Cloudbuilt was a speedrunning game in the most literal sense: you ran, wall jumped and skidded through dreamscape levels as fast as you could. If you could get over the difficulty (Ben reviewed it and broke a cupboard door in frustration), then it was very good. This week it has returned in an updated and expanded version called Super Cloudbuilt [official site].
The levels are bigger, with more routes to get to the end. There are now proper enemies: in the original there were land mines and turrets and the like, but now there’s folk running around trying to gun you down. There’s all the visual enhancements you’d expect, too, and the mechanics have been tweaked to make them more friendly to newcomers.