Posts Tagged ‘Capcom’

Street Fighter V’s Launch Server Troubles Continue

Street Fighter V [official site] is out, it is pretty dang fun, though barebones right now, (or so our Wot I Think sez), and it… has picked up a few tricks from your old pal Alice. Like me playing Street Fighter, when the announcer declared the battle was on, the game promptly fell over. Pugilists faced online disconnections and downtime last night, and problems persist today. Capcom are working on it, and say they’re jolly sorry.

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Wot I Think: Street Fighter V

With any long-running series, there’s a delicate balance between retaining the things that people love and refreshing the decor. With Street Fighter V [official site], Capcom have come close to hitting a reset button marked ‘1991’ when it comes to fighting systems and yet this is the most forward-looking game in the series, with one eye fixed on the world of esports. It’s a streamlined entry in the mighty fightin’ series, for better and for worse, and we sent fisticuffs expert Andi Hamilton into the fray to see how it all works. He returned with these words of judgement.

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Street Fighter V Adding New Characters Monthly-Ish

Street Fighter V [official site] is launching on Tuesday and, it’s worth mentioning again, should be the only Street Fighter V Capcom ever release. No Arcade Edition. No Ultra Edition. No Turbo Tunbridge Wells Wrestlemax Edition. Just Street Fighter V, updated over time with the new characters, modes, and other things Capcom would usually package up into separate games. Some will be unlockables, with optional microtransactions to skip that. Got it? Grand?

Capcom have now detailed a little more of their initial scheduling plans, with a rough roadmap saying we should expect new face-punchers almost monthly.

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Resident Evil Spin-off Umbrella Corps Coming In May

Seeing Resident Evil 4’s wee village of cultists again pleases me. I’ve missed that place. Seeing two teams of heavily-armed mercenaries scampering up its houses with climbing axes and stealthily crawling around on the floor is interesting too, as something familiar becomes so very alien. Weird! A new trailer for the multiplayer shooter spin-off Umbrella Corps [official site] visits that muddy village, see. It also brings news that the game will release in May, see:

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Street Fighter V Getting Cinematic Story After Launch

With Street Fighter V [official site] only a few weeks away, Capcom have opened up a bit more about what the man-puncher will offer on the story side of things. Given that Capcom are taking SFV a bit ‘games as service’, adding new characters and things in updates rather than new editions, it’s no surprise that story will come in similar ways. Along with the typical Street Fighting stories, which will be embellished with pretty pictures, it’ll have a cinematic story mode–but this will come four months after launch.

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Boo! Resident Evil 0 HD Released

Why don't you make like a tree and- wait, are you a tree? Or... yeah, well, look, just get out of here.

Cor, have you been following the Resident Evil 4 HD Project? I’m still amazed by their attention to detail in recreating textures and tweaking models, and even tracking down places Capcom photographed for texture bases.

In comparison, Capcom’s own official HDifications of the survival horror series are a bit unexciting. But hey, they are bringing the games to PC and they are making them play nicely with modern systems and whatnot, so sure! The 2002 prequel Resident Evil 0 [official site] is their latest, released yesterday. It’s the one with all the leeches.

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Wot I Think: Dragon’s Dogma: Dark Arisen

Originally released on PS3/Xbox 360 back in 2012 and then updated to Dark Arisen in 2013, Dragon’s Dogma [official site] is a tough game to pigeon-hole. It’s a bit Dark Souls, a bit The Witcher, a bit Skyrim, and a bit Shadow of the Colossus. But is it a bit good, especially coming to us after a generational upgrade? Here’s Wot I Think.

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