Posts Tagged ‘card games’

Why revealing all is the secret of Slay The Spire’s success

This is The Mechanic, where Alex Wiltshire invites developers to discuss the difficult journeys they underwent to make the best bits of their games. This time, Slay the Spire [official site].

Slay the Spire is a deck-building card game about careful attack and defence. And poisoning. And letting your own blood to amplify your damage, and hitting each enemy every time you lose a card, and gaining energy by hovering close to death. It’s a bit like Hearthstone, but it’s also a Rogue-like in which you ascend floors and find new cards and relics which power up your character in transformational ways.

It’s really good! And the secret behind it is a detail that seems minor, but without it your card-playing strategising would be for nothing. It’s the fact you get to see what your enemies will do on their next turn. Read the rest of this entry »

Gwent devs tease draft mode, announcement tonight

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Despite being in open beta since May of last year, something has been missing from Gwent. No, it’s not my fan fiction in which Gaunter O’Dimm teams up with the Witches of Crookback Bog to form the heavy metal supergroup, The Crookback Gaunters (make me an offer, CD Projekt Red.) It is, in fact, a draft mode. This staple of many collectible card games, from PC stalwarts like Hearthstone, to tabletop favorites such as Magic: The Gathering, has been curiously absent from the Witcher card game.

A new game mode for Gwent was announced last year, but the devs have remained tight-lipped as to the nature and mechanics of it. However, if this cheeky little teaser is anything to go by, it seems that they have listened to both fans and content creators and intend to implement the mode soon. Read the rest of this entry »

Blackjack meets Street Fighter 2 in Super Blackjack Battle 2 Turbo Edition

It’s exciting to realise that we are living through blackjack’s greatest resurgence since the golden days of Vegas and Monaco. 21 is back, baby, with some 2017 twists. Last month, that Resident Evil 7 DLC filtered blackjack through our desire to be dismembered by cannibals. Now, a fondness for remembering things from the ’90s (do you remember the ’90s?) sees blackjack meet Street Fighter 2 in Super Blackjack Battle 2 Turbo Edition – The Card Warriors [Steam page]. Actual game. No joke. It’s blackjack with the trappings of Street Fighter, and it is now out. Look at this trailer: Read the rest of this entry »

What Are You Playing This Weekend?

I am playing a game for love this weekend, Rock, Paper, Shotgun-eers. Or, quite possibly, unrequited infatuation. Dungeon of the Endless is my current poison of choice. I remember feeling a mild throb of interest, the first time that I laid eyes on the game. It was pretty but I wasn’t sure whether we occupied the same headspace. But then time passed and the game released. I picked it up because, why not?

And now I am hooked like a a fat trout in a lake filled with hungry fishermen.

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First Look: Storium – The Online Storytelling Game

Computers suck at stories. We’ve been trying to create AIs that will make writers redundant for decades and it’s just not happening. Even clever, experimental systems like Storybricks are using sophisticated technology to create stories which amount to “There are bandits on the road.” If you want plot twists more complex than “And then I killed the guy”, you’re going to need a writer.

That’s why I’m interested in Storium, a web based card game inspired by ideas from pen and paper RPGs like Fiasco, FATE and Apocalypse World. It’s a game in which the players collaboratively tell a story and the computer only exists to do the housekeeping and ensure they play by the rules. It’s a game where everyone is an author, not an actor, and you don’t play to win, you play to find out what happens. And if none of this paragraph made any sense to you, then don’t worry, because in order to fully explain what Storium is, I’m going to have to give you a crash course in the last ten years of pen and paper RPGs.

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Barking Up The Right Tree? Space Wolf

Choo-choo! All aboard the possible disappointment train, it’s another Warhammer 40,000 video game! Alright, so Space Hulk didn’t go the way it should have despite having everything going for it. Let’s pack it up in its own little space and it can gestate, get a patch or two. The new boy riding into town with shining pale blue armour is Space Wolf, a collectible card game focused on the feral Space Marine legion. Most interestingly, developers Herocraft are promising a “tactical combat and CCG fusion” where cards will be played and then visualised in “glorious, interactive 3D environments.”

Hmmmmmmm. Desperate attempts not to set myself up for another wasted purchase after the jump.

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To Make It Better: Hearthstone Beta

This orc is really pleased.

In an attempt to make sure that no-one else is allowed to have money ever again, Blizzard announced free to play online CCG Hearthstone back in March. Using characters and lore from the rather popular World of WarCraft, the plan was for a late summer beta with a same-year release, the first part of which has now come to fruition. Momentarily available only in North America, you can sign up for a shot at a key over on Battle.net while you wait for those bits and bytes to be shipped over the ocean. Some thoughts on what we’ve already seen of the game once you’ve become a hero.

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