Posts Tagged ‘CCP’

The New Order Of EVE Online: Meet The Corp On A Crusade To Bring War To Highsec Space

They say that in space, no one can hear you scream. I’m inclined to believe that’s a lie, mostly due to the hail of insults quickly filling up my chat window. I’d be a little pissed off too if my relaxing evening in EVE Online [official site] was just ruined by a roaming gang of thugs, but this foul-mouthed victim is not the first one who has bled at the hands of The New Order of Highsec. He certainly won’t be the last.

For over three years, The New Order, or CODE as they are often called, have been laying waste to the safest corners of New Eden, the galaxy of EVE Online. Roaming around in gangs, they find pilots in violation of their sacred New Code of Halaima and exact swift and brutal punishment. At the center of this revolution is one man, the self-proclaimed saviour of high-sec, James 315, and the vision he has for a New Eden reborn by fire.

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MOBA Inspirations: We Meet EVE Valkyrie’s Lead Designer

So many of the Valkyrie team were at FanFest, helping out interested players and getting feedback on the playable mode

EVE Valkyrie [official site] has a modest aspiration: to be the best competitive multiplayer game in virtual reality. It’s a great statement in terms of grabbing headlines, but how are the development team at CCP’s Newcastle studio translating that aspiration into a working reality? I asked that exact question of lead producer Owen O’Brien at the recent EVE FanFest event. His answer: “by talking to the best competitive multiplayer players in the world and letting them help us design it.”

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EVE Online’s Andie Nordgren: “When People Are Talking A Lot About CCP That Usually Means Something Is Wrong”

Andie Nordgren (she's the one on the right)

During FanFest 2015 I sat down to talk with EVE Online’s executive producer Andie Nordgren about communication and EVE Online. It’s a game with a reputation for being hardcore. As Nordgren puts it herself later in our chat, “You have this idea that people who play EVE are some weird spreadsheet masochists, right?” So, with that in mind, how do you go about attracting and keeping players? How do you teach them to play in a way that’s actually useful and doesn’t involve a wall-o-text? And who do potential players listen to anyway?

As a starting point I asked about a recent talk she had given called Remembering To Get Over Yourself. It was inspired by a blog post from Kathy Sierra who advised that instead of caring what users think about YOU, you should care what they think about themselves after interacting with whatever it is you’ve created. Success is when “users will talk about themselves, instead of talking about you”. It’s a philosophy which underpins how Nordgren is approaching the growth of EVE Online and informs the company’s interactions with its playerbase.

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EVE Online’s Historian Talks Battlefleets And Betrayals

SPACESHIP history things

“Death to Taggart, Death to Ragnar, Death to the memory of this treacherous night.”

Thus it was that a character named Jade Constantine signed off an EVE Online forum post in 2003. Ragnar was the leader of the rival Taggart Transdimensional corporation and Taggart had declared war on Jade Constantine’s corp. Her overwrought posting – as role-played by an Englishman – commemorated the occasion. “I can’t believe these kinds of characters are just gifted to me on a silver platter,” says Andrew Groen. He’s the journalist writing A History Of The Great Empires Of EVE Online – an account of the first decade of politics, warfare and culture in CCP’s flagship game.

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Cool Spaceships Ahoy: EVE Online Rhea Update Launched

What malice!

Do you like dramatic shots of cool spaceships looking cool in space? Because boy oh boy, the trailer accompanying EVE Online‘s latest big update ‘Rhea‘ sure has some cool spaceships. Shiny metal usually holds few thrills for me, but watching this I’m beaming at EVE’s new ships and improved graphics, especially the ship which looks like a cross between a Nighthawk bomber and a Mega-City One block, starlight glinting off cruel facets. Should you have an interest in EVE beyond cool spaceships, let me tell you this update has done a few interesting things too.

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CCP Shut Down Vampire: TM – Bloodlines Fan Remake

OH THE SYMBOLISM

EVE developers CCP have put the kibosh on a fan remake of Vampire: The Masquerade – Bloodlines.

