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Posts tagged “Christopher Brookmyre”

Feature: Clustered

Bedlam review

You wait forty years for a game about jumping between video games, and two come at once. A couple of weeks after we saw Davey Wreden’s experimental project The Beginner’s Guide, we now have Bedlam [official site]. (No, not that one. The other one.) Based on Christopher Brookmyr’s book of the same name, and written by the author, this is a tale of being trapped…

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Timequake: Bedlam’s History Of Games

Bedlam is a first-person shooter about first-person shooters, based on the novel of the same name by Christopher Brookmyre. Alec has not only played the game, which is available in Early Access, he's read the book as well. I'm awaiting confirmation as to whether he's worn the t-shirt. A fleeting inspection of Alec's analysis and the freshly baked trailer below swiftly disproves my earlier statement…

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Feature: From Quake II to Call of Duty and beyond

Hands-On With Bedlam, The FPS About FPSes

I'm rocket-jumping over Helm's Deep. I'm pinning Nazis to 1940s French churches with catapult bolts. I'm shooting Strogg-homages in metal corridors with a chunky, low-res shotgun, and frankly that much Quake IIiness is enjoyable enough in and of itself that it doesn't need any era-mixing funny business anyway. I'm finding glitches that transport me - and whichever weapons I've accrued - across and through a…

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Feature: Quake II: The Unofficial Novelisation

Wot I Read: Christopher Brookmyre’s Bedlam

There have been many novels about videogames, as a visit to the Halo- and Mass Effect-strewn shelves of your local bookshop's sci-fi and fantasy section will reveal, but rather more rare are the novels about videogaming. Bedlam, a new sci-fi novel by renowned Scottish crime author Christopher Brookmyre, both is and isn't about videogaming. While it is centred around a high-concept take on the PC…

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