I am on a kick for simple games right now. Games which don’t require peripheries, manuals, or the critical parts of my brain. Games in which I hit things. Castle in the Darkness fits the bill – a Metroidvania platformer about jumping, slashing at things with an enormous pixellated sword and flipping switches. It’s being published by stalwarts Nicalis and is due out as soon as this summer, and the announcement trailer below is about as old-fashioned as games come.