The remake, known as Project Vaulderie, was billed as a non-commercial endeavour focused on recreating Troika’s RPG in Unity. The reasons for the remake were partly to do with making it more stable, partly for modding reasons, partly to add multiplayer, and partly just to bring it up to date in terms of the graphics and technology.

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Saturday Morning Cartoons: This Is EVE

Fiiiight!

Hello again you! It’s 9 o’clock on Saturday morning and you’re reading Rock, Paper, Shotgun, so you know what that means: cartoon time! This week we’ve got a cracker for you, a blast of action and drama from the world of EVE Online. So go on, grab a bowl of Coco Pops, pour yourself a glass of Sunny D, shut your dad out the room, and prepare to blast off.

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WASD: EVE Online Adding Direct Flight Controls

Now the need to play zoomed-out is another problem...

So much of a game is unseen, unspoken, felt through the fingertips. EVE Online has never felt like a game of spaceships to me, and this isn’t a lazy “MS Excel In Space” joke. Oh it’s got gorgeous space-scenery and some cracking spaceship designs (how I loved my many Rifters!), but it doesn’t feel like space, not how I’ve experienced it in other spaceship games. Navigation is through menus – orbit this target at this distance, approach this gate, align to face this station – or double-clicking points in space. Most games make us both the captain giving orders and the pilot at the stick. How interesting, then, that EVE is adding keyboard flight controls with WASD in its next update.

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CCP Start Major EVE PvP Changes With Phoebe

See, the wonderful thing about video games is war can change, but only when it optimises fun levels and has been through rigorous testing procedures. Such is the philosophy of Phoebe, the next update for long running internet spaceship generator EVE Online. As the first stage of CCP’s multi-year plan to revitalise the massive corporation combat that is EVE’s driving force and primary attraction, Phoebe shakes up how movement works in PvP sectors. There’s also the usual injection of quality of life changes, specifically targeting skill training and industry this time around.

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EVE At War: Documenting The Pipebomb

Not pictured: anything this documentary refers to.

EVE Online would make a poor spectator sport. Reading written reports about huge battles and stalking Titans can be jolly fascinating, but they’re no fun to watch. Unless you’ve blown up loads of things in EVE yourself, you’ll probably be baffled by giant swarms of little red and blue squares swirling around inside blue bubbles. What’s happening? Where even are the spaceships?

Here, watch Clarion Call 4. It’s a one-hour documentary by EVE alliance Rooks and Kings, looking at the changing face of EVE war through battle footage, artwork, recorded voice comms, and narration.

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Get Hype(rion): CCP Detail Next EVE Online Expansion

Space and junk yeah

EVE Online‘s next mini-expansion, Hyperion, is on the horizon and its preview website has gone up. The biggest changes are focusing on wormholes, which are having their most significant redesign since being introduced in early 2009 expansion Apocrypha. Also being added are a new selection of missions specifically designed for 1-on-1 fights in frigates against tricked out NPCs called “Burners.” There’s also a short explanation video of the changes and how CCP are hoping they’ll effect the game.

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Nothing But The Rain: EVE Valkyrie E3 trailer

This pilot's almost out of Starluck.

One of the things people were most excited about at this year’s E3 was getting new information about the Oculus Rift. It’s turned out news of the virtual reality headset was fairly thin on the ground, other than a reiteration of things we already knew: a consumer version likely won’t come till the end of next year, and that the company continues to use Facebook’s billions to hire every living engineer.

If you were disappointed there wasn’t more, then comfort yourself with this new trailer for EVE Valkyrie. The Rift game from CCP is set within the EVE Online universe, is about quick, arcade-style dogfighting, and is being co-published by Oculus. Find that new trailer below.

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EVE Online Dev CCP Suffers Big Layoffs… Again

EVE Online might be producing some of the best stories in all of gaming, but times have been sort of rough at developer CCP lately, and today might just come as the fiercest blow yet. In the wake of previous layoffs due to the cancellation of vampire MMO World of Darkness, the King of the Sandbox has pink slipped another 49 employees – this time from its main Iceland studio. Anybody looking for a new lead entire universe breath-life-into-er?

