Posts Tagged ‘Codemasters’

F1 2018 racing out in August

Codemasters today announced that F1 2018, the latest annual sequel in their series of competitive pootling games based piss-takingly loosely on the popular Top Gear segment ‘Star in a Reasonably Priced Car’, will launch on August 24th. This year’s game will bring an old feature back to Career mode, add more classic cars, and… other stuff. Codies aren’t saying yet. They’re not even showing screenshots yet. But I will go out on a limb and guess that it’s broadly the same as last year’s game, looking a little fancier, updating liveries and tracks, and tweaking some bits. You know, annual sequel stuff. Read the rest of this entry »

F1 2015 is free for keeps right now on Steam

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Formula One fans should take note of this small window of opportunity where, not only can you play F1 2015 for free, but it will remain in your Steam library permanently. I’m not sure what else you need to read about it? You click a button and have a free forever game. It is yours. Like so many other Steam games you own, you never even have to install it. It can remain on a list that haunts you, reminding you of Steam sales gone by where you spent hard earned money for digital experiences you’ll never even find the time to touch; entire worlds you’ve promised to visit but will ignore, casting them into some electronic purgatory from whence they cry out to you in the night.

Anyhow, this is a game about racing cars. They go real fast.

** NOTE: …and just as fast as the cars, this free game promotion and sale have already ended. Well. There’s that. **

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Motorstorm meets Overwatch in Onrush’s latest trailer

Onrush

The Motorstorm series on the PS3 were spectacular (if straightforward) rough-and-tumble racing games. You drove fast and occasionally knocked out other cars. Codemaster’s upcoming multiplatform successor, Onrush, bears a lot of superficial resemblance but scratch just under the surface and you’ll hit something completely unique. I played a few rounds of it at EGX Rezzed, so allow me to try and explain how it all works, once you’re done watching this class roundup trailer.

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In the least expected re-release of 2018, Bullet Witch is coming to Steam

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Everyone loves witches. That’s just like, you know, facts. Bullets? Some people are into bullets. Some people are not. But a witch that has bullets? How could that possibly go wrong? Well, three years before we were gifted with Bayonetta, developer Cavia attempted to fuse Western and Japanese sensibilities into a post-apocalyptic monster battle adventure game. Unfortunately, the reviews for the game were just brutal. Which is why it comes as a bit of a surprise to see Bullet Witch finally getting a PC re-release… twelve years later.

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MotorStorm team’s new racer Onrush looks smashing

Codemasters tend to frown upon carfights, urging people to drive responsibly through their F1 and Dirt games, but their next race ’em up certainly looks smash-happy. Onrush is its name, and driving fast while smashing other vehicles is its game. It’s made by the Codies studio formerly known as Evolution Studios, who made PlayStation racers MotorStorm and Driveclub before Sony closed the studio and Codies snapped up the team. Though Codies announced Onrush last year, they’ve been weirdly quiet about the fact that it’s coming to PC too; I’d entirely missed that fact until this new trailer. Watch: Read the rest of this entry »

Classic car in F1 2017 appears to be modder’s work

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Get ready for a copyright-related headache, friends. One of the most iconic cars in Formula One racing sim F1 2017 appears to be the work of a modder for a completely different racing game, Assetto Corsa.

The car – Michael Schumacher’s Ferrari F2002 – was reproduced by modder Somchith Vongprachanh last year for players of the Italian-made racing sim. But in May this year he saw a trailer for Codemasters’ latest F1 racer, which featured the same iconic car, and felt that the particular 3D model shown off by the developers had some troubling similarities to his own work. Read the rest of this entry »

Parp parp! F1 2017 gets new liveries, AI improvements

Codemasters today called F1 2017 [official site] into the pit to polish and refuel their racing game with a new update. Version 1.9 has brought updated liveries for cars and drivers, a LAN mode, AI improvements, a new UI for spectator mode, and bug fixes and bits. Pictures of the shiny new liveries are included in the v1.9 patch notes. Hit that for the full blast but here are some little bits I’ve pulled out: Read the rest of this entry »

Chain, keep us together: F1 2017 released

F1 2017 [official site], Codemasters’ latest annual adaptation of The Chain by Fleetwood Mac, roared off the grid this morning. Once again, the avant-garde artgame uses fast cars to represent throbbing basslines and lyrical concepts such as running in the shadows, damning your love, and damning your lies. I can’t say I feel Codies’ interpretation in my heart own but hey, who am I to judge how a song feels to them? You can’t say they don’t commit to the metaphor, as they’ve released an update every year since 2009. And if you don’t love me now… Read the rest of this entry »

Wot I Think: Dirt 4

This is my first time contributing to RPS, so I’m going to start out with a little (pertinent) information: I’ve driven a lot of cars. As an automotive journalist I’ve sat behind the wheels of everything from the aggressively unremarkable Dodge Dart to brilliant machines like the Mercedes-Benz SLS AMG Black Series, the Subaru WRX STi, the Audi R8 V10, a rally-prepped Ford Fiesta, and even a pair of formula cars. I’m pretty quick on tarmac.

Dirt 4 isn’t about tarmac, so I knew it would be a learning experience. In fact, I drove that Fiesta I mentioned a moment ago about 100 meters onto a rally stage, with Tim O’Neil and Ken Block on board, before I valiantly steered it into a ditch. Once I got it out of the ditch and en route again I made it down another half of the stage before reacquainting myself with the ditch. I swore to do better next time, but next time never came.

