Posts Tagged ‘civilization v’

Impressions: Civ V – Brave New World

I’ve started more games of Civilization V than a hundred men could ever finish and that’s not only because I enjoy discovering new worlds more than I enjoy conquering them. Civilization doesn’t have a compelling end-game, lacking the peaks and troughs of grand strategy, and instead taking a predictable course once the pieces are in place. Brave New World attempts to fix that by overhauling culture, diplomacy and trade.

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A Free World: Civilization V (For A Little While)

We are most amused! What? No, I DON'T care who said it! I'm the bloody Queen now, bitch!

Crush the weak, spare the weekend! Sid Meier and Some Other Peoples’ Civilization V is open to all-comers for a bit, from now until some point on Sunday (1PM PDT, whatever that means in real time), making it the perfect time to give its hexy new style a shot. If you like it, you can buy the full game for 75% off, and have plenty of time to get used to it before the imminent Gods and Kings expansion hits. What megalomaniacal goodness does that contain?

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Men, Gods And Kings: Civilisation V Expansion

At one time, this was the equivalent of wearing a baseball cap backwards. Radical.

I liked Civilisation V, which sometimes causes long-time fans of the series to hurl detritus at me in the streets, but I would never argue that it wasn’t lacking features that I craved. Foremost among them was a decent application of the cultural and historical force of religion, so I’m extremely pleased to see that the just announced expansion, Gods and Kings, will bring all manner of theism into the game. Along with religion, there’s a focus on bulking out espionage and diplomacy. There will also be plenty of stuff. More details below.

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Sweeping The Nation: Civilization V Demo

Hello, my lovers!

Clearly, we didn’t mention the Civ V demo last night because Alec’s opinion carries much more weight than your own. Why would you need to “try before you buy” when Alec has crafted the one true objective opinion* to guide your buying hand? No reason at all. Therefore, this Steam-requiring demo is of no interest to anyone. The launch trailer beneath the cut is equally uninteresting, for it can convey nothing which has not been conveyed in the definitive Wot I Think. Quake before our majesty.

*Quinns offers a secondary one true objective opinion over at Eurogamer.
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Wot I Think: Civilization V

It’s out in the US now, but in Europe we’ve got another two days on the clock. We have a different internet here, you know. It tastes of tea, bad teeth and snootiness. Perfectly understandable that they wouldn’t want to see its like in America. Anyway, it’s Tuesday, it’s five o’clock UK time, and that means I’m going to tell you what I think of the latest slice of history-spanning turn-based strategy. I haven’t made any Ghandi gags, though. Sorry about that. I know you were expecting them.
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Code To Joy: Jon Shafer On Civilization V

The whole 'Staring Eyes' thing becomes creepier once you know that this rectangular format of images is called a letterbox format. So, the eyes are peering out from behind letterboxes.

Jon Shafer is a gamer who did the impossible. In January 2005 he was a modder and an active member of the Civilization fan community. Today, he’s the Lead Designer on Civilization V, out on the 24th of this month. I met up with Jon today to ask him about boardgames, how he managed to reach this position in just a few years, what alternatives there were to the improvements coming in Civ V, and seriously how did he manage to reach that position so fast. Blackmail? Gotta be blackmail, surely. Jon found out that Sid Meier coded a satantic message into Railroads! or something.

Click through for the interview. The truth will (probably) shock you.
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