Posts Tagged ‘Codemasters’

Dirt 4 rolling out trucks, buggies, and procedural tracks

Codemasters today announced Dirt 4 [official site], a new entry in their racing series coming this June. Dirt 4 will have rally cars racing across track and field, same as ever, while also bringing back vehicles missing from the series for years: buggies and trucks. The option for procedurally-generated tracks is an interesting addition too. 2015’s Dirt Rally was good stuff — “It’s like slamming your genitals in the door of a washing machine on a cotton cycle,” one of the sad dads off the telly might say * — so Codies expanding their scope sounds grand. Read the rest of this entry »

Micro Machines World Series racing to PC in April

Micro Machines, I have just learned, barely exist as modern toys. Times and fads change, of course, but I would think miniature vehicles are a natty enough idea to endure as more than a handful of Star Wars spin-offs. How are abandoned children supposed to protect themselves against invading burglars? Tch! Well, Micro Machines are at least livelier in the world of video games, as Codemasters have a Micro Machines racer for pocket telephones and today announced they’re bringing a new one to PC in April. Say hullo to Micro Machines World Series [official site]. Read the rest of this entry »

Vroom Vroom! F1 2016 Released

The world’s largest sporting event may be going on (the RPS Summer Games, obvs) but not everyone’s invited. Apparently some old fella named Ian Lympics decrees what is and isn’t sport, and he has little time for anything invented after the 19th century. Undeterred, eSports ploughed on and held Dota 2’s International and motorEsports are now virtuavrooming in F1 2016 [official site]. Codemasters today released their latest Formula 1 racing sim, and after a couple of disappointing years it sounds like this is a solid addition. Vroom!

Read the rest of this entry »

Racy: F1 2016 Teases Multiplayer Championship Mode

Upcoming racer F1 2016 [official site] will be getting a new Multiplayer Championship mode, which will allow up to 22 players to race over the course of a whole season, overtaking each other and hitting the pit stop and generally having a great time, while you get repeatedly lapped by all your best friends. Because you are rubbish.

Read the rest of this entry »

Zoom Zoom: F1 2016 Lining Up 22-Player Multiplayer

When Codemasters announced F1 2016 [official site], they talked about safety cars and an improved career mode as the big exciting improvements to this year’s road-dolphin game. Pssh! Today they added that oh, yeah, now it supports full 22-player multiplayer too. That’s enough players in one race to fill a full Formula 1 starting grid without any AI drivers filling in. Also revealed today are Formation Laps, manual race starts, and more control with pit stops. Sim-u-like.

Read the rest of this entry »

F1 2016 Nyyyyyyyommming By On August 19th

F1 2016 [official site] will arrive on August 19th, smack bang in the middle of the current Formula 1 racing season, Codemasters announced today. That means you could play along with a fair few races while watching them on television, I suppose. You’d get to tell your mates “Well, actually, I had the fastest time in the Japanese Grand Prix but due to a minor technicality…” then trail off as you turn away to sip your drink.

For now, you can check out two new gameplay videos with professional racers taking a flying lap round F1 2016’s recreation of the European Grand Prix’s Baku street circuit:

Read the rest of this entry »

Have You Played… Cosmic Spacehead?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Confession time: I missed both The Secret of Monkey Island AND Day of the Tentacle when they first released in the early 90s. It’d take me several years to catch up and as such Cosmic Spacehead was my introduction to the point and click adventure genre. It blew my young mind.

Read the rest of this entry »