Posts Tagged ‘Capcom’

Have You Played…Dragon’s Dogma: Dark Arisen?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Just to get this one out of the way early, I love Dragon’s Dogma: Dark Arisen [official site]. I can’t think of another game I was more excited to see liberated from its tortured existence on the Playstation 3 and Xbox 360. But performance issues aside, Dragon’s Dogma was the kind of experiment I wish more companies would be willing to take—and from Capcom of all places!

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Resident Evil 7 Goes First-Person, Out January 2017

“Capcom has heard fans’ masochistic cries for a Resident Evil game far more terrifying than anything that has come before it,” said the publisher shortly after revealing Resident Evil 7 Biohazard [official site] during Sony’s E3 press conference yesterday. In what is a pretty radical step for the series, it seems this one’s fully first-person and “draws from the series’ roots of atmospheric survival horror,” so say its creators. Having watched the first 20 minutes of the ‘Beginning Hour’ demo, courtesy of the folks over at GameSpot, I’m not entirely convinced by that last part. Have a look for yourself and I’ll explain.

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Grrg Argg Gurg: Dead Rising 4 Announced For Win 10

Dead Rising 4 may not be a surprise for folks who keep their ears pressed to the rumour mill (watch yourself: the millstone will tear that right off), but now it’s official. Capcom’s silly open-world zombie monstermash is coming this holiday season, bringing back original protagonist Frank West and even the original setting of a mall in Willamette. Along with silly hats and weapons, it sounds like it’s going a bit Saints Row 4-y with supersuits. I can’t say I object to superpower silliness.

Here, check out the announcement trailer:

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Street Fighter V Story Mode Arrives End Of June

I will admit that my interest in this story mainly stemmed from the header image which I saw out of context and thought maybe there was a He-Man game about Skeletor having a clone army. BUT! it is infact the news that Street Fighter V [official site] is finally getting that promised story mode as a chunk of free DLC at the end of June for those who own the game:

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Street Fighter V Flies In Guile, Rage Quit Punishment

X-COM cosplayer Guile arrived in Street Fighter V [official site] last night with the promised April update for Capcom’s fighting game. He’s leaping, he’s kicking, he’s flinging wind, he’s yelling his support for Sonic Boom as if it’s not the worst Sonic game in years. Guile is accompanied by a new stage, the Air Force base where he and his buddies hang around sitting on crates with a boombox. And hey, because Capcom still haven’t added the real-money microtransaction store, Guile is free to play with until they do. Oh, and rage quit punishment is finally in.

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Street Fighter V Update To Add Guile & First DLC Arena

“Sonic BOOOOM!,” cries Guile to his reflection as he runs a comb meticulously through his gravity-defying, Brycreem-smothered flat top. Of all Street Fighter’s heroes, there are few as egocentric as US Major Guile. The hair? Check. The shades? Check. The sleeveless shirt and tie combo? Check. The next fighter heading to Street Fighter V [official site]? Check.

He’s bopping into SFV with the game’s April update, Capcom have confirmed, alongside the first attempt at the promised rage quit punishment system, and the game’s first DLC arena: Guile’s own Air Force Base stage.

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Street Fighter V Updates Bring Content, Freebies, Delays

Remember: Street Fighter V [official site] is playing for the long run, trying to become a solid eSport, aiming to still be around a few years from now. At launch, our review praised the punching, but lamented that so much content would arriving months later in free updates.

The first of those updates is almost here, and it’s very substantial, so much so Capcom have announced they’re splitting it in two. March 28th will bring Challenge Mode, rematches and improved lobbies, while new fighter Alex and the in-game shop will make their debut on the 30th. There are also a couple of free costumes as an apology for the shaky launch, and a delay on the in-game currency tied to real money. Follow me past the break and we’ll go over everything.

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