames), its ink-washed tale of Japanese sun gods and monstrous demons remains as bright and vibrant as ever, the last ten-odd years bouncing off wolf heroine Amaterasu’s gleaming fur almost as if they never happened. Sure, there are still a few wrinkles and matted tufts here and there, but whatever anti-aging stuff Capcom and Hexa-drive used here, I want it, and I want it now.

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Monster Hunter: World trailer shows off feline friends

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I wish my cat was more like those in Monster Hunter: World, the upcoming dino-pant crafting action-RPG that’s making its PC debut next year. Not once has she cooked me a delicious artisanal steak, nor joined me on my monster hunting expeditions riding a tiny lizard monster of her own. Her only skills are plaintive meowing and dog taming, which is admittedly fairly impressive for a real-world feline – though I’ll cop to being a little biased.

Sorry, you’re probably here to hear about the latest Monster Hunter trailer rather than my pets, aren’t you? It’s just below the jump, and shows off what you can get up to with your Palico pals.

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Okami HD splashes onto PC

The list of games I feel I’ve dearly missed by skipping most consoles isn’t long, and it grows shorter all the time as classics are ported to PC. The latest venerated console game to come our way is Okami, Clover Studio’s 2006 game about a sun goddess incarnated as a wolf to save the land from darkness with her magical ink brush, launched last night. Now named Okami HD, it’s not majorly rebuilt but it is a bit prettier and hey it’s on PC so good, great, wonderful.

Oh, and you’ll get a snazzy Dota 2 courier skin too. Read the rest of this entry »

Resident Evil 7 new DLCs go brawling in the swamp

The unexpectedly good Resident Evil 7 Biohazard has expanded again, last night launching one free new chapter and one paid one. The free bit is Not A Hero, the long-promised chapter starring veteran Resident Evil beefman Chris Redfield. That one is fairly action-focused, as you might expect, though it’s not a pure blastfest. The new paid expansion is End of Zoe, playing as another Baker family member using his beefy fists to pummel swamphorrors and save Zoe. I believe that’s the very end of Resident Evil 7, and what better send-off for the redneck horror game than backyard wrestling? Read the rest of this entry »

Devil May Cry (New Romantic Dante not My Chemical Romance Dante) remastered on PC

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Three of Capcom’s Devil May Cries are getting a treatment from Nurse Definition, in fact – 2001’s first game, 2003’s somewhat disliked Devil May Cry 2, and 2006’s special edition of Devil May Cry 3. I.e., the first of four hacky-slashy games to star the original, silver-haired, which way to to the Final Fantasy VII cosplay contest Dante, as opposed to the shorter- and darker-haired finger-flipping version from Hellblade studio Team Ninja’s 2013 DmC. They’re getting high-def and sixty frames treatment in a $30 triple-pack next May.

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Mega Man 11 and the Mega Man X Collection are coming to PC in 2018

Mega Man 11

Every iteration of Mega Man passed me by until I got myself a SNES Classic Mini yesterday and properly played Mega Man X for the first time. It’s quite good, so I now find myself craving more. Good news, then! All eight games in the Mega Man X series are coming to PC next year. They’ll be joined by a brand new game: Mega Man 11.

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20 minutes of Monster Hunter: World show cooking, fighting and monsters

Monster Hunter World

There are few upcoming games that excite me more than Monster Hunter: World. After an initial bout of skepticism over the move to a more intuitive open-world setting, every successive piece of new gameplay shown and every detail expounded on makes me all the more eager to rejoin Capcom’s ‘Cavepunk’ world after a long hiatus.

Capcom must be feeling confident too, as they’re letting everyone throw footage of the game around. The latest slab is coming courtesy of Japanese site Dengeki Online. This time, 20 minutes of hacking, slashing, cooking and character-creating. There’s a little bit of Japanese text here with no translation (yet), but this is largely footage that speaks for itself.

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Winter Soldier, Black Widow and Venom are coming to Marvel vs. Capcom Infinite

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Marvel vs. Capcom Infinite, which launched two months ago, already has 25 pieces of DLC available on Steam, a number which is due to expand on December 5 when Winter Soldier, Black Widow and Venom join the roster of heroes and villains. Watch them batter a bunch of people in the new trailer below.

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Spinning bot kick: Street Fighter Transformers are a real, official thing, somehow

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Sometimes, fictional worlds collide because a movie executive figures there’s a ton of green to be made from a bunch of superheroes frowning at each other. Sometimes, they collide because a toy designer has a brilliantly stupid idea in the shower. Ladies and germs, I give you Street Fighter x Transformers, which stars, amongst others, Optimus Prime as Ryu, Megatron as M.Bison and Hot Rod as Ken, complete with the eyebrows.

