Posts Tagged ‘CCP Newcastle’

“Below our lowest expectations” – why EVE devs CCP pulled out of VR

Six months ago, EVE Online developer CCP Games pulled out of the virtual reality market. The move came as a shock, given how well-suited and devoted CCP seemed to be to the tech, with international studios in the US and UK working on VR titles, and a tech-savvy EVE player base who were more likely to adopt VR early in its development cycle. As recently as last year’s EVE Fanfest, CEO Hilmar Veigar Pétursson had been bullish about the technology and the company’s investment in its VR teams, so last week, at this year’s Fanfest, we asked him what had changed and what went wrong.

In short, hardly anyone was playing.

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EVE: Valkyrie studio joins Sumo Digital

Here’s a little good news to start the year: CCP Newcastle, the studio behind EVE Online’s spin-off shooter EVE: Valkyrie, have found a buyer. Their fate had seemed uncertain since October 2017, when CCP announced they would try to sell the Newcastle studio as part of stepping away from making VR games. But the news sounds good, as the Newcastle mob are being picked up by Sumo Digital, the UK-based studio behind games including Snake Pass and Sonic & All-Stars Racing Transformed. Read the rest of this entry »