Posts Tagged ‘Company of Heroes 2: Ardennes Assault’

The Making Of Company Of Heroes

In 2001, Band of Brothers was still airing on HBO and Canadian developer Relic Entertainment was finishing up development of Impossible Creatures, its freaky animal RTS. Space and sci-fi had been its muse for years, but it found, in the increased cultural interest in World War 2, another setting and the impetus for Company of Heroes.

Relic celebrated the game’s tenth anniversary this month. It remains one of the most acclaimed RTS games of all time, lavished in 2006 with glowing reviews and heaps of awards. I’ll mostly remember it as the reason I got chewed out by a lecturer for dozing in class, after a long night of liberating Europe.

We’ve talked four of the original developers into taking a trip down a potholed, tank-lined memory lane with us.

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Expandalone Alone: Company of Heroes 2 Ardennes Assault

Good old green moonlight.

The last we saw of Company of Heroes 2 was multiplayer expandalone The Western Front Armies, but what about people who prefer single-player? Don’t they deserve expandalones? Aren’t they inherently more alone? Hold your horses and hang onto your butts, dear single players, as Relic today announced Ardennes Assault, an expandalonealone for CoH 2 seeing US Forces fending off Germany’s Oberkommando West during the Battle of the Bulge. Sure sure, 18 new missions, great, but also: troops are persistent across the campaign.

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