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Posts tagged “Chucklefish”

Starbound adds bounty hunters with banana heads, rare new monsters

Starbound yesterday launched a new update, and it features bounty hunters with giant bananas for heads. The last bounty I hunted ended in a brutal massacre the likes of which that outback desert town had never seen. You thought I was going to make a cute joke about chocolate, didn't you? Do not cross me, vagrant. Instead, take in a light spot of the trailer…

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Feature: This one's about grief, to be fair.

Have You Played… Starbound?

Often, games are burnt into our memories by the light of the events that took place offscreen. Sometimes, the fused structures are happy ones: a snatch of music from Sonic 3 brings with it the smell of cut grass and caravan upholstery, while the cover art for Discworld II dredges up midsummer sweat and wafting net curtains, the night before a family holiday.

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Feature: Jonesing for better

Pathway review

[To the tune of Indiana Jones.] Dun da da da / Dun da-da / There’s some nazis / In a jeep, oh no / And a boulder / Run away / Give my heart back / It’s my favourite organ. Ah, a classic theme for a classic series. And yet, the last Indiana Jones game I remember playing was a highly irritating Super Star Wars…

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Jonesing for adventure: Pathway released

Doctor Jones, Jones, calling Doctor Jones, they've made a new video game inspired by your adventures and you might want to intervene. I know, I know, it belongs in a museum but you try telling Chucklefish that. The publishers of Stardew Valley and Wargroove today opened bidding on Robotality's Pathway, a turn-based tactical RPG adventure doodad travelling across Northern Africa to thwart Nazis and secure…

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Pathway goes raiding for lost arks on April 11th

Indiana Jones-ish, Nazi-mashing tactical RPG Pathway is just over the horizon, launching next Thursday, April 11th. Developed by Robotality, it's looking like a major step up over their debut tactics game Halfway. It appears to be a tantalising blend of FTL, Curious Expedition and cover-based, very XCOM squad combat - there's exploration, bartering, party building and lots of RPG granularity, and five semi-procedural campaigns. It helps…

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Pathway puts a tactical, FTL-like spin on Indiana Jones adventures

Globe-trotting pulp adventures, Nazis to shoot, cursed artifacts to claim and/or explode and elements of both XCom and FTL? Pathway is ticking a lot of exciting-sounding boxes already, and doesn't look half bad either. Developers Robotality cut their teeth with the purely tactical Halfway back in 2014, but their second game looks like it's no half measure, building on both the combat and RPG sides…

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Checkpoint, please: Wargroove adds handy features

Life has become a little friendlier in Wargroove, as Chucklefish's Advance Wars-y strategy game today launched its keenly-awaited "quality of life patch." Handy features include checkpoints in missions, difficulty setting changes, getting to add AI-controller players to multiplayer matches, and lots of little tweaks and fixes. War may be hell, but that doesn't mean we should accept it being inconvenient.

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Wargroove lays out plans for future fixes and features

Wee fixes and handy "quality of life" features are in the pipeline for Wargroove, developers Chucklefish say, with vague plans for a full-on content update and some DLC further down the way. Chucklefish laid out their plans yesterday, also noting that sales of their Advance Wars-y turn-based strategy game between Friday's launch and Sunday had "already covered the cost of development." Our Brendan's Wargroove review…

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Wargroove strategically shuffles into stores today

Wargroove is out now, and clearly an Advance Wars game with the serial numbers filed off and replaced with Chucklefish branding. I am entirely fine with this, and you shouldn't count that as criticism in the slightest. Clearly inspired by Intelligent Systems's accessible-but-tough strategy series, Wargroove has a few ideas of its own, and lots of maps, missions and little soldiers to boss around. It…

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Wargroove advances to war on February 1st

Wargroove, the adorable looking Advance Wars-alike from Chucklefish is set to besiege my heart on February 1st. The fantasy turn-based strategy game was high on my 2018 most-wanted list until it slipped to this year, and I'm excited to see if it passes muster. It may be swapping out cartoony modern armies for fantasy kingdoms, but almost everything else is familiar, right down to the…

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Stardew Valley has a battle royale mod, because of course it does

A gentle breeze lapped against the hay bales. Farmer Wyatt leaned against his porch, soaking in another day of rural paradise. Pigs snuffled, chickens chirped. Then one of the 99 other farmers caved his skull in with a hoe. Stardew Valley modder "Ilyaki" has brought battle royale to the nominally peaceful farming-sim. Time to sharpen your pitchforks.

