Posts Tagged ‘CD Projekt Red’

Cyberpunk 2077: everything we know so far

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Cyberpunk 2077 finally came out of its shell at E3 2018. CD Projekt Red’s first-person, open-world RPG was shown to the world via a colourful, exciting trailer, and then shown to press with a long, 50-minute in-game demonstration. We’ve seen both, interviewed the developers, interviewed the creator of the original Cyberpunk 2020 pen-and-paper RPG, and done our best to hack the Gibson to reveal any extra information we can. Below you’ll find all of that plus the usual announcements, trailers, and release date information. Read the rest of this entry »

Still dreaming of that Witcher/Cyberpunk 2077 crossover

Oh sure now CD Projekt Red are blabbing about Cyberpunk 2077 all over, blasting that rad trailer and showing a behind-closed-doors demo full of drugs, guns, and bums, but for a long time we clung to scraps. One of the more interesting was a story in The Witcher 3 from our magical daughter figure Ciri, which sounded like a nod to Cyberpunk. On her journey across time and space, Ciri told Geralt, she visited a city with “houses of glass”, people “with metal in their heads”, horses replaced with flying ships, and such. Geralt was not convinced. Don’t remember? Here, “Tolkfan” on YouTube has cut Ciri’s story in with Cyberpunk trailerbits and it’s all quite nice. Read the rest of this entry »

A chat with CD Projekt Red about the romances, flying cars and hacking of Cyberpunk 2077

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The demo for Cyberpunk 2077 shown to press at E3 was pretty neat. It displayed CD Projekt Red’s upcoming first-person neo-noir RPG as a promising city of cybernetically enhanced mercenaries, dodgy information brokers, and corporate maniacs. Without a doubt, that demo will be shown to the rest of the public soon. For now, you can read my impressions or come with me right now, for a chat with one of the developers.

Maciej Pietras is the game’s lead cinematic animator. He was fairly tight-lipped about certain things, but did speak to me about Night City’s cars, the game’s romantic entanglements, and the hacking abilities of main character, V. Read the rest of this entry »

Cyberpunk 2077’s demo at E3 was a vivid, drug-huffing first-person romp of guns and butts

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Yup, the neon future of Cyberpunk 2077 is a first-person RPG shooter. You can create your own character, drive cars through the streets, shoot gangster’s legs off in slow motion, hack their guns, and shag your fellow cyberpunks, among other deeds. All this is based on the 50-minute demo shown to press at E3 yesterday, a demo of asymmetrical haircuts, exposed buttocks, golden prosthetics and plentiful drugs. A demo of street life and futureslang. It was impressive stuff, and it left my brain feeling very fizzy. I’ll run through it below in as much detail as possible.

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Cyberpunk 2077’s trailer hides some good news

Character creation, DRM, free DLC, and where the heck Cyberpunk 2077 has been are among the topics discussed in a secret message in the new trailer for CD Projekt Red’s RPG. While I was distracted by haircuts and robots, those cyberpunks who fight against injustice and corruption every day of their lives were scanning the video for clues and combining ‘glitched’ frames to reveal a hidden message. The news is good! Read the rest of this entry »

Cyberpunk 2077 looks wild in its E3 trailer

I’ve been waiting a long time to see more from Cyberpunk 2077, the next RPG from The Witcher devs CD Projekt Red, and daaamn. Today they gave us a whistlestop tour of its city in the game’s E3 trailer, and it looks weird, wild, and a place I’d very much like to visit. Night City is crowded, colourful, vibrant, and full of terrible things for most people but the shining high-life for a select few. After years of waiting, I am p. dang excited for this one now. Watch the trailer below. Read the rest of this entry »

Geralt’s first outing as The Witcher is free on GOG

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If you’ve played through The Witcher 2 and The Witcher 3, you’ve spent hundreds of hours with the character of Geralt of Rivia. But have you ever taken the time to go back to the beginning? I… absolutely have not. But I played enough Witcher over the years to have encountered people and quests from the first title that I had to fill in via Wiki work later. So I can see the value in going back to figure out where they all came from.

