Posts Tagged ‘CCP’

The VR believers and doubters at EVE Fanfest

It wasn’t hard to find the VR doubters at EVE Fanfest. One high profile EVE Online player told me he had no interest in CCP’s VR games but would “rather they have new teams working on VR than moving people from EVE to something like World of Darkness, which was left in the corner like a rotten apple.”

Another said he was “glad that the VR side of the business will be there to support EVE Online financially.” For a while at least, I figure it’ll be the other way around. It might seem strange to see a free-to-play MMO as the financial foundation that a studio relies on, but then CCP are a strange company and to some people their dedication to VR might seem like their strangest move yet. I spoke to VR Brand Director Ryan Geddes and CEO Hilmar Veigar Pétursson to find out what the future might hold, and why they believe VR is an important part of that future.

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CCP’s Sparc is a smart Tron-like virtual sport

The EVE Fanfest a couple of weeks ago was, as the name suggests, dominated by EVE Online, but developers CCP have other eggs in other baskets. EVE Valkyrie, the dogfighting multiplayer space shooter, is the company’s flagship VR title, and though I’ve only played it at events rather than at home, it might well be my favourite goggle-game. It’s not the only egg in that particular basket though, and the virtual sport Sparc [official site], with its full body dodging and blocking, is even more impressive in its use of the hardware.

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Searching for the truth of a fake world at EVE Fanfest

“When I’m here, [my real self] is at home. I’m my character. But right now, I’m not my character, because my character hates that guy’s character. He fucked up my life in the game. But Alex [the person behind the character] is lovely, he’s always been good to me. So if I introduce you to him, don’t be a dick, because that’ll be on me then.”

I’m about to meet The Mittani. Or Alex. Maybe both. He’s a very small part of this story, but an important one.

“Do you play EVE?” He asks me, after establishing my credentials and showing a high-level of knowledge about RPS coverage of EVE in the past. When I admit that I don’t, he has an immediate response: “Then we have something in common. I don’t play EVE either.”

It’s the final day of Fanfest and even though I don’t have an EVE Online character, and whatever my reply to The Mittani might have been, I feel like I’ve been playing the game for a week now. Read the rest of this entry »

EVE Valkyrie Groundrush update hits the floor April 11th

Out at the EVE fanfest, where I’m out talking to the movers, shakers and griefers of EVE Online, CCP have just announced an update that takes the VR multiplayer dogfighting sim from the wide open spaces of…space…to ground-based scenarios. Going by the title Groundrush, it launches April 11th with one new map, Solitude, which I’ve spent some time with today. Solitude is set around a series of structures in a snowy canyon-type environment. There are other changes too, including “weirder and wilder” temporary game modes, as originally introduced in the Wormholes update, and expanded co-op to include the Control and Carrier Assault modes.

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EVE Online devs announce Tron-y futuresport Sparc

Taking a break from their usual obsessions of spaceships and zapbeams, EVE Online developers CCP have announced a full-body virtual reality futuresport. Sparc [official site] looks a bit like Tron’s murderfrisbee or two-ball Pong, plopping two players in a corridor to fling deathdiscs with one hand and shield with the other while moving their body to dodge discs. CCO say Sparc is their first game outside the EVE universe but it still looks all futuristic and cyber-y to me. Here, watch the announcement trailer, which CCP seem to have accidentally cut into a cologne commercial: Read the rest of this entry »

EVE: Valkyrie rockets onto Vive goggles

EVE: Valkyrie [official site], the cybergoggle spin-off from CCP’s spaceship MMO, has warped into another pair of goggs. Having debuted on Oculus Rift back in March then hitting PlayStation V VR in September, it’s now on HTC Vive headwear for your Starbuckin’ satisfaction too. Valkyrie, I’ll explain in case you missed all the boxfaces yelling, is a first-person spaceship dogfighting game. Along with singleplayer, it has co-op missions and competitive multiplayer. And Katee ‘Starbuck off that there television’ Sackhoff as your spaceboss. Read the rest of this entry »

