Posts Tagged ‘Codemasters’

Dirt Rally Update 0.8 Adds Finland Stages, New Cars

I’d like a future Dirt Rally [official site] update to add the ability to turn your engine off. Codemaster’s have focused their efforts on making cars which feel fun to throw around the game’s muddy rally tracks, but I’m bad at that. Instead I appreciate it for its hills, its snow, the way the headlights reflect off surfaces in the dark, and the forests which stretch off to the horizon. I don’t want to race around the latest update’s new Finland stages; I want to park in them. Watch a trailer below to breathe in the atmosphere for yourself.

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Minions, Ho! In Overlord: Fellowship Of Evil Trailer

Minions are big business nowadays, I gather from ignoring all the Despicable Me meme Thinkpieces and Hot Takes scrolling down Twitter. And yet, Codemasters are stepping away from their own brand of minions in Fellowship of Evil [official site]. Their upcoming spin-off of the Pikmin-with-jovial-murder series focuses more on player characters in co-op action.

Minions are still around to do your murderous bidding, mind. Lest people think that they’re gone, Codemasters have dropped a new trailer focused on the minions, showing snippets of gameplay and a few of the great hats (and not-hats) they’ll get to wear. Very important to Overlord, hats.

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Safety Car On Track: F1 2015 Released

Codemasters’ Formula 1 racing games hit a bit of a bump in the transition to a new console generation, meaning that here on PC we saw F1 2014 towards the end of the racing season, as ever, but F1 2015 [official site] is arriving a lot earlier this year. Today, in fact. It’s out now (and that’s after a one-month delay. You can buy it and play it right now.

A fair few folks are grumbling about poor performance and crashes, though.

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F1 2015 Features Trailer Zooms Into Our Lives

For a game about going really fast, Formula 1 2015 [official site] seems to have taken forever to get here. It’s now just days until the game’s release, and Codemasters are drumming up excitement with a new features trailer. The video exhibits lots of shiny cars, emotionally stirring music, and a reminder that the game that was supposed to be here last month will finally arrive soon.

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No Jokes, Please: Dirt Rally Goes To Baumholder

The simultaneous announcement and Steam Early Access launch of Dirt Rally [official site] in April was the kind of surprise I’d thought Big Video Games had become incapable of pulling off – someone always squeals. Content updates are less of a surprise, as that’s sorta what Early Access is all about, but still just as welcome.

Five new cars are now squealing around an all-tarmac German track, offering a different style of race.

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The F1 2015 Cars Went So Fast The Game Is Now Delayed

Brrrmmmmmm!

Would you like to see a video of cars going really fast? That’s excellent, because I just happen to have here a video of cars going very, very fast for you to look at. Unfortunately the trailer of Formula 1 2015 [official site] below comes alongside a delay. F1 2015 will now launch on July 10th, one month after its previous June 12th release date.

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Dirt Rally Announced And In Early Access Right Now

Oh! This is unexpected. Codemasters have just announced Dirt Rally [Steam page] and the news comes with the unusual detail that the game is also out already via Steam Early Access. Although it’s got the Dirt name, Rally tosses out all the screeching gymkhana flash in favour of focusing on muddy roads, too-close trees and the feeling of your backwheels lurching perilously out of control. Trundle below for a launch trailer and some further details.

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Gnarly – Overlord: Fellowship Of Evil Announced

Good news: Codemasters teasing a new Overlord game has not lead up to the announcement of a free-to-play mobile game where you build minion hives, harvest fungus, and farm sheep (any Overlord worth their salt steals sheepies, for one thing). Disappointing news: the newly-announced Overlord: Fellowship of Evil [official site] is not the proper Overlord sequel you might be hoping for. Descriptive news: it’s a class-based, co-op-oriented action-RPG more about getting in and fighting yourself than leading armies of minions.

Here, come have a look in the first trailers:

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Squeaky Clean: Dirt 3 Rinses GFWL Out, Gives Free DLC

Codemasters have taken Dirt 3 [official site] to the valet service, clearing out almost four years of crisp packets, newspapers, melted ice lolly goop, dried mud, travel sweet tins, and Games for Windows – Live guff. In what turned out not be a hilarious April Fool’s prank, yesterday they released a version of their racing game with GFWL cut out and Steamworks boshed in.

Folks should be able to add GFWL copies to their Steam library, and as a nice bonus everyone who owned it will receive the Complete Edition that includes seven DLC packs.

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You Make Your Big Move: F1 2015 Talks Up New Handling

Codemasters announced this year’s Formula 1 game alongside last year’s, which looked a bit like a ‘Well, we aren’t quite ready for next-gen systems yet so how about if we just release next year’s early once we figure that out?’ gesture. With a June release scheduled, they’re now showing a few screenshots and talking about what’s new to F1 2015 [official site] other than flashier graphics.

Handling, mostly. The big ‘ooh let’s start talking about this’ blog post goes on about car handling a lot, which is probably important for a game essentially all about handling.

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Overlord Sputters Back Into Life, Cryptically

Overlord 3: Now Where Did I Leave My Hat?

There’s some fondness for old man Overlord ’round these parts, isn’t there? I mean, no-one’s filing it alongside Deus Ex or anything, but it was a jolly enough time, as I recall. Herding malevolent imps around, wanton cruelty for comic effect, being disparaging about humanity, that sort of thing. The hitherto two-game series is about to make some manner of comeback, depending on how much you want to read into cryptic teasing. Though it’s about as overt as cryptic can be.
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Have You Played… Fuel?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Fuel is not a great game, but it is a great idea. It offers a greatest hits compilation of the United States, letting you drive across a dystopian future version of Nevada’s deserts, Colorado’s rockies and Iowa’s fields.

