Posts Tagged ‘channel-4’

Interview: Channel 4’s Alice Taylor & Jo Twist

This looks familiar.

As you’ll see if scroll down a bit and your eyes still work, Channel 4 Education revealed ten new webgames from British studios this morning. We sent roving reporter Keza MacDonald to speak to the Commissioning Editors for Education, Alice Taylor and Jo Twist, over three cups of coffee and a ridiculous over-abundance of pastry treats. Wish to read comforting things about how lovely the British indie scene is, why PC webgames are the most effective way of peddling subtle education messages, and how susceptible teenagers are to evil videogames? It’s all just down there.

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Channel 4 Reveals Next Wave Of Games

Quite literally a logo, as there's no assets yet.

Today Channel 4 unveiled a new selection of gently educational web gamelets for 2011, funded by its educational division. Like this year’s previous commissions, which included Littleloud’s The Curfew, Zombie Cow’s Privates, and SuperMe – a whole set of games from Preloaded intended to make teenagers “better at life” by mucking about on the internet – they’re all being made by UK indies. What are the titles? Who’s involved? Should we be paying attention?

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We Are Watching: Curfew Character Teasers

We’ve previously discussed the graphic-adventure-for-web I wrote with Littleloud for Channel 4. Anyway, since then, they’ve lobbed up four interrogation-scene character trailers to introduce the main cast. And you’ll find them below. Out towards the end of next month, and available free to play online to everyone.

And I’m not saying any more to avoid spoilers. Yes.
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The World Of Love Report

Last Friday we attended World Of Love. It was the first of what will hopefully be many UK-based independent games development conferences organised by the folks at Pixel-Lab, and specifically Mr David Hayward, who pretty much did everything in terms of Making It Happen. What he didn’t do was host the event – that was handled by the indie-supporting media cabal at Channel 4, so that was nice of them. I took notes and stuff, and I’ve written it up below. My notes were very fast and rough, and my memory is essentially a mad pudding of sleepless derangement, so please forgive any mistakes or omissions to the full plot of the day.

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Don’t Come Out 2nite: The Curfew

In the grim future of the 21st century, there will be only police surveillance.

Videos of Littleloud’s contribution to Channel 4’s British Indies initiative has surfaced online. The Curfew is a graphic adventure set in the near future with a satirical Civil Liberties theme, built on the technology which powered the previous BAFTA-winning Bow Street Runner. There’s a minor conflict of interest on this one, which I should probably make clear before progressing: I wrote it.

So – er – yes. Explanation of the game and the videos follow…
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I Like Big Boats: Trafalgar Origins

Feel lucky I didn't make a Breeders gag.

News reaches us that Preloaded have done another of their education games. You’ll remember the Tim-Stone favoured 1066? Of course you do. And if you don’t, you’ll have clicked on that link. This time it’s Trafalgar Origins, an arcade game based around tall-ships and Nelson generally kicking ship-ass. Or Stern, as I believe it’s known. My quick play reveals a game which simplifies a little (you fire a broadside and your whole ship counts as if it’s reloading), but includes a lot of fine details (multiple shot types plus floating powder-keg mines, wind direction, etc) to complicate it just so. And RPG elements with buying crew, facebook integration and multiplayer. Also just enough edutainment to justify its remit as part of Channel 4’s remit. Trailer follows…
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Cash Channel: Channel 4 Commisions Brit-Indies

Sometimes, the future creeps up when we’re not looking. Part of me wonders whether this will be part of it. Channel 4, after some impressive successes with webgames like the Bafta Award Winning Bow Street Runner and the Tim Stone admiration winning 1066 have decided to spend a load more on making games, reports Develop. Key quote…

The move is part of a £4.5m fund – half of which is finding its way to UK independent companies such as Tuna Technologies, Beatnik Games, Zombie Cow Studios, Six to Start, Preloaded and Littleloud to fund projects up to £800,000 in size.

Go read the rest of the interview with Alice Taylor to see the full story. Some thoughts and noting of conflict of interest follow…
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