Against all odds, Civilization Online – a completely non-turn-based, non-strategy MMO in which you play as a glorified grunt in a grand game of global conquest – sounds super fascinating. Its creators are calling the civ-on-civ sandbox “a big social experiment,” with leaders kicking and fighting their way up the ranks by any means necessary. Meanwhile, players can collectively choose whether to pursue war, peace, technology, or any other number of paths to server-wide victory – at which point everything resets. What a concept, right? Oh, but there’s a catch: for now, XL Games’ bonkers ambitious reimagining of Sid Meier’s legendary brainchild is sticking with an isolationist foreign policy. Yep: it’s a Korea-only release.