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Unofficially Micro Machines: Toybox Turbos

Splash-splash.

It might not be called Micro Machines, but Toybox Turbos is clearly Codemasters following up on their vintage top-down toy car racing series. Taxis and buses race around kitchen tables, ramping off slices off cake, popping up out of toasters, skidding on spilt milk, and taking a shortcut through a drying rack, oh, it’s so very Micro Machines. It seems quite pleasant too. Toybox Turbos launched yesterday, and a demo’s out too with a fair few tracks to zip about on.

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Why Fuel Is Still A Showroom Of Videogame Possibilities

Starting today, every Sunday we’re going to pull out one of the best moments from Rock, Paper, Shotgun’s 141-year history. This week, Jim’s road trip around post-apocalyptic racing game Fuel, first published June 22nd 2009 with the title, “Fuel: Around The World In Eight Hours”. With The Crew just around the corner, a Mad Max game in-development and open-terrain survival games on the rise, the musings below are still relevant today.

When it was announced that Fuel, Asobo Studios’ apocalyptic open-world racer, boasted a daunting 5,560 square miles of terrain (14,400 km²), I immediately made a mental note to go mental, and drive around the entire world. Last week, having received some PC preview code from publisher Codemasters, I did precisely that.

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Hazard Flag: Colin McRae Rally Offering Refunds

Zoom zoom.

People who didn’t carefully read the fine print and look over vague statements with a cynical eye might assume that the game named Colin McRae Rally which Codemasters released last week on Steam was, you know, Colin McRae Rally. If they skimmed it, they might think they were getting a revamp of the 2000 sequel Colin McRae Rally 2.0. No, not that either. It’s actually a port of last year’s mobile game, also named Colin McRae Rally, which had tracks from CMR 2.0. Confused?

After complaints from people who discovered what they’d bought wasn’t what they wanted, Codies are now offering refunds and have made the store description less ambiguous.

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Nyyoooom: F1 2014 And 2015 Announced

That's, like, SO last-gen.

In the way that mood cycles can revolve around Christmas or birthdays, do diehard game fans slip into emotional rhythms around marketing cycles? Do Call of Duty fans start to feel excited around the start of May, fidgeting and laughing more than usual, expecting the announcement of the next annualised sequel? Is E3 why I grow increasingly angry and desperate to flee to a forest over May?

Late July brings announcements from Codemasters of their next Formula 1 race ’em up, which is why you may have been anxiously checking your phone and inbox. But as well as F1 2014, today they announced another game too. One breaking the rhythm. A “next-gen” F1 game is coming earlier than usual next year. What does this mean? And how do you feel?

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Colin McRae Rally Released On Steam, Sort Of, Not Really

Content from the sequel, named after the original, actually a re-release of a mobile game.

It’s easy to think that simulation and sports game are advancing along a straight line of progress, each sequel or yearly iteration delivering a game with better physics models, more polygons, and all towards some objective perfection. To this strawman that exists within my brain I say: not true! As would have been interestingly demonstrated by Codemasters releasing Colin McRae Rally 2.0 on Steam today. The game, a precursor to the modern Dirt series, was originally released in 2000. It was good.

Except that’s not what has happened here. This game, called simply Colin McRae Rally, is only “based on” that old game. Instead this is the PC release of last year’s mobile version, which used tracks, cars and audio from the older games but was otherwise its own thing. Is that misleading? It certainly confused me for a bit.

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GRID Autosport Out Now In America, Europe This Friday

I’ve played three hours of GRID Autosport and enjoyed every minute of it. I don’t know anything about cars; I just liked going fast. From the in-depth interview we did, I know that Codemasters’ return to multi-discipline racing aims to blend together the best of the last two games.

We’ll have a review from a more expert driver than I in the next few days, but in the meantime you should know that it’s out now in North America and hits European roads at the end of the week. There’s a trailer and a few more more thoughts below.

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Fleet Streets: GRID Autosport

GRID Autosport is Codemasters back to basics attempt to recapture the glory days of multi-disciplinary racing. It will include innovations such as decent handling, a lack of overarching social media narrative and in-car camera views. The latest trailer shows street racing events, with the landmarks of various cities popping on screen as orientation guides. It’s attractive and the cars really are going very fast indeed. The editor of motoring website PistonHeads.com provides commentary, telling us that “racing is exciting and if you can accurately replicate that in a game…it’s gonna be exciting.” His t-shirt displays a list of dire warnings.

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Interview: Kicking The Tyres Of GRID Autosport

Race Driver GRID still stands as a benchmark for racing games. Way back in 2008 it drove a path between sim and arcade, offering powerful, weighted cars in a structure that was approachable and accessible.

GRID 2 skidded off that path. It pushed too far into accessibility and bundled weak handling with a tedious structure. Now GRID Autosport is out at the end of June – barely a year after GRID 2 – and it comes with a promise of going back to the magic of 2008, but leaning even further to the “sim” side. Being an avid sim racer, I caught up with Clive Moody (Senior Executive Producer) and James Nicholson (Chief Game Designer) to talk in-depth about tyre simulation, ride heights, commanding teammates in endurance races and more.

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