Today (and possibly tomorrow, there’s no end point listed), you can get the first game in the series for free from GOG, along with a card keg for Gwent — which contains five free cards. The process should only take one minute of your time and we have the details below.

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Gwent gets complete redesign ahead of October launch

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Perhaps I did not appreciate The Witcher 3 enough at launch. I have a personal reason: I was on deadline to churn out an interview for a 100 hour game and I had less than 48 hours in which to do it. It’s as if games journalism has some broken cogs? I dunno, spitballin’ here. But I keep dipping back into the game, finding new reasons to love it, and finding a new level of appreciation for just how many games live within this one shell. I’m simply never had time for Gwent, so I’ve been waiting for the game to launch proper to give it my full attention.

I’ve got to wait a bit longer for Gwent to leave beta, but based on yesterday’s announcement it seems like CD Projekt Red knows that the wait will be worth it.

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CD Projekt Red’s new studio helping on Cyberpunk 2077

CD Projekt Red, the makers of those wonderful Witcher games, today announced they have a new studio elsewhere in Poland to “bolster development” of Cyberpunk 2077. No, this announcement contains no new information on Cyberpunk – but aren’t you glad to hear Red have more people helping? I can’t think of many upcoming games I’m more jazzed for. Anyway! CD Projekt Red Wrocław, named after the city it’s in, is actually built around Strange New Things, a small studio founded by the former chief operating officer of Dying Light devs Techland. Read the rest of this entry »

See Geralt cut into Soul Calibur VI

As rumoured and expected, Geralt of Rivia will indeed cross over into Soul Calibur VI. Everyone’s seemingly known for ages that the monster-hunting hero The Witcher would appear in the upcoming fighting game sequel, but now it’s official. One of my main interests in life is hearing Geralt talk in a weary voice so you betcha I’m up for throwing him through a portal into a new fightworld. He doesn’t sound best pleased with the situation in this new trailer. Good. Read the rest of this entry »

Soon, Voldo and Geralt will meet outside my dreams

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CD Projekt Red don’t have to do much to capture the internet’s attention. Remember when they beeped? That was a good day.

Today is also a good day. No beeps or boops or any other sound effects have emerged from the witchy cyberpunkers, but a new chronicle of Geralt’s adventures has appeared on the official Witcher twitter feed.

“Kaer Morhen’s old stones have witnessed many battles… Once more they’ll feel the sting of sparks as blades collide… Check back tomorrow.”

What could it mean? Well, it probably refers to an official Soul Calibur reveal. It almost definitely does.

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Geralt may appear in Soul Calibur VI but here are the characters we really want

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This is Brendan, broadcasting live from rumour world, where everything is made of a nebulous candy floss-like substance. The locals call it “hope.” Amid this sticky cloud, a figure has formed. It’s Geralt of Rivia, hero of popular Gwent spin-off, The Witcher 3: Wild Hunt. The monster-hunting swordsman will “make an appearance” in another game later this year, according to CD Projekt Red community lead Marcin Momot. Some have asserted that he’ll be a guest character in upcoming fighting game Soul Calibur VI. Which makes sense given the close business ties between the Polish studio and Japanese publisher Namco Bandai.

It isn’t confirmed. But it does raise the question: who else deserves a place on the stage of history? I asked the RPS treehouse who they’d like to see. Here’s the list we all settled on. Read the rest of this entry »

Gwent launches drafty Arena mode

That cheery fella Gaunter O’Dimm is back with another dark pact for us to sign, this time for the new Arena mode added today to Gwent: The Witcher Card Game. Arena mode bends the rules of Gwent, having players build decks from a random selection cards across all the different factions then fight through a gauntlet of opponents hoping to grab the biggest prize. It’s not quite the draft mode some expected, but it’s sorta close. Arena isn’t free to enter, requiring a ticket purchasable with the in-game currency of Ore or real cash. Developers CD Projekt Red are offering players three tickets for free to get started, at least. Read the rest of this entry »

Gwent devs tease draft mode, announcement tonight

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Despite being in open beta since May of last year, something has been missing from Gwent. No, it’s not my fan fiction in which Gaunter O’Dimm teams up with the Witches of Crookback Bog to form the heavy metal supergroup, The Crookback Gaunters (make me an offer, CD Projekt Red.) It is, in fact, a draft mode. This staple of many collectible card games, from PC stalwarts like Hearthstone, to tabletop favorites such as Magic: The Gathering, has been curiously absent from the Witcher card game.

