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Posts tagged “Chris Avellone”

Planescape Dev Gets ‘Kickstarter Fever’

Eek. We might be about to find out if Tim Schafer’s crowd-funding of a game is one-off lightning in a bottle, or a viable alternative for developers to work outside of publishers. Chris Avellone, the lead developer of isometric RPG classic Planescape Torment and current creative director of Obsidian Entertainment, responded to Michael Antonelli’s suggestion on Twitter that “I'd kickstart $500 for an old school…

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Chris Avellone On Fallout: New Vegas Comic

Hmm. It's proving quite the day for PC Game/Sequential Art cross-over. Following on from the L4D2 comic I noticed an interview at Comic Book Resources with Obsidian's Chris Avellone about writing the Fallout: New Vegas prequel comic that Dark Horse are publishing. There's been an upsurge of gaming comics in the last few years, with the first issue of Wildstorm's Gears of War comic being…

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Surprise Comics Award/RPG-legend crossover

Since the second-string to my bow is a comics writer, I obviously scanned the Eisners list to see if any of my mates, peers or people who I bought drinks for once had been short-listed for anglophone comics most prestigious awards. So I'd seen Ivan Brandon's 24/7 anthology, Jonathan Hickman's Nightly News and Jason Aaron's Scalped got nods. Hell, even my eye-rolling at Casanova not…

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Word Play

[A version of this feature was originally printed in UK videogames bible Edge. It's about the use of Text in videogames, both in the mainstream and over in the world of Interactive fiction. It features material from Chris Avellone (Planescape Torment), Sheldon Pacotti (Deus Ex), Adam Cadre (Photopia, Shrapnel) and Emily Short (Galatea, Floatpoint). I've expanded it to fit in in some of the quotes…

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