Posts Tagged ‘character design’

LoL: How A Champion Designer Watches Worlds

What’s it like watching professional League of Legends when you’ve got the power to rework the champions? Colt ‘Ezreal’ Hallam has been at Riot Games for the best part of a decade and has worked on dozens of the game’s characters including Ahri, Blitzkrank and Kog’Maw. Colt is now Lead Roster Designer. That means he spends a lot of his time working with his team of designers to breathe new life into characters who need a bit of love. As he notes, “We’re the ones responsible for giving Mordekaiser a pet dragon!”

[Fun fact: Morde is considered rather powerful and has actually spent most of Worlds watching from the sidelines as he, along with another character, Gangplank, have been banned in nearly every game.]

Colt has been keeping an eye on Worlds so I got in touch to talk champions. Read on to find out how the reworking process, uh, works, how much you can really learn by watching an event like the World Championships, and how you respond as a designer when faced with the Morde and Gangplank situation:

Read the rest of this entry »

Dote Night: Squirrel Design And Ratatoskr Art

The final version as per the god reveal page

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart. THIS WEEK, however, she will be sharing concept art for an upcoming Smite god and asking questions about the design process!

The most recent character reveal for Hi-Rez’s MOBA, Smite [official site] was for Ratatoskr, a little squirrel from Norse mythology who carries messages up and down the world tree Yggdrasil. Ratatoskr is already scurrying about on the test server while the developers see how he functions in the hands of real players but I wanted to take a look at the earlier bits of the process, particularly the early concept sketches as the artists and animators tried to figure out his final form.

First up, here are some of the concept sketches – just click on the picture for a bigger version:

Read the rest of this entry »