Open skies: EVE Online launches new free accounts

Intrigue generator/space MMO EVE Online [official site] now has a way to play forever without paying a penny. It’s sort of a permanent free trial, as non-paying players are limited to certain skills and ships – but that doesn’t necessarily mean they have nothing to do or can’t dabble in the PvP shenanigans. The ‘Ascension’ update has also brought a friendlier new player experience to ease the fresh meat in. Roll up, roll up! Welcome to the wild frontier! Don’t get too attached to anything you find. Read the rest of this entry »

Send In The Clones: EVE Online Going Free-to-play

Space-bastard MMO EVE Online [official site] will go free-to-play in November, devs CCP announced today. It’ll introduce a new limited character type that anyone can play for free, keeping The Good Stuff for people who pay a subscription fee. Which is probably a good way to get more people into EVE. It has brought us exciting space-stories of grand betrayals, bankers funding wars and maybe destabilising EVE, propaganda, blockading trade hubs, notorious space-lords, and more than I can reasonably fit in this one sentence, but EVE is not an inviting game. This might help.

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EVE Online Free To Play This Weekend

Hurry! Engage the hyper thrusters! Blast the boosters! We’re going into warp drive. EVE Online [official site] is free to play until 9pm BST this Sunday. Listen, if you’re new to this, you’re probably not going to get very far. You’ll probably still be puttering around in your rickety space canoe come Sunday night.

But if your little fledgling spacefarer heart dreams of epic space battles, or navigating interstellar trade in an economy that is all but real, or commanding your own fleet of ships, maybe, just maybe, EVE Online is for you. In that case, you’ll be pleased to know that the EVE Online Starter Pack is 75% off on Steam right now too.

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Carrier Assault And The Future Of Eve: Valkyrie

While most of us are still waiting for our Oculus Rifts to arrive, EVE: Valkyrie [official site] has been building a name for itself as one of the most beautiful and intense VR experiences. Free with every Rift preorder, Valkyrie released last month, will be arriving later this year on the Vive, and, best of all, will sport cross-platform multiplayer between the Rift, Vive, and even Playstation VR. But despite the high praise, it’s worth questioning whether Valkyrie is capable of being more than just a brief spark in the first wave of VR games due to its somewhat simple combat and progression. I braved the blustery winds and fermented shark bits of Reykjavik, Iceland during EVE Fanfest 2016 to find out what CCP has to say.

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From Dust: CCP’s New Free-To-Play FPS Project Nova

Dust 514, the free-to-play EVE Online shooter for the Playstation 3, was a bit of a tragedy for me. It was both relentlessly ambitious and sadly crippled, hamstrung by its attempt to create a microcosm sandbox with a complex relationship to its big brother, EVE Online. But after talking with Snorri Árnason, the senior director for CCP’s new FPS, Project Nova, I’m worried that the failed marriage between Dust 514 and EVE Online is preventing them from doing the one thing worth doing with the recently unveiled shooter: taking risks.

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EVE Valkyrie Blasts Off With Launch Trailer

EVE Valkyrie [official site], launch title for Oculus Rift, has launched, as you might expect given the Rift also launched yesterday. I’ve typed the word “launch” too much and now it doesn’t make sense and I’ve started thinking about “lunch”. Lunch was great. Bring back lunch.

ANYWAY, to celebrate the launch of this launch game in which you launch spaceships down launch tubes and then launch gunfire at the other launched spaceships there is a launch trailer on YouTube. You might say that the launch trailer launched on YouTube.

Launch.

Here’s some virtual reality space dogfighting:

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EVE’s Project Legion Scrapped, New FPS Coming

EVE Online developers CCP are working on a new FPS spin-off from their space MMO for PC. No, not Dust 514. No, not Project Legion – but that’s closer.

You know, I’d forgotten that they even announced Project Legion, as we haven’t heard much since May 2014. CCP had always billed Project Legion as a prototype, though, so it’s perhaps not surprising news that they’ve sorta scrapped it. This mystery new FPS will build upon Legion’s ideas, and we should hear more about it in April.

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White Wolf Interview: “There Have Not Been Enough Video Games Set In The World Of Darkness”

The news that Paradox Interactive had purchased World of Darkness creator and publisher White Wolf a couple of weeks ago came as something of a surprise. It also raised a lot of questions: what would become of existing third-party relationships? What are the plans for digital spin-offs of White Wolf properties? Can we expect another Vampire: The Masquerade CRPG at any point in the near future?

