Posts Tagged ‘CCP Games’

EVE Online’s Project Discovery to help find real planets

It seems everything has science in it these days. You can’t even enjoy the simple pleasure of eating an apple without some Frankenstein telling you that actually, apples are made of science. Get back to your chalkboard, nerd. Even space isn’t safe from science! Spaceship MMO EVE Online [official site] is bringing back its “citizen science” scheme Project Discovery, this time using real astronomical data to help find actual exoplanets. It’s probably more a minigame than any sort of virtual exploration, to be clear, but that’s science for you: less glamorous than it initially sounds. Read the rest of this entry »

EVE: Valkyrie exploring Wormholes from 15 Feb

EVE: Valkyrie Wormholes

CCP make bloody good trailers, don’t they? This one for EVE: Valkyrie [official site] and its Wormholes update a) reminded me that EVE: Valkyrie is the VR game I definitely enjoyed playing when it was in the preview stage and would like to play more of and b) just makes space look really cool with rainbow trails and explosions and dogfighting extravaganzas. Read the rest of this entry »

EVE Online’s free to play update might change your mind

I almost uninstalled EVE Online partway through the oddly crashy character creation process. Somewhere out there is a parallel universe in which my only experience with the game is a distant memory of an unpleasant and rapidly abandoned free trial. What a terrible world that is.

For you see, I was wrong about EVE. I suspect a great many people are, as perhaps do its creators CCP, who recently released probably their most significant update ever, called Ascension (aka the Alpha update). The first step in an ongoing effort to overhaul the new player experience, this update introduced a free to play option to the long-running subscription-based spacey-tradey blowy-uppy stabby-backy MMO. Like many, I decided to give it a proper chance, to see whether its new structure was an improvement. That was over a month ago. So what’s the verdict? Read the rest of this entry »

EVE Online’s Free To Play Update Coming November 15th

One imagines that the recent glut of space games – yer Elites, Star Citizens, even No Man’s Skys – are eating a few of the spacechips from EVE Online‘s plate [official site]. Why else would the MMO be partially removing its subscription requirement after thirteen years in order to offer free-to-play options on November 15th?

While other games may scratch your itch for inky black, there’s still plenty that EVE offers that no other game does – which is exactly the tack taken by this new aspirational trailer. It gets me right in the spaceglands.

Read the rest of this entry »

The Casinos Of EVE Online Are Being Rumbled

The gambling dens and casinos of EVE Online are being shut down in a sweep of bans by developers CCP. This is because the game’s new terms of service – introduced to get the MMO ready for its upcoming free-to-play era – now include a direct prohibition against “games of chance”. This means gambling is now effectively outlawed. More interestingly, remember all those kingpins who funded the recent megawar against the once-unstoppable Goons? They’ve been loudly stripped of all their money and assets, and thrown out of the game.

Read the rest of this entry »

EVE: Valkyrie Gets A Death Star-Esque Trench Run Mode

The first major free update for EVE: Valkyrie [official site] is now live, which means you can finally take the fight to an enemy team’s carrier ship. Called Carrier Assault, this new mode taps into every Star Wars fan’s obsession with flying down trenches, shouting “you’re all clear kid,” and then making really expensive military equipment blow up.

Read the rest of this entry »

Could Gambling Kingpins Be Ruining EVE Online?

A year ago the Imperium was seen as an absolute—a kind of immutable law of the universe in EVE Online [official site]. They were the biggest coalition backed by the richest players armed with the most cunning diplomatic team. Around their central alliance, the Goonswarm Federation (‘goons’), were staunch allies who would hold the line if anyone dared invade. Their capital in the region of Deklein was thought to be an impregnable fortress from which flags with little bees waved in the solar wind. That’s not what Deklein looks like today. Their home system, YA0-XJ, now has a new flag flying above it, and the Imperium’s list of allies seems to be growing shorter by the month.

Read the rest of this entry »

Star Citizen Science: Do Real Science In EVE Online

Space is where the science lives now, of course, and EVE Online [official site] wants to join in on doing the science so the scientists can finish all the science and retire. Scientists still haven’t figured out what a human is, but apparently it’s not difficult work so they’re letting capsuleers help. Today EVE launched Project Discovery, an in-game image analysis minigame of examining and classifying pictures of cells to help a virtual scientist who’s also a real scientist.