A new game mode for Gwent was announced last year, but the devs have remained tight-lipped as to the nature and mechanics of it. However, if this cheeky little teaser is anything to go by, it seems that they have listened to both fans and content creators and intend to implement the mode soon. Read the rest of this entry »

Of grimoires and glyphs: the history behind RPG magic

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Imagine you’re on a quest for a powerful artefact in Divinity: Original Sin 2. Perhaps you conversed with a ghost who pointed you in the right direction. Now you see demons close by. You cast Chameleon Cloak to try to sneak by, but alas! you are spotted. The fight begins. You draw your weapons, inscribed with runes. You weave protective spells. You summon your cat familiar to enter the fray and confound your enemies. A fireball scroll sets a puddle of oil ablaze, but you misjudged and now you’re on fire as well! But a potion you concocted earlier heals your wounds just in time.

It’s a typical scenario for D:OS2 and similar fantasy RPGs. Magic is everywhere, and you could barely swing your cat familiar by the tail without hitting a fellow Sorcerer (don’t do that though, it’s cruel). But where do these spells, demons and artefacts come from? Games have so inundated us with magic that it’s easy to forget that even the most outlandish, videogamey spectacles have their Source-drenched roots in historical beliefs and practices. Read the rest of this entry »

Rumour: Cyberpunk 2077 to be shown at E3 2018

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I half expected Witcher devs CD Project Red to be trolling us with the solitary ‘beep’ from the Cyberpunk 2077 account last week, and that we wouldn’t hear anything from them for another 5 years. I mean, of course it was trolling – but Polish site GRYOnline have reported fresh rumours for the RPG, claiming certain information has arrived with them courtesy of two independent sources.

If the rumours are to be believed, Cyberpunk 2077 will have a public trailer at E3 2018, and there’ll be a private, playable demo for the press.

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Cyberpunk 2077 beeps back to life, may yet boop, whirr

As RPS’s token cyberpunk, required by contract to wear at least two leather jackets and sing Billy Idol while jamming with the console cowboys in cyberspace, it falls to me to tell you today’s big Cyberpunk 2077 news: it beeped.

Today the game’s official Twitter account broke a four-year silence to blast *beep*.

That’s all.

But oh, I’m excited to see signs that it might arrive before we find ourselves actually living in the RPG’s grim dystopian future. A new big game from CD Projekt Red, the folks who made the cracking Witcher games, is most welcome. Read the rest of this entry »

Has Gwent been improved by its updates?

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Update Night is a fortnightly column in which Rich McCormick revisits games to find out whether they’ve been changed for better or worse.

I should’ve been out killing griffins, goblins, and other gribblies, but for much of my Witcher 3 save file, it was Gwent that had its claws in me. It says something about me, I guess, that I preferred to stay in the pub and play cards than go out into the dangerous world outside, but it’s clear that CD Projekt RED hit on something fairly special with its throwaway minigame. Read the rest of this entry »

Gwent’s single player campaign delayed until 2018

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The single-player story campaign for Gwent, Thronebreaker, has been pushed back, CD Projekt Red announced yesterday. The studio is now aiming for 2018. The good news is that the scope of the campaign is being expanded, and the “tempo” of multiplayer updates is also being increased.

“Expect content additions,” say the developers, “like cards, challenges, vanity items, but also game patches, and balance tweaks to be published more frequently.”

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CD Projekt won’t abandon the Witcher universe

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The Witcher creators are too busy making Cyberpunk 2077 and playing 200-card pick-up in Gwent to be working on a fourth game in the series, according to a translated interview with the developer’s president, Adam Kiciński. They’ve always said that the Witcher himself is retired as a character, following the Witcher 3’s last expansion. But Kiciński has taken a chance to remind us that this doesn’t mean they won’t return to the world in some form in the future. If they were to abandon that universe, he says, fans and investors would “not forgive us”. Read the rest of this entry »