Posts Tagged ‘Cardboard Children’

Cardboard Children – Board Games Revisited Part 1

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Hey folks. This week I want to do something special – I want to quickly revisit a few board games I’ve covered before – because board games often reveal more of themselves over time. The games I cover this week are ones that have grown in my estimation since I first covered them here. Next week I’ll be talking about games that have gone down in my estimation for one reason or another. I think it might be interesting to see how time has affected my take on these titles, and to see what you fine people think of these games the more you’ve played them.

Let’s begin.

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Cardboard Children – The Doom That Came To Atlantic City

Do you like Monopoly? Most of you probably don’t. Many of you probably don’t even play the game by the correct rules. It’s a fact, an actual proven scientific statistical actual factual fact, that most people have played Monopoly by the wrong rules. If you play Monopoly by the rules as written, it’s a faster, even more cut-throat game. And it’s good. Sure, there are many better games, but I will defend Monopoly’s honour to the death. But how does this tickle your fancy – a game that is kind of like a reverseMonopoly, where you destroy buildings instead of building them? And you don’t strive to make your opponents bankrupt. You work instead to make reality itself bankrupt, because you are an impossible, immeasurably powerful Elder God and that’s how you like to spend your weekends.

This is The Doom That Came To Atlantic City.

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Cardboard Children – June Boardgame News

Hello youse.

It’s June! We’re smack bang in the middle of the start of the summer, unless you live in Scotland as I do. We’re still in winter, and will be until winter starts. But that doesn’t mean I’m not full of all the summer joys. I am. I am absolutely rammed to the gills with the joys of summer, so much so that my gills are about ready to explode with all that joy-juice. Shall we see what’s happening news-wise in the world of board gaming? I’ll cherry-pick a few interesting things for you to rub your nose into.

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Cardboard Children – Sun Tzu

Hello youse.

If you’re going to call your board game “Sun Tzu”, then you better be damn sure that the game in question makes art out of war. If you’re going to call your game “Sun Tzu” then you better make sure that it’s going to get your brain ticking. You better make sure that players will sit at the table and feel like they have control and options.

There’s nothing to fear with this classic.

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Cardboard Children – Warhammer Quest: Silver Tower 3

The biggest surprise about Warhammer Quest: Silver Tower is how brilliant it is. Maybe it shouldn’t be a surprise. The last Games Workshop standalone game I played was the lithe Betrayal At Calth, a fantastic run and gun scenario/skirmish game. And yet, as the beauty of this Silver Tower makes itself known, the main thing I feel is surprise. This is a game that has merged modern dungeoncrawl mechanics with (and I hate simplifying it like this, but you might understand what I mean) a very British old-school eccentricity. The Silver Tower is electrifying, a shining lightning rod for all those feelings that make us want to play games. Read on.

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Cardboard Children: Warhammer Quest: Silver Tower 2

Hello youse.

Last week I started talking about Warhammer Quest: Silver Tower, the new big box board game release from Games Workshop. Actually, it’s not a board game. Oh, it is. But it’s a strange hybrid thing, where miniatures from further into the GW line can be incorporated into the game, and characters from the board game can be used in the GW miniatures game Age Of Sigmar. It’s an interesting product, incorporating a classic design ethos and fusing it with modern marketing sensibilities. That’s why I continue to tell you about it this week.

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Cardboard Children – Warhammer Quest: Silver Tower 1

With the release of the new Warhammer Quest from Games Workshop – full name “Warhammer Quest: Silver Tower” – I thought it might be good to do a deeper exploration of what it is to go deep into a new Games Workshop game. Buying something like Warhammer Quest (isn’t it exciting that there’s a new Warhammer Quest?) is not the same as buying your average board game. First of all, it’s a bigger investment. Warhammer Quest: Silver Tower retails for 95 pounds. That’s not a game you buy on a whim – that’s a commitment. And with that commitment comes a lot of work. Because as any fool knows, Games Workshop products aren’t just about play. They’re about construction, and painting, and that’s why the whole Games Workshop thing – encapsulating Warhammer 40K, Age of Sigmar, and many more – is referred to as “The Hobby” by fans of the product.

The Hobby. If you want to play a new Games Workshop game, you’re going to have to dip into The Hobby. Come with.

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