As I’ve been covering board games for the BBC this past while, for the show videoGaiden (coming online this Thursday, folks), I’ve been doing a lot of thinking about classic games from the past. And hey – sometimes not even true classics. I’ve been thinking a lot about games that have particular quirks or hooks that can embed the game in your mind, even if the whole game experience isn’t upper-level stuff. We’re so spoiled for great games these days that I thought it might be cool to look back at some flawed-but-cool things – games that just have something about them. Games like Waddingtons’ Key to the Kingdom.