“Close enough”, I thought when I got this assignment, so I set up my sim gear and got to racing. Read the rest of this entry »

Dirt 4 screeches out

Parp parp! Codemasters released Dirt 4 [official site] on Friday night, continuing the adventures of those naughty cars who like driving in the mud. If you’ve not played the series before, I’ll explain that it’s basically the teen companion to Pixar’s Cars. Can Dirty Denise, Big Barry, Mudflap Mahendra, Tailpipe Tam, and Pete the Puddles win the race, save the day, and discover the true meaning of teamwork – and friendship? Watch the launch trailer for a few hints (note: no spoilers, though plenty of spoilers): Read the rest of this entry »

Dirt 4 first footage – the arcade/sim sweet spot returns?

I’ve usually had a lot of time for Codies’ racing games, despite only being a car person to the extent that I can replace the fuse for the cigarette lighter if push comes to shove. They tend to comfortably straddle the line between the cheerful anti-physics of arcade driving games and the stony-faced realism of the sim crowd, which is the sweet spot where I can convince myself that ‘yes, I am incredible race driver man!’

Dirt 4 [official site] sounds as though it’s a game consciously in search of that sweet spot, with Codies having previously talked of fusing Dirt Rally’s “realism” with the rather poppier Dirt 2 and 3’s “fun”. In trailer terms, that means spraying mud, near-misses and possibly inappropriate use of the word “banging” for its soundtrack.
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Micro Machines shows off tabletop fight-o-racing

That there new Micro Machines World Series [official site] actually looks like it might be fun. When Codemasters announced the tabletop racing game without even a screenshot I did worry it might be headed straight for the cheap and cheerful carousel of licensed software near the checkout. Now the first gameplay trailer is here, focused on its scrappy Battle Mode side, and hey, this does look like it might be fun.

Warning: turn your sound down a touch, as this trailer contains Brian Blessed. Read the rest of this entry »

Dirt 4 rolling out trucks, buggies, and procedural tracks

Codemasters today announced Dirt 4 [official site], a new entry in their racing series coming this June. Dirt 4 will have rally cars racing across track and field, same as ever, while also bringing back vehicles missing from the series for years: buggies and trucks. The option for procedurally-generated tracks is an interesting addition too. 2015’s Dirt Rally was good stuff — “It’s like slamming your genitals in the door of a washing machine on a cotton cycle,” one of the sad dads off the telly might say * — so Codies expanding their scope sounds grand. Read the rest of this entry »

Micro Machines World Series racing to PC in April

Micro Machines, I have just learned, barely exist as modern toys. Times and fads change, of course, but I would think miniature vehicles are a natty enough idea to endure as more than a handful of Star Wars spin-offs. How are abandoned children supposed to protect themselves against invading burglars? Tch! Well, Micro Machines are at least livelier in the world of video games, as Codemasters have a Micro Machines racer for pocket telephones and today announced they’re bringing a new one to PC in April. Say hullo to Micro Machines World Series [official site]. Read the rest of this entry »

Vroom Vroom! F1 2016 Released

The world’s largest sporting event may be going on (the RPS Summer Games, obvs) but not everyone’s invited. Apparently some old fella named Ian Lympics decrees what is and isn’t sport, and he has little time for anything invented after the 19th century. Undeterred, eSports ploughed on and held Dota 2’s International and motorEsports are now virtuavrooming in F1 2016 [official site]. Codemasters today released their latest Formula 1 racing sim, and after a couple of disappointing years it sounds like this is a solid addition. Vroom!

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Racy: F1 2016 Teases Multiplayer Championship Mode

Upcoming racer F1 2016 [official site] will be getting a new Multiplayer Championship mode, which will allow up to 22 players to race over the course of a whole season, overtaking each other and hitting the pit stop and generally having a great time, while you get repeatedly lapped by all your best friends. Because you are rubbish.

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Zoom Zoom: F1 2016 Lining Up 22-Player Multiplayer

When Codemasters announced F1 2016 [official site], they talked about safety cars and an improved career mode as the big exciting improvements to this year’s road-dolphin game. Pssh! Today they added that oh, yeah, now it supports full 22-player multiplayer too. That’s enough players in one race to fill a full Formula 1 starting grid without any AI drivers filling in. Also revealed today are Formation Laps, manual race starts, and more control with pit stops. Sim-u-like.

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F1 2016 Nyyyyyyyommming By On August 19th

F1 2016 [official site] will arrive on August 19th, smack bang in the middle of the current Formula 1 racing season, Codemasters announced today. That means you could play along with a fair few races while watching them on television, I suppose. You’d get to tell your mates “Well, actually, I had the fastest time in the Japanese Grand Prix but due to a minor technicality…” then trail off as you turn away to sip your drink.

For now, you can check out two new gameplay videos with professional racers taking a flying lap round F1 2016’s recreation of the European Grand Prix’s Baku street circuit:

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Have You Played… Cosmic Spacehead?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Confession time: I missed both The Secret of Monkey Island AND Day of the Tentacle when they first released in the early 90s. It’d take me several years to catch up and as such Cosmic Spacehead was my introduction to the point and click adventure genre. It blew my young mind.

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Zoom Zoom: F1 2016 Announced

Nyyyyyommm. Nyim! Vrooooim. Those onomatopoeias, and others like them, signal the whizzing-past of both cars and announcements of annual sequels. Which can only mean that Codemasters today announced F1 2016 [official site], the next in their Formula 1 drive ’em up series. What’s new and exciting this year? Well let me tell you! It’s bringing back a car that can drive in front of you for your safety and delight. Not even a Formula 1 car – just some old Mercedes-Benz pootling about on the track when it thinks the race will get too exciting. A ‘racedad’, I think is the technical term.

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