Posts Tagged ‘CCG’

Faeria’s Core Set Removed “For The Greater Good”

The developers of fantasy card game Faeria [official site] are cutting a major pack of cards from the game’s shop. Until now the game had offered a Core Set with 256 cards for $50. But developers Abrakam are ripping that out for “the greater good”, saying that it gave too much power to those willing or able to pump the money into their card collections, while others were grinding to earn the same cards in random drops. They explain everything in a candid blog post where they admit that the community is likely to be split over the changes.

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Impressions: Duelyst

If this year’s E3 was anything to go by, 2015 may well prove to be the year of the collectible card game. All the big names seemed to have one, but none of them seemed to be able to tell you why theirs was the one you should play. For me, these johnny-come-latelys may have already been rather handily upstaged: none seemed to advertise anything like the ingenuity of the free-to-play Duelyst [official site], with its whip-smart mixture of card play and turnbased tactics, whereby you summon fantastical units to a gridded arena and duke it out until one general falls.

It’s in closed alpha at the moment, and I’ve been really enjoying it – though I feel I’ve barely scratched the surface of the strategies that are possible. Luckily, I’ve been able to pick the ample brains of Counterplay Games’ Keith Lee about Duelyst’s six factions, their varied tactics and the long-term ambitions to use the aggregated wins and losses of players to inform an ongoing epic narrative.

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The Witcher 3’s Gwent Comes To Tabletop Simulator

One of the best things about The Witcher 3 is its awareness that fetch quests are absolutely silly. The other fantastic thing is Gwent. I like Gwent. A lot. In case you don’t know what it is, it’s this in-game collectible card game that has two players take control of different armies and duke it out to see who is the better general-leader-hypothetical-head-of-army. While not the deepest mini-game I’ve encountered, it’s certainly fun and has, to date, consumed a worrying amount of my time in the Witcher 3. And now it is available as a mod for Tabletop Simulator [official site], which is similarly awesome.

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World Of Tanks Generals Card Game Closed Beta Opens

Where Blizzard tread, so the world follows – which I suppose is good news if you like digital card games based on existing multiplayer franchises. World of Tanks Generals [official site] is specifically good news if you like tanks and if the existing free-to-play shooter hasn’t yet sated your appetite for making them fight. It’s a turn-based, one-on-one, free-to-play card game in the same mold as , and you can now apply to enter its closed beta.

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Blizz-Card: Hearthstone – Heroes Of Warcraft

PAX East is happening right now and even though I’m not there to watch people announce things on stages, I’ve recently discovered a magical portal that allows me to read about reactions to things that are happening on the other side of the world. Currently, the tiny aperture is bursting with words and letters, things like ‘CCG’, ‘Free to play’, ‘first’, ‘Warcraft’, ‘Blizzard’ and ‘oh…really? Oh’. It would appear that the denizens of whatever land exists at the other side of the portal are discussing the announcement of Hearthstone: Heroes of Warcraft, Blizzard’s first free to play game, which is a strategic collectible card game. Either that or they’ve all gone mad.

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Hordegaming: Minion Master In Beta

This is Quintin's front room.

If the number of them popping up on Kickstarter is anything to go by, PC versions of board games are likely to be increasingly common. As the blur between our Sunday interest and the weekday content increases, it only makes sense for the spirit of table top gaming to be ever better captured by PC. So maybe that’s something Minion Master can do, if BlitFlip live up to their words.

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Unfurled: Scrolls Alpha Starts Today

Mojang’s card combat game, Scrolls, enters its alpha state today, with a random selection of those who signed up due to receive email invites. Alpha accounts supply a full set of scrolls, access to the deck builder, a basic single player mode, multiplayer and a tutorial. That sounds like a decent amount of things to be getting on with. I’m hoping the single player campaign planned for the final release will be decent. I can’t be the only person who enjoyed the slightly wonky MicroProse Magic: The Gathering, with its huge, random maps.