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Eve Online Kronos Expansion Out Now, Brings Piracy

The universe just keeps getting bigger, the sneaky wee thing. As announced at community summit Fanfest, Eve Online‘s bi-annual expansions have been done away with. CCP is instead opting for smaller installments ten times a year. The first of these, Kronos, has now been released, dispensing another collection of ships, modules and tweaks for the world’s most loyal MMO players. The next one, Crius, has also had its release date moved forward to July 22nd and will include industry changes originally intended for Kronos but which have been delayed.

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Spaceship Diplomacy: Spies And Information In EVE Online

In this, the last of our reports from EVE Fanfest 2014, Rich Stanton sits down with one of the MMOs’ enigmatic space diplomats.

One of the most curious aspects of EVE Online is that the more influential the player, the less time they spend in the game. Or claim to, at least – The Mittani positively exults in how rarely he logs in. I still haven’t worked out if this is due to using alts (high-profile ‘mains’ are doubtless targeted by all sorts), a perverse point of pride, or simply a side-effect of devoting so much time to communication outwith the EVE client. The last is an inevitable side-effect of a game where ‘diplomat’ is a valid career path, so I decided to speak with one – and along the way, bumped into PvP specialist from “the gayest corp in EVE.” Only in New Eden.

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Forging Frontiers: EVE’s Future

If there was a subtext to the announcement that development on CCP’s World of Darkness was being stopped, it is surely that CCP has learned what it is good at – and that may not include vampires. “That was a big part of the keynote this year,” says CCP’s Torfil Oloffson. “And [CEO] Hilmar [Petursson] has said this a few times: CCP is now an EVE company. We will make other games and other products of course, but they will be set in the EVE universe.”

New Eden is a big place, of course. But just how big?

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Big Trouble In EVE China

One of EVE Online‘s most important features is that everything takes place on a single UK-based server called Tranquility. Cool story bro, but the only problem is that’s not quite true. The Chinese version of EVE Online has its own server, Serenity, operated by the publisher Tiancity – and it has just as much, if not more, capacity for the enormous player-driven events EVE is known for. Barely two months after all those headlines about B-R5 being ‘the biggest / most expensive videogame battle ever,’ a 23-hour war in EVE China made that look like a dry run. It was given a simple name: the slaughterhouse.

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EVE Fanfest 2014 – The RPS Report

I’m standing outside the Brick bar in Reykjavik, Iceland. After 2 days of hardcore talks, announcements, and chatter about spaceships, the EVE Fanfest pub crawl has begun. Each team is numbered and has a physical flag. I hear a whoop and turn to see a guy wearing a Guristas top – a pirate faction – run with a stolen flag, the previous owners hot on his heels. He stumbles and falls headfirst with a sickening crack, and his pursuers pile on top. No-one is helping. It’s not a brawl so much as a brawn-off, but suddenly everyone’s involved and at the end I see our pirate get up with a face so bloodied I instinctively recoil. Nobody’s even had that much to drink. EVE is real.

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Unrepresentative Space Battles: EVE’s Fanfest 2014 Trailer

Pew pew

EVE Online rewards a strong imagination, spinning daring operations, epic wars, and great empires out of spreadsheets, virtual land deeds, and battles slowed to 10% of real-time to save server resources. To stoke these dreams, each year at the EVE Fanfest CCP show a cinematic trailer with a vision of things to come. They’re pretty, exciting, and nothing like EVE will ever be.

This year’s trailer brings the three EVE games together into one giant battle, with intergalactic scheming and capital ships from EVE Online, the dogfighting of EVE: Valkyrie, and shooty soldier action from Project: Legion. Watching several minutes of spaceships is certainly pleasant, but no, nothing like the game. Though it does hint at a potential big change coming: player-built stargates.

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A New Frontier: EVE Online Doing Away With Expansions

Is it possible to announce that you’re done with expansions while simultaneously announcing 10 new expansions? Is that allowed? I’m asking for a friend. That friend is CCP, and– oh they just went ahead and did it anyway. So right then: EVE Online will no longer be expanded in the traditional fashion – the one handed down to us by our forefathers, and to them by Vikings or aliens or something – but will instead receive ten annual updates. The first is called Kronos, and it’s launching this June.

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