We contacted new White Wolf CEO Tobias Sjögren to discover the answers to those questions and many more.

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Paradox Buys White Wolf – Including World Of Darkness & Vampire The Masquerade – From EVE Online Firm CCP

Update: There’s now a press release with a couple of extra quotes.

Update 2: A little more on what Paradox actually intend to do with White Wolf now they own it. There’s going to be “an immediate change”, and “multiple digital games titles are planned.” More below.

Swedish publisher Paradox has purchased “White wolf and all properties” from EVE Online firm CCP – a final nail in the coffin of the latter’s troubled plans for a World Of Darkness MMO. This also means that Paradox now owns the rights to Vampire: The Masquerade.

It’s Paradox’s “biggest investment ever;” White Wolf will, however “operate as an independent entity with a dedicated team.”

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EVE Online Roadmap Details Updates Through Spring

When you set off on an inter-stellar road trip, packing the right supplies is important. “Did you pack the crisps, lieutenant?” “Yes.” “Sandwiches?” “Yes!” “Roadmap?” “Oh, bollocks, I’ve left it on top of the piano in the mess hall.” Luckily, EVE Online [official site] developers CCP are better-prepared and have published a roadmap detailing a number of new features that will come to fruition between now and an early spring expansion. Hop below for a video of executive producer Andie “CCP Seagull” Nordgren explaining them.

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Meet The Players Who Create EVE Online Propaganda

Samahiel Sotken is not your average EVE Online player. While most are defined by how they spend their time in the game, like blowing up defenseless miners for example, Samahiel’s influence in EVE is more profoundly felt by the time he spends outside of the game. He is a diplomat for the Goonswarm Federation, the most powerful alliance in EVE that spearheads a coalition of alliances known as The Imperium, but he is also the director of the Ministry of Truth. For those who might not understand the reference to Orwell’s “1984”, The Ministry of Truth is The Imperium’s very own propaganda branch. From within this shady organization radiates the whispers that dismantle alliances, turn defeats into victories, and weave the yarn of EVE’s living narrative. Samahiel is a propagandist.

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Eve Online’s Aegis Update Shakes Up Sovereignty

I’ve stopped thinking of Eve Online [official site] as an MMO at this point. In my head it’s just a big, floating war which every now and then I look in on to see what caused the latest floating hunk of wreckage. I find it as intimidating as I do fascinating and no more so at patch time, which has increased in recent years as developers CCP have moved to a regular update schedule rather than yearly big expansions. The ‘Aegis’ update has brought arguably the most important change in years, altering how player-ran corporations control areas of space in null-sec, the PvP-focused and richest areas of the game. It rolled out earlier this week and, despite some increased server downtime after the patch, some interesting things are already happening.

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Ungoggledbox – EVE: Valkyrie In Motion

this post would have been longer but I got tired of trying to spell valykryie correctly

Half the draw of Valkyrie [official site], EVE Online’s VR dogfighting spin-off, is how zip-zap-straight-to-the-eyes it will look on your facebox of choice, so this here two minutes of space-shooting footage scarcely tells the whole story. It’s closer than most such trailers to giving some sense of how the real deal with look and feel, though maybe I’m just saying that from my ivory tower of Elite Dangerous + Oculus experience. It’s a looker alright, though.
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The New Order Of EVE Online: Meet The Corp On A Crusade To Bring War To Highsec Space

They say that in space, no one can hear you scream. I’m inclined to believe that’s a lie, mostly due to the hail of insults quickly filling up my chat window. I’d be a little pissed off too if my relaxing evening in EVE Online [official site] was just ruined by a roaming gang of thugs, but this foul-mouthed victim is not the first one who has bled at the hands of The New Order of Highsec. He certainly won’t be the last.

For over three years, The New Order, or CODE as they are often called, have been laying waste to the safest corners of New Eden, the galaxy of EVE Online. Roaming around in gangs, they find pilots in violation of their sacred New Code of Halaima and exact swift and brutal punishment. At the center of this revolution is one man, the self-proclaimed saviour of high-sec, James 315, and the vision he has for a New Eden reborn by fire.

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