This is, I promise you, a real, official thing. And yes, they all transform into various cars, tanks, planes and trucks. Some of them have detachable heads that also transform into tiny versions of Ryu’n’crew. It’s terrible! It’s wonderful! Naturally, I want them all.
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Resi 7 bids fond farewell with duelling DLCs

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While tallying up which still-to-come games I want to shovel into my mind-hole before 2017 shrivels up and dies, I reckoned the last remaining DLC for Resident Evil 7 would be a surefire thing. Resi 7 pushed my buttons, by which I mean it made me feel almost unbearably anxious, and I hoped the long wait between it and this (presumably) final add-on meant it would seek to recapture the best bits rather than merely remix or just repeat the climactic shooty-bang section.

The bad news is that the upcoming Not A Hero pack, which will be free for anyone who owns Resi 7, sure looks like it repeats the climactic shooty-bang section to me. Which leaves me hanging on for the other final (but paid) DLC, End Of Zoe, which looks altogether a little weirder and returns the theme of creepy people living in the swamps and using the word ‘family’ like a threat.
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Mega Man Maker rebrands, upgrades and expands

Mega Man Maker

Ever play around with Mario Maker on the Wii U? Nintendo’s accessible level design sandbox? You’re in for a treat today, as Mega Man Maker is almost exactly that, but for Mega Man, complete with tutorials, example levels and full online sharing/rating functionality. Even better: It’s fan-made and completely free.

Originally released as Mega Maker in July, the game has rebranded as Mega Man Maker accompanying the release of version 1.1. Changes include a massively overhauled UI and the addition of a bundle of new enemies and bosses to its palette of dangers. Check out the re-launch/update trailer after the jump.

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Street Fighter V gets ‘Ever-Changing Ninja’ Zeku today

Ninja arm!

Punchfest of punchfests Street Fighter V is getting a new character today. The beater-upper is called Zeku and he’s some sort of ninja man, with the ability to change forms and use a whole other moveset. Ka-pow. If you’re squinting at him desperately trying to remember where you’ve met, before he comes over and strikes up a conversation, that’ll be because he previously appeared in Street Fighter Alpha 2 (albeit as a non-playable character). He’s a strong man. The Street Fighter wiki lists his skills as “Appraising antiques” and “eating fast”. Read the rest of this entry »

Black Panther, Monster Hunter & Sigma hit Marvel vs Capcom Infinite

Marvel vs Capcom Infinite is a maddening game. At heart, it’s a solid addition to the classic Capcom tag-team fighting series. A festival of explosions, colours, superheroic excess and Capcom’s forgotten characters dusted off for a cameo. Unfortunately, it’s also a mess of questionable design decisions and bizarre corner-cutting, letting down an otherwise excellent core experience.

The latest of these questionable decisions is the choice to sell three characters featured in the main story of the game as paid DLC shortly after release. This week on Tuesday, Black Panther, Monster Hunter and Sigma arrived for the price of £6.49/$8 each, on top of the £40 you’ve already paid. Ouch.

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Street Fighter V: Arcade Edition bringing new modes & moves free in January

Capcom today announced Street Fighter V [official site] will get new modes and V-Trigger moves in January with the launch of Street Fighter V: Arcade Edition and- wait wait wait. Capcom had promised that Street Fighter V would not receive a squillion incompatible standalone editions, as past games in the fighting game series have, and they meant it. Arcade Edition’s new bits will come in a free update for all SFV players, and the Fancy Name mostly means SFV is getting a new release for new players which includes instant unlocks of its first two seasons of extra characters. Everyone can still punch everyone. No one need buy anything new. Read the rest of this entry »

Resident Evil 7: Not A Hero shows off face-punching

After years of escalating ludicrousness and ultraviolence, Resident Evil 7 Biohazard [official site] was a refreshing change of pace with its creepy spookhouse and hapless hero. But if you have missed burly blokes who work for shadowy organisations and murder their way through monsters with gay abandon, hold on another three months. RE7’s free DLC mini-campaign Not A Hero will bring back Chris Redfield, we’ve known for ages, and watching a new gameplay vid I am surprised by quite how much of a bang-bang it all looks. Capcom also recently revealed a little about the third big RE7 paid story DLC, End of Zoe. First, Chris strikes back: Read the rest of this entry »

Okami HD painted onto PC in December

Clover Studio’s Okami, a pretty 2006 game about Japanese sun goddess Amaterasu taking the form of a white wolf to save the world by painting magic, is finally getting a PC release. Capcom today announced Okami HD [official site], which will come to PC on December 12th – eleven years after its original release on PlayStation 2. Okami is one of those games everyone kept going on about back in the day, so it’ll be nice to see for myself. For now, here’s the announcement trailer: Read the rest of this entry »