Read the rest of this entry »

EVE Valkyrie Wants To Be “Top Gun In Space”

I’m at a press preview event for EVE Valkyrie [official site]. It’s CCP’s multiplayer dogfighting VR game which they’ve just announced will come bundled with every Oculus Rift headset at launch. As lead game designer Andrew Willans explains the project: “The goal from day one was always to make you feel like a badass space pilot – Tom Cruise in Top Gun in space.”

Read the rest of this entry »

EVE Valkyrie Will Be Bundled With Oculus Rift Pre-Orders

Pip played EVE Valkyrie [official site] earlier this week, getting to grips with the virtual reality space shooter in its near-to-final form. You can read what she thought right now. But alongside the impressions is news that a copy of Valkyrie is being included with every pre-order of the Oculus Rift.

Read the rest of this entry »

Meet The Players Who Create EVE Online Propaganda

Samahiel Sotken is not your average EVE Online player. While most are defined by how they spend their time in the game, like blowing up defenseless miners for example, Samahiel’s influence in EVE is more profoundly felt by the time he spends outside of the game. He is a diplomat for the Goonswarm Federation, the most powerful alliance in EVE that spearheads a coalition of alliances known as The Imperium, but he is also the director of the Ministry of Truth. For those who might not understand the reference to Orwell’s “1984”, The Ministry of Truth is The Imperium’s very own propaganda branch. From within this shady organization radiates the whispers that dismantle alliances, turn defeats into victories, and weave the yarn of EVE’s living narrative. Samahiel is a propagandist.

Read the rest of this entry »

The New Order Of EVE Online: Meet The Corp On A Crusade To Bring War To Highsec Space

They say that in space, no one can hear you scream. I’m inclined to believe that’s a lie, mostly due to the hail of insults quickly filling up my chat window. I’d be a little pissed off too if my relaxing evening in EVE Online [official site] was just ruined by a roaming gang of thugs, but this foul-mouthed victim is not the first one who has bled at the hands of The New Order of Highsec. He certainly won’t be the last.

For over three years, The New Order, or CODE as they are often called, have been laying waste to the safest corners of New Eden, the galaxy of EVE Online. Roaming around in gangs, they find pilots in violation of their sacred New Code of Halaima and exact swift and brutal punishment. At the center of this revolution is one man, the self-proclaimed saviour of high-sec, James 315, and the vision he has for a New Eden reborn by fire.

Read the rest of this entry »

Lonely Planet: EVE Online To Change Long-Distance Travel

This is interesting. CCP are making changes to long-distance travel in EVE Online, “with the aim of significantly increasing minimum travel times between two arbitrary distant points.” They feel that the current ease of movement around the space MMO’s galaxy has “shrunk the practical dimensions of New Eden considerably, to the detriment of the experience.”

Even small changes to EVE Online can have a huge impact on the game, because of its focus on player-driven experiences. The blog post explaining the incoming changes is therefore appropriately tentative, laying out the specifics of and thinking behind the changes in careful detail.

Read the rest of this entry »

Nothing But The Rain: EVE Valkyrie E3 trailer

This pilot's almost out of Starluck.

One of the things people were most excited about at this year’s E3 was getting new information about the Oculus Rift. It’s turned out news of the virtual reality headset was fairly thin on the ground, other than a reiteration of things we already knew: a consumer version likely won’t come till the end of next year, and that the company continues to use Facebook’s billions to hire every living engineer.

If you were disappointed there wasn’t more, then comfort yourself with this new trailer for EVE Valkyrie. The Rift game from CCP is set within the EVE Online universe, is about quick, arcade-style dogfighting, and is being co-published by Oculus. Find that new trailer below.

