Posts Tagged ‘Codemasters’

Zoom Zoom: F1 2016 Lining Up 22-Player Multiplayer

When Codemasters announced F1 2016 [official site], they talked about safety cars and an improved career mode as the big exciting improvements to this year’s road-dolphin game. Pssh! Today they added that oh, yeah, now it supports full 22-player multiplayer too. That’s enough players in one race to fill a full Formula 1 starting grid without any AI drivers filling in. Also revealed today are Formation Laps, manual race starts, and more control with pit stops. Sim-u-like.

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F1 2016 Nyyyyyyyommming By On August 19th

F1 2016 [official site] will arrive on August 19th, smack bang in the middle of the current Formula 1 racing season, Codemasters announced today. That means you could play along with a fair few races while watching them on television, I suppose. You’d get to tell your mates “Well, actually, I had the fastest time in the Japanese Grand Prix but due to a minor technicality…” then trail off as you turn away to sip your drink.

For now, you can check out two new gameplay videos with professional racers taking a flying lap round F1 2016’s recreation of the European Grand Prix’s Baku street circuit:

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Have You Played… Cosmic Spacehead?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Confession time: I missed both The Secret of Monkey Island AND Day of the Tentacle when they first released in the early 90s. It’d take me several years to catch up and as such Cosmic Spacehead was my introduction to the point and click adventure genre. It blew my young mind.

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Zoom Zoom: F1 2016 Announced

Nyyyyyommm. Nyim! Vrooooim. Those onomatopoeias, and others like them, signal the whizzing-past of both cars and announcements of annual sequels. Which can only mean that Codemasters today announced F1 2016 [official site], the next in their Formula 1 drive ‘em up series. What’s new and exciting this year? Well let me tell you! It’s bringing back a car that can drive in front of you for your safety and delight. Not even a Formula 1 car – just some old Mercedes-Benz pootling about on the track when it thinks the race will get too exciting. A ‘racedad’, I think is the technical term.

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Driveclub’s Evolution Studios Team Joining Codemasters

Though they’ve been around for seventeen years, you might not know Evolution Studios as all of their games – racing games, each and every one – has been released released on PlayStations. Sony bought the studio in 2007 but closed them this year. But! Happy ending: those autophiles at Codemasters today announced that they’re bringing the Evolution team under their racing wing. They haven’t announced any specific games yet but will be pootling onto non-Sony platforms now too, which will surely include our dear PC given how many games Codies sling our way.

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Have You Played… Fast Food Dizzy?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Dizzy is an egg. I had an egg for breakfast this morning. Therefore, Dizzy must be food. In Fast Food Dizzy, he is trying to eat all of the other food. What does it all mean? That the food chain coils back on itself and becomes the oroborous and that we are all somebody’s breakfast in the end.

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Dirrty Enough: Dirt Rally Skids Out Of Early Access

How dirty is dirty enough? Two Rs, says Christina Aguilera, and she’s a judge on The Voice so she should know. After seven months in Steam Early Access, skidding through mud and gyrating against pine trees, the racing game now known as Dirrt Rally [official site] has properly launched. It screeched out with a big update too, with a wintery track set in Sweden. Codemasters seem very proud of their snow physics. I’d expense a trip to roll around in the snow if I could too. Horace, do we have room in our budget for a trip to Sweden? It’s vital to my understanding of this news post.

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