Posts Tagged ‘CCP Games’

EVE Online’s free to play update might change your mind

I almost uninstalled EVE Online partway through the oddly crashy character creation process. Somewhere out there is a parallel universe in which my only experience with the game is a distant memory of an unpleasant and rapidly abandoned free trial. What a terrible world that is.

For you see, I was wrong about EVE. I suspect a great many people are, as perhaps do its creators CCP, who recently released probably their most significant update ever, called Ascension (aka the Alpha update). The first step in an ongoing effort to overhaul the new player experience, this update introduced a free to play option to the long-running subscription-based spacey-tradey blowy-uppy stabby-backy MMO. Like many, I decided to give it a proper chance, to see whether its new structure was an improvement. That was over a month ago. So what’s the verdict? Read the rest of this entry »

EVE Online’s Free To Play Update Coming November 15th

One imagines that the recent glut of space games – yer Elites, Star Citizens, even No Man’s Skys – are eating a few of the spacechips from EVE Online‘s plate [official site]. Why else would the MMO be partially removing its subscription requirement after thirteen years in order to offer free-to-play options on November 15th?

While other games may scratch your itch for inky black, there’s still plenty that EVE offers that no other game does – which is exactly the tack taken by this new aspirational trailer. It gets me right in the spaceglands.

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The Casinos Of EVE Online Are Being Rumbled

The gambling dens and casinos of EVE Online are being shut down in a sweep of bans by developers CCP. This is because the game’s new terms of service – introduced to get the MMO ready for its upcoming free-to-play era – now include a direct prohibition against “games of chance”. This means gambling is now effectively outlawed. More interestingly, remember all those kingpins who funded the recent megawar against the once-unstoppable Goons? They’ve been loudly stripped of all their money and assets, and thrown out of the game.

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EVE: Valkyrie Gets A Death Star-Esque Trench Run Mode

The first major free update for EVE: Valkyrie [official site] is now live, which means you can finally take the fight to an enemy team’s carrier ship. Called Carrier Assault, this new mode taps into every Star Wars fan’s obsession with flying down trenches, shouting “you’re all clear kid,” and then making really expensive military equipment blow up.

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Could Gambling Kingpins Be Ruining EVE Online?

A year ago the Imperium was seen as an absolute—a kind of immutable law of the universe in EVE Online [official site]. They were the biggest coalition backed by the richest players armed with the most cunning diplomatic team. Around their central alliance, the Goonswarm Federation (‘goons’), were staunch allies who would hold the line if anyone dared invade. Their capital in the region of Deklein was thought to be an impregnable fortress from which flags with little bees waved in the solar wind. That’s not what Deklein looks like today. Their home system, YA0-XJ, now has a new flag flying above it, and the Imperium’s list of allies seems to be growing shorter by the month.

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Star Citizen Science: Do Real Science In EVE Online

Space is where the science lives now, of course, and EVE Online [official site] wants to join in on doing the science so the scientists can finish all the science and retire. Scientists still haven’t figured out what a human is, but apparently it’s not difficult work so they’re letting capsuleers help. Today EVE launched Project Discovery, an in-game image analysis minigame of examining and classifying pictures of cells to help a virtual scientist who’s also a real scientist.

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EVE Valkyrie Wants To Be “Top Gun In Space”

I’m at a press preview event for EVE Valkyrie [official site]. It’s CCP’s multiplayer dogfighting VR game which they’ve just announced will come bundled with every Oculus Rift headset at launch. As lead game designer Andrew Willans explains the project: “The goal from day one was always to make you feel like a badass space pilot – Tom Cruise in Top Gun in space.”

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