Read the rest of this entry »

Money Talks: An Interview With EVE Online’s Economist

EVE Online‘s economy is unique among videogames in being truly player-driven; outside of the wildcard item of PLEX, almost everything in the game is constructed, hoarded and sold by players. The enormous complexity of this is why, seven years ago, CCP decided to hire a full-time economist. “My name is Eyjolfur Eyjo Gudmundsson but no-one can pronounce that,” he laughs, “So I am known as Dr Eyjo. I have a doctorate in economics and in that capacity I am the lead economist for CCP, as well as the head of the analytics unit.” I sat down with Dr Eyjo to talk about EVE’s economy, player manipulation, and why everyone isn’t leaving the United States.

Read the rest of this entry »

Big Trouble In EVE China

One of EVE Online‘s most important features is that everything takes place on a single UK-based server called Tranquility. Cool story bro, but the only problem is that’s not quite true. The Chinese version of EVE Online has its own server, Serenity, operated by the publisher Tiancity – and it has just as much, if not more, capacity for the enormous player-driven events EVE is known for. Barely two months after all those headlines about B-R5 being ‘the biggest / most expensive videogame battle ever,’ a 23-hour war in EVE China made that look like a dry run. It was given a simple name: the slaughterhouse.

Read the rest of this entry »

EVE Valkyrie Goes UE4, Picks Up Battlestar’s Starbuck

I’ve played EVE Valkyrie at so many events that, last time I climbed into its virtual cockpit (GDC), I immediately decided I’d try and break it. Mostly, this entailed me standing up and seeing if my “head” would pass right through the cockpit’s glass, and – much to my surprise and elation – it did. Sadly, I did not immediately die of explosive decompression. Oh well. But I guess what I’m saying is, we really haven’t seen much of this game’s, er, game yet. Just the same tiny war, waged eternally, its cadre of wind-up toy soldiers none-the-wiser. There will be more to it, though. That’s why CCP is bringing on Battlestar Galactica‘s Katee Sackhoff – aka, Starbuck – to voice Valkyrie’s lead pilot in missions. And it’ll all happen in Unreal Engine 4, because the gaming industry has forgotten other engines exist.

Read the rest of this entry »

EVE Online Diary Part Two: Pew Pew Pew!

“OK guys I wantcha to align to Vard annnd… warp. That gate is green on land.”

Our FC – Fleet Commander – takes EVE very seriously indeed. This is great because I have no idea what I’m doing. The soothing computerised voice of the ship fills my ears: “Warp drive active.” I arrive out of warp and, per the FC’s instructions, jump through the waiting Stargate.

“I got three purples, four, OK we’re all here.” The FC’s taking care of his newbie charges, babying us through the basics. Our scout is already in this system, checking out the various instances we can warp to for anything interesting. His reedy voice fills comms: “Not much on d-scan, oh waitaminnit I got… a Merlin and a Slicer in the open?”

“Guys how brave are we feelin’?” The FC doesn’t wait for an answer, and starts to jump the fleet while barking at the scout. “Let’s go! Get in there and scram ’em, I want webs!”

I watch our warp drives activate one-by-one, as space begins to shift around the fleet. I double-check my keyboard hand’s position. My throat tightens. Time to die.

Read the rest of this entry »

EVE Online Diary Part One: Spaceships And Supermarkets

Rich Stanton has been playing EVE Online. In the first of a three-part diary series, he explains the tools and apps he uses to make sure he never wastes a minute of valuable space time.

It is often said, and not without justification, that EVE Online is more of a spreadsheet simulator than a space game. At the very core of this magnificent creation are the spaceships, and shooting from them are not lasers and missiles but tables and text; endless columns of statistics that nestle in your monitor’s corners and burst forth with inelegant bravado. For everything in EVE Online, and this game is as dense as a concrete fruitcake, there is an explanation that leads in multiple other directions. This bewitching and bamboozling universe swallows unwary players whole.

Read the rest of this entry »

No Party Like A Spaceship Party: EVE Fanfest 2014 Details

Iceland is actually colder than deep space.

Tickets are now on sale for EVE Fanfest 2014. Fanfest happens every year in Iceland, and it’s perhaps the only opportunity you’ll ever have to to hang out amidst frigid volcanic wastes with a gang of spaceship fanciers. I went a couple of years ago – the year Quinns went, not the year Brendan went – and I’d totally recommend it.
Read the rest of this entry »