Posts Tagged ‘Chalo Chalo’

Zoooooom: Chalo Chalo’s Slow Racing Hits Early Access

Low-speed chases are often gags (here’s lookin’ at you, No One Lives Forever 2) but can they be tense and thrilling? Chalo Chalo [official site] thinks so. It’s a low-speed abstract local multiplayer racing game, with up to eight players winding through landscapes, dodging obstacles, zworping powerups, and bumping their buddies. It values planning over twitch reactions, see. Chalo Chalo still needs a little more time, but today launched onto Steam Early Access for folks who can’t bear the tension. Read the rest of this entry »

Indie Racer Chalo Chalo Looks Goodo Goodo

Richard Boeser is this close to finally releasing his dual-world cooperative platformer Ibb and Obb on PC, as it’s due to arrive this May. He’s apparently not content, as he’s also partnered with Tomasz Kaye to make Chalo Chalo, a racing game “where planning ahead is more important than speedy reflexes.” You play a dot gliding across a world of randomly generated shapes, where different colours of surface slow or speed your journey to the finish line. It looks like the screenshot above, it moves like the trailer below.

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