Posts Tagged ‘Capcom’

Street Fighter V’s Falke speaks softly, carries a big stick

Street Fighter V: Arcade Edition

It still feels a little weird to be writing about Street Fighter for a PC site (I still remember that DOS port of Street Fighter 2), but Street Fighter V: Arcade Edition has carved out a nice, stable niche within the PC multiplayer scene. This week, Capcom properly unveiled military martial artist Falke, the third of six DLC characters planned, and she’s here to deliver some savage beatings with that staff of hers.

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Fan-sandbox Mega Man Maker adds old friends & foes

Mega Man Maker

We’ve covered Mega Man Maker a couple times before, but it’s worth a renewed mention now on account of the multitude of updates it’s received since launch, with its largest – Version 1.3 – being major enough to be worth a shiny new trailer. Plus, it’s something fun and free to leave you lot with over the weekend.

If you’ve never played before, then you’re in for a treat, assuming you like NES-era platformers in the slightest. Inspired heavily by Nintendo’s Mario Maker, Mega Man Maker is an online, fan-made Mega Man construction kit, allowing you to create your own levels, share them with the world, and inflict your terrible spike-laden ideas upon poor, unsuspecting strangers.

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Devil May Cry HD gets the PC collection it deserves, kinda

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Devil May Cry is finally on PC in an HD collection that brings together the first three games into a magical hack-and-slash adventure that allows the player to take some revenge on some utterly bizarre demons. These three Playstation 2 originals first got the HD treatment in a bundle back in 2012, so sure, 2018 is an appropriate time for PC owners to finally have access. The question is: what is that HD treatment worth to us now?

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Blanka Slate: The fancy footwork finale

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Hi there, pain fans. This is Blanka Slate, a three-part series where I pick up in Street Fighter where I left off as a pre-teen – button-bashing as Blanka and getting summarily knocked out. This is the ultimate day of my journey into the shiny world of Street Fighter V. So far I have been roughed-up by Rashid and razzle-dazzled by Ryu. I’ve lost two out of three fights every day. But maybe my final foes will be so kind as to accept my raw, untrained strikes with an open mind, allowing me to break this streak. Or maybe they’ll just throw me into a sarcophagus and walk away laughing. Let’s find out.

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Blanka Slate: Another loss is coming your way

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Hello and welcome to Blanka Slate, a three-part series in which I pick up Street Fighter exactly where I left off decades ago – mashing buttons as Blanka and losing badly. But I am older, wiser and better at taking screenshots than all those years ago, so perhaps there is a chance for redemption. This is day two of my Street Fighter V journey, and I will be facing three more foes, including a character I neither know nor understand.

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The Humble Brawler Bundle doesn’t contain much brawling, but is a great fighting game starter pack

Guilty Gear Xrd -SIGN-

It’s not just me, right? A brawler (also known a beat-em-up) is a game in the vein of Final Fight or Streets Of Rage, no? A duo or trio of co-op heroes against waves of expendable mooks? Well, the Humble Brawler Bundle doesn’t contain any of those.

What it does contain is a great selection of fighting games to start off the collection of someone looking to get into the genre, mostly focused around the back-catalogue of Arc System Works, who recently shook up the scene with Dragon Ball FighterZ.

It also contains a lot of Anime, with a capital A. You have been warned.

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Blanka Slate: Starting over again in Street Fighter V

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Hello. Today, I will return to the public biffing of Street Fighter after a long absence, with a single rule: I can only play as Blanka.

To explain: I haven’t played a game in this series since Street Fighter II, in which this Brazilian bootleg Hulk was a classic character. But he was only added to Street Fighter V: Arcade Edition last week, where he is described by the game’s roster as “unemployed”. Join me in pretending that the release of this wildman is the reason I have decided to fight online in SFV, and not because I thought of the headline “Blanka Slate” first and then had to come up with a whole feature to justify using it.

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Electric green man Blanka finally returns to Street Fighter

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It’s better to be fashionably late than a total no-show. Blanka’s absence from Street Fighter V at launch was a bitter pill to swallow, but everyone’s favourite weird Brazillian jungle-monster-man is back today and on form.

Rejoining the likes of Ryu and Dhalsim and a few other frenemies from the good old days of Street Fighter 2, Blanka has picked up a few new tricks and some impressive costumes on the way, including one very, very silly one..

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The original Devil May Cry trilogy gets the HD treatment on PC next month, plus a giveaway via Twitch Prime

Devil May Cry 3

It’s been a while since Capcom announced that the original Playstation 2 Devil May Cry trilogy would be making their way to PC, upscaled and polished up for modern machines. After going silent over the holidays, the Japanese publisher have finally piped up, and released a trailer for the updated bundle, along with a release date: March 13th.

Even though Dante’s iconic red duster never goes out of style, I feel that this debut on PC may be a little more than fashionably late. Even more strangely, Capcom may well torpedo their own launch plans by giving away the first of the three games to anyone subscribed to Amazon Prime as part of their Twitch perks package later this month.

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Blanka lights up Street Fighter V next week

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It’s the big mon himself. Blanka, the beast-like brawler who first appeared in Street Fighter II, is coming to Street Fighter V: Arcade Edition next week, on February 20. He’s still got them electrics, he’s still likes to roll around and savage his opponents with his claws, and he’s still upset at the world for accidentally leaving him in the Amazon jungle for most of his formative years. But maybe that’s all about to change in his upcoming story mode. “One day,” says a post from Capcom, “a suspicious salesman approaches him and offers a way to make Blanka famous by mass producing a doll made in Blanka’s likeness.” Wanna see Blanka dressed up as that doll? I have a picture right here. Read the rest of this entry »

Japan’s esports players can now earn money, despite country’s gambling laws

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Despite holding some of the first televised videogame battles back in the ‘80s, esports has been all but nonexistent in Japan. This is due to the cheerily named “Act Against Unjustifiable Premiums and Misleading Representations,” a law which was chiefly aimed at curbing the growing Yakuza interests in video poker but which had the side effect of making it extremely difficult for players in the country to earn a living.

