Posts Tagged ‘Capcom’

Wot I Think: Dead Rising 4

Dead Rising – that being the third-person action game where you murder a million zombies in a shopping mall – has always had an identity crisis. It’s like a guy who writes Christmas cracker jokes for a living then runs dog fights in the evenings. A game about dressing up in stupid clothes and bopping infinite monsters with cartoon weapons, but also a game that must be completed within a fixed time limit, with massively challenging boss fights and absolutely zero compunction about killing off NPCs if you don’t happen to walk in the right direction at the right time.

With Dead Rising 4 [official site], that identity crisis is at an end – for better or worse.

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Dead Rising 4 shambles onto Windows 10

Dead Rising 4 [official site], the latest in Capcom’s open-world series about smashing zombies with wacky weapons, has arrived on Windows 10. Photojournalist Frank West finds himself in another mall overrun with zombies, an outbreak in the aftermath of a Black Friday outbreak when everything is all Christmassed-up and hey wait isn’t that the idea behind The Division? I’d read Tom Clancy’s take on killing zombies in a mall.

“Frank gripped the six-foot candy cane in both hands. 105 kilograms of Heckler & Koch’s finest festive hardware. If blunt force didn’t kill the zombies, the 400,000 calories he wielded would surely give a sugar high to burst their brains.”

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Street Fighter 5 kicking off Season 2 with Akuma

Continuing plans to update Street Fighter 5 [official site] for yonks without releasing separate new Ultra Turbo Mega Editions, Capcom have announced ‘Season 2’ of big content updates will kick off this month with returning pugilist Akuma and a sleighload of festive fare. Punchfans will remember Akuma as a sort of Infowars Ryu. Five brand new fighters are due to follow across 2017, though they’re under wraps for now. But far more important than that is everyone’s wacky Christmas premium costumes. Read the rest of this entry »

Marvel vs. Capcom Infinite biffing onto PC in 2017

Fightyfolk out the funny pages and warriors from the Pac-Mens will clash once more in Marvel vs. Capcom Infinite. Over the weekend, Capcom announced the next in their crossover fighting game series, which will ZAM onto Windows in “late 2017”. It’ll once again see a jumble of Capcom characters, from Ryu to Mega Man X, getting into it with Marvelous folk like Iron Man and Captain Marvel. ZONK!

Capcom also announced that a fancied-up re-release of 2011’s Ultimate Marvel vs. Capcom 3 [official site], which skipped PC, will be scrapping round our way next year. Read the rest of this entry »

Resident Evil 7: Biohazard footage returns to domesticity

I’ve been avidly following the development of Resident Evil 7: Biohazard [official site], though I must say it’s not been without some trepidation. Resident Evil 6 did so much to destroy the image of Capcom’s venerable series I feared it may not be able to make a comeback.

Fortunately, the team behind Resident Evil 7: Biohazard seems to realize that the only way to go forward with the series is to go back. RE7 takes inspiration from the haunting atmosphere and foreboding loneliness of the original Resident Evil. Read the rest of this entry »

Vomit comet: Street Fighter V aerial level pulled from tournaments

When Capcom discovered that a Street Fighter V [official site] level set atop a plane flying over Dubai was disorienting some players and even making them motion-sick, they pulled it from their competitive tournament lineup. Cowards. What rotten cowards they are. With all their know-how, they surely could’ve figured out a way to even the playing field by making all players equally ill. It’d certainly shake up the competitive scene if, every third fight, players fell to the floor clawing at their eyes and clutching at their guts, using tongues to manipulate their controllers while also vomiting over them. Read the rest of this entry »

Dead Rising 4 unveils separate co-op missions

With Christmas fast approaching and the seasonal zombie nightmare of Dead Rising 4 [official site] coming even sooner, Capcom have revealed more of its four-player co-op. Unlike earlier Dead Rising games, which supported co-op in the campaign, 4 is splitting co-op off into a separate mode with separate missions. I’d rather scamper freely across the winter wonderland with my pals, frolicking and playing as we please, but I suppose I should know by now that Christmas is a time for schedule-driven, purposeful, strict, enforced fun with no room for deviation. Finish your co-op and get the jumper your gave you on in time for the Christmas Doctor Who, you hooligans. Read the rest of this entry »