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Stardew Valley coming to iOS this month, able to import PC saves

The mobile version of friendly farm 'em up Stardew Valley will debut on iOS at the end of the month, creator Eric "ConcernedApe" Barone has announced, with Android to follow. "And I'm sure that's nice for Appleers," you snidely butt in, "but I'd like to remind you that on RPS, PC stands for 'personal computer' not 'pocket computer'." Alright, pal. The brass neck on you.…

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Stylish time-bending Metroidvania platformer Timespinner is out now

Good things take time, and the lush sprite art in Lunar Ray's just-released Metroidvania Timespinner clearly took a while to make. Even when it was Kickstarted four years ago, Timespinner looked striking, and the extra time in development has only done it good. Looking a lot like genre grandpappy Castlevania: Symphony of The Night (just check those powerful walk animations), it tells the story of…

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Timespinner looks deliciously Symphony Of The Night-ish and launches this month

Good things come to those who wait, though I'd imagine that's easier if you can control time itself. Kickstarted in June 2014, Timespinner might have missed its November 2015 release date, but that beautifully detailed PSX-era sprite art hasn't aged a day. Developed by Lunar Ray Games, it's a Metroidvania with a time-bending twist and a high fantasy setting that looks closer to Symphony Of The…

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Horror puzzle platformer Inmost makes Game Boy graphics gloriously ghoulish

Anyone grumbling about lower-resolution pixel art being played out needs to hush and look at Inmost. Announced today and to be published by Chucklefish, it's a horror-themed puzzle platformer with a very striking visual style. While its character sprites are small and starkly outlined, similar to what you'd see on the original Game Boy, the mostly-monochrome world they inhabit is anything but. Beautifully detailed architecture,…

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Stardew Valley mod lets you play multiplayer without host (kind of)

Stardew Valley’s mutliplayer launched a couple of weeks ago, letting farm owners roll around in the dirt with up to three pals. But the landowning “host” player must be present if friends are to plant tomatoes, and that head player also has the final say over decisions such as when you all go to bed. Landlords, eh? But what’s this? It’s a handy mod that…

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Stardew Valley has added multiplayer in a free update

Cutesy farm life sim-o-RPG Stardew Valley today added cooperative multiplayer in a free update, letting farmers invite several of their pals to help out around the homestead. Multiplayer entered opt-in public beta testing at the end of April, and now it's finally ready to launch. Today's update, version 1.3, also brings new things for all farmers to enjoy, whether they play with farmfriends or solo.…

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Stardew Valley adding multiplayer on August 1st

You'll be able to play relaxing farm life sim Stardew Valley with up to three friends this August 1st. The long-awaited multiplayer mode has been available as an opt-in open beta since late April, but the developers reckon it's finally ready for prime-time. The multiplayer update includes some new additions to the world, online or off, including new quests, heart events and (most importantly) hats…

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Feature: On the horizon: zero yawns

Video: The most exciting PC games still to come in 2018

Has it really been six months? 2018 is passing in a blur of frozen architects, drug-pushing prophets and accordion duets. Hell, six months ago the RPS Video Department was but a glint in Graham’s eye. You may also recall a gathering of the most exciting games of 2018, a rundown of the year as it looked back in January. With E3 done there’s a clearer…

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Stardew Valley multiplayer launches in beta

Lovely farm 'em up Stardew Valley's multiplayer is alllmost ready, close enough to finished that today it launched an opt-in open beta. Stardew's multiplayer will let players host up to three other players in their farm, chipping in to work the land, adventure, fish, and probably drink a whole lot. Heck, you can even get married to other players. The beta branch is now live…

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