Now that’s all about to change thanks, in part, to the Olympic games. With talk of esports becoming an official Olympic event in 2024, an industry group under the name of JeSU announced plans to issue licenses exempting top esports players from the country’s gambling laws. Read the rest of this entry »

Major layoffs at Capcom Vancouver throw Dead Rising’s future into question

Frank West has seen better days

Worrying news for fans of the Dead Rising series today, as Capcom have officially confirmed reports initially circulated on Kotaku that the Canadian studio formerly known as Blue Castle Games has shed almost a third of its staff.

Leaks suggest that projects affected include a mystery game that was supposedly early on in production which has been entirely scrapped, and plans for the next Dead Rising game have been notably scaled back.

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Take a hike through Monster Hunter: World’s gorgeous, alien Coral Highlands

Monster Hunter World

Normally ‘coral’ and ‘highlands’ are mutually exclusive terms, but the lands of Monster Hunter: World have recently undergone a tectonic makeover, lifting sea-beds high up into the sky and forests down into the swampy mire. The Coral Highlands are one of the new biomes being introduced to the series by World, and they’re a sight to behold. Strange, pastel-shaded, vertically arranged and populated by some new and interesting monsters. Come take a peek with me as I rifle through the latest chunk of official gameplay footage released for the upcoming dragon-bothering simulator.

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Monster Hunter: World’s PC delay explained

At a time when delays between console games’ PlayBox releases and their PC launches are almost eliminated, why is Monster Hunter: World coming to PC eight or so months later? Capcom were vague about this before, but have now said they’re currently focused on the action-RPG’s console release then will do PC later so they can make our version proper solid. The console release is on January 26th, see, but it won’t be on PC until some time in the autumn – way later than I would expect these days. Read the rest of this entry »

Street Fighter V: Arcade Edition patch notes punch out

While Capcom are holding true to their promise that Street Fighter V would be the one and only version of SF5 you need to buy, they can’t resist their old habit of slapping on modifiers to create increasingly ludicrous names. Next week Capcom will launch Street Fighter V: Arcade Edition, a big free update adding new modes to the fighting game as well as giving balance a kick up the bum. Ahead of the launch, they’ve whacked out the patch notes so fightfans can pop their monocles at number changes and frown at how vague some of the details are. Read the rest of this entry »

Monster Hunter: World’s PC version coming in autumn

Monster Hunter: World, Capcom’s latest action-RPG about hunting dinosaurs so you can skin them and wear their faces as gloves helping you hunt bigger dinosaurs to wear their faces as bigger gloves, is coming to PC far later than I’d imagined. Capcom have said that the PC version would come some time after the console launch of January 26th, and today confirmed quite how late it will arrive: in autumn 2018. I suppose I was expecting six weeks tops. Oh well. Read the rest of this entry »

Wot I Think: Okami HD

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It’s easy to mock Capcom’s seemingly endless stream of reboots and re-releases, but if there’s one game in the publisher’s back catalogue that truly deserves to be reincarnated for the modern age, it’s Clover Studio’s Okami. While Clover itself has since faded into the mists of time (the remnants going on to form Bayonetta studio PlatinumGames), its ink-washed tale of Japanese sun gods and monstrous demons remains as bright and vibrant as ever, the last ten-odd years bouncing off wolf heroine Amaterasu’s gleaming fur almost as if they never happened. Sure, there are still a few wrinkles and matted tufts here and there, but whatever anti-aging stuff Capcom and Hexa-drive used here, I want it, and I want it now.

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Monster Hunter: World trailer shows off feline friends

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I wish my cat was more like those in Monster Hunter: World, the upcoming dino-pant crafting action-RPG that’s making its PC debut next year. Not once has she cooked me a delicious artisanal steak, nor joined me on my monster hunting expeditions riding a tiny lizard monster of her own. Her only skills are plaintive meowing and dog taming, which is admittedly fairly impressive for a real-world feline – though I’ll cop to being a little biased.

Sorry, you’re probably here to hear about the latest Monster Hunter trailer rather than my pets, aren’t you? It’s just below the jump, and shows off what you can get up to with your Palico pals.

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Okami HD splashes onto PC

The list of games I feel I’ve dearly missed by skipping most consoles isn’t long, and it grows shorter all the time as classics are ported to PC. The latest venerated console game to come our way is Okami, Clover Studio’s 2006 game about a sun goddess incarnated as a wolf to save the land from darkness with her magical ink brush, launched last night. Now named Okami HD, it’s not majorly rebuilt but it is a bit prettier and hey it’s on PC so good, great, wonderful.

Oh, and you’ll get a snazzy Dota 2 courier skin too. Read the rest of this entry »

Resident Evil 7 new DLCs go brawling in the swamp

The unexpectedly good Resident Evil 7 Biohazard has expanded again, last night launching one free new chapter and one paid one. The free bit is Not A Hero, the long-promised chapter starring veteran Resident Evil beefman Chris Redfield. That one is fairly action-focused, as you might expect, though it’s not a pure blastfest. The new paid expansion is End of Zoe, playing as another Baker family member using his beefy fists to pummel swamphorrors and save Zoe. I believe that’s the very end of Resident Evil 7, and what better send-off for the redneck horror game than backyard wrestling? Read the rest of this entry »