Posts Tagged ‘Command-&-Conquer’

Repair Facility: Three Hours With Renegade-X

Let’s take a moment to appreciate the mere existence of Renegade-X. It’s a fan-made re-make and successor to Command & Conquer: Renegade, the short-lived first-person spin-off from Westwood’s real-time strategy series. It was released first as an Unreal Tournament 3 mod in 2009, and on Wednesday it was re-born as a free, standalone, open beta, made with the blessing of Electronic Arts. I’ve spent a few hours fighting for the GDI and Nod, and it’s crazy how much game is here. It’s a delightful thing that it was all made by a group of volunteers, as an expression of love for a nearly forgotten game from twelve years ago.

Right. Moment over. Now let’s talk about why I haven’t had any fun with it in those hours I’ve spent playing.

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Nod And Smile: C&C-Inspired FPS Renegade-X Released

Renegade-X, which we previously reported would be released on its release date, has now been released on its release date. The Command & Conquer-inspired multiplayer shooter is now in open beta and available to download for free, although it looks like the official site is getting a bit hammered.
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C&C Renegade X Is Still Being Released On Its Release Date

With official C&C games staggering dazedly around development limbo at the moment, our need for a tasty bit of NOD must instead be sated by the fan community. Renegade-X is a modders’ ambitious and apparently impressive attempt to redo EA’s ill-fated FPS-RTS spin-off Renegade, and it’s been in the works for quite a while now. Last November brought news that a version 1 release would arrive on February 26th; today brings news that a version 1 release will arrive on February 26th. Er. Well, I suppose someone meeting a projected release date, especially in oft-unpredictable modland, is news of a sort. Anyway, it’s a handy reminder for your diaries, plus there’s an extensive new trailer to look at, showing plenty of in-game shootybangery.
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EA Looking To Resume Command & Conquer At New Studio

The plot, it thickens – like an ultra-syrupy plot milkshake or a rail-thin wisp of a plot that’s been secretly lifting plot weights for plot months. A few weeks ago, EA announced that it had canceled EA Victory’s free-to-play Command & Conquer pseudo-reboot and closed down the studio altogether. This left the series’ future very much in doubt, especially given that Victory had been established largely for the sole purpose of propelling the storied war machine ever onward. But now Blue’s News has dug up a rather interesting tidbit: an EA support statement on refunds (posted not long after the cancellation announcement) specifically mentions that previously activated early beta access “will be honored once production of this title resumes under a new studio.” Good news? Kinda! But it’s also rather sad, when you think about it.

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Defeat: EA Cancels Command & Conquer, Closes Victory

Well now, here’s a surprise. I knew some players weren’t altogether on board with EA’s latest Command & Conquer pseudo-reboot, but I had heard decent-ish things by and large. Apparently, however, the nay-screamers outnumbered the yea-sayers, because EA’s elected to reduce the whole project to a shower of raining, Frostbite-3-friendly rubble. But that’s just the beginning, er, of the end. In addition, EA is completely disbanding and shutting down longtime RTS studio EA Victory. A sad day indeed.

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Command & Conquer To Revisit Red Alert, Tiberium

Why, I remember when this place was just fields, far as the eye could see. [explodes]

EA’s free-to-play reimagining of Command & Conquer just keeps on growing. Next year, it’ll slowly but surely roll out a full single-player campaign set in the Generals universe, replete with triumphant returns (or cackling callbacks) from the Global Liberation Army and revamped Chinese and US factions. But how exactly will these missions release? And what lies beyond, after what essentially constitutes Command & Conquer Generals 2 has given up all of its tiny, suicidally obedient ghosts? Victory Games explained in a new video, and let’s just say that they haven’t forgotten the legendary RTS series’ legacy.

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