Alec’s gone to a quiet place, to wash away the emotional stress of trying to keep up with bundled up charitable independent games. He’s using the sound of the seagulls to drown out the buzzwords of “pay what you want”, and “donation”, while I man up in RPSes montage gym. I just did seven squats and fought a bear to a double-knockout, all cut to Total Eclipse of The Heart. Now I’m ready for you, Indie Gala 2. Read the rest of this entry »
Another day, another games bundle? Yes… but more importantly, also no. The AGS Bake Sale is a collection of 14 mostly point-and-clicky games that even the most hardcore adventurer won’t have played yet, because all of them were written specifically for it. In addition, every last penny earned will be going straight to Child’s Play, possibly in a big blue collection plate. The developers are taking nothing. Not even chocolate money. That is how much they care! Read the rest of this entry »
We’ve once again been dragged into our bitter feud with the game package the Humble Indie Bundle. We’ve already posted about the addition of The Binding Of Isaac and Blocks That Matter to the Voxatron package, and they’ve responded by adding Gish and Lexaloffle minigames to it in a futile attempt to make us look out-of-date. This is like the Cold War all over again. Consider this post RPS’s Cuban Missile Crisis. Your move, Bundle. Read the rest of this entry »
Cripes. You may remember us reporting that as of some two weeks ago, Valve were selling a variety of hats and noisemakers in Team Fortress 2 with prices ranging from $0.49 to $100 (that’d be the one on the right, there) in the name of raising money forAmerican Red Cross’s disaster relief fund for Japan. Those items vanished from the game’s Mann Co. store on Wednesday last week, but Valve have today reported on the official Team Fortress 2 blog that fans bought a total of $430,543 and 65 cents’ worth of stuff. Good work, gamers!
There are now more gaming-related fundraising schemes for victims of the natural disaster in Japan than it’s possible to enumerate. Hopefully all have been of some use, even the ones that seemed to involve more than a little self-promotion en route.
Now it’s Valve’s turn to stretch some fanbase muscle: via the quiet microtransaction giant that is Team Fortress 2, they’ve weaved a limited edition set of hats and noise makers, all proceeds from which will go to the Red Cross’ disaster relief efforts in the suffering nation. Read the rest of this entry »
There are a great many ways and places to donate money to assist victims of the tragic events in Japan last week. Nonetheless, it’s good to see game companies also doing their bit to tempt their players into lending a financial hand during this time of need. Read the rest of this entry »
Telltale has a little bundle on at the moment, collecting together six adventure games, and giving 25% of the price away to a series of charities. Which seems like a jolly decent sort of thing to do. It’s The Great Adventure Bundle 2010. The quality of the games in the deal are mixed. None is exceptional, and one is dreadful. However, it’s for a very reasonable price at $20. It contains: Penny Arcade Adventures, The Whispered World, Jack Keane, Puzzle Agent, King’s Quest Collection, and if they sell 5,000 bundles, Sam & Max Season 2. For two more days.
This is somewhat inspired. You recall the Golden Wrenches circa the last Team Fortress 2 update? WiNGSPANNT despised his – number 31 – but had a bright idea of how to turn its annihilation into a force for good. In short, he’s using its destruction as an excuse to raise money for Child’s Play. To simplify the whole system, the twenty highest donators will be invited to join him on a server to observe this crushing to powder of a modern day Excalibur. Inspired by this Seven (Count ‘em!) other golden-wrench owners are going to follow suit, with the whole ceremony being recorded for posterity. Hurrah! Anyway, go forth and donate, or watch this video which explains what’s going on in further detail… Read the rest of this entry »
Heard of the One Laptop Per Child initiative? Probably, but just in case here’s a summary. It’s a charitable endeavour to provide computers to children in developing and impoverished nations. The XO Latop is a bespoke and dirt-cheap machine (a donation of just $200 sees one sent out to a child in need on the other side of the world) designed first and foremost for learning, but with the added benefit of being a compelling piece of technology in its own right. Oh, and it plays games.
A while back, Sims developers Maxis revealed they were working on a special version of SimCity to run on the XO. It’s ideal, really – as well as being one of gaming’s bona fide classics, its emphasis on statistics and organisation slots it neatly into the educational category too.
Seems there’s been some progress, as spotted by GamePolitics on the blog of Don Hopkins, one of the programmers on the original SimCity. There’s a ton of information about it on the blog, including its origins, its future (it’ll be open source, which hopefully means some fascinating mods) and how it differs from SimCity. I’ll leave you to read that in your own time, and jump straight to the video of it in action:
Looks pretty sweet, I reckon, and better than poorly-reviewed series newbie SimCity Societies.
Oh, and if you fancy an XO of your own, the recently-opened Give One Get One scheme will have one sent to a child in a developing nation, and one to you for $399. The offer’s only open until November 26th, and to Americans and Canadians only. Which is really annoying, as I’d totally do it – philanthropy and gadgetfuntime for me in one neat package would make me a happy boy. Curse my Britishness.