Posts Tagged ‘Company of Heroes’

How Company of Heroes made a destructible battlefield

This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Company of Heroes [official site].

The Tiger tanks come rolling in, the artillery comes thundering down. Walls are blown wide open, buildings collapse on themselves. In Company of Heroes, the battlefield is ever-changing, munitions cutting into the map new opportunities for flanking and to be flanked. Confident pushes turn to disaster as the enemy punches through rear guards, and last-ditch defences are saved as the cavalry smashes through barricades. Company of Heroes is a deeply dynamic RTS, something that’s all down to:

THE MECHANIC: Destructible environments Read the rest of this entry »

Have You Played… Company of Heroes?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Pew pew pew pew pew! That’s nothing like any of the sounds that happen in 2006 real-time strategy game Company of Heroes. I just like pretending to shoot you.
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The 50 best strategy games on PC

An entirely objective ranking of the 50 best PC strategy games ever made, now brought up to date with the riches of the last two years. From intricate wargames to soothing peacegames, the broad expanse of the genre contains something for everyone, and we’ve gathered the best of the best. The vast majority are available to buy digitally, a few are free to download and play forever. They’re all brilliant.

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Humble Bundle-O-Rama: Clickteam, Company Of Heroes

Another Humble Bundle is offering friendly game-making tools for cheap. Following a GameMaker bundle last month, now they’re back with the the Humble Clickteam Fusion 2.5 Bundle. As you might guess, the pay-what-you-want bundle is built around the game-making software Clickteam Fusion, also packing some games built with it – including Metroid ’em up Environmental Station Alpha, jumpscare ’em up Five Nights at Freddy’s 3, multiplayer adventure The Yawhg, and citybuilding puzzler Concrete Jungle.

And now for something completely different: Humble also has loads of Company of Heroes games bundled up, celebrating ten years of the fine WW2 RTS series.

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The Making Of Company Of Heroes

In 2001, Band of Brothers was still airing on HBO and Canadian developer Relic Entertainment was finishing up development of Impossible Creatures, its freaky animal RTS. Space and sci-fi had been its muse for years, but it found, in the increased cultural interest in World War 2, another setting and the impetus for Company of Heroes.

Relic celebrated the game’s tenth anniversary this month. It remains one of the most acclaimed RTS games of all time, lavished in 2006 with glowing reviews and heaps of awards. I’ll mostly remember it as the reason I got chewed out by a lecturer for dozing in class, after a long night of liberating Europe.

We’ve talked four of the original developers into taking a trip down a potholed, tank-lined memory lane with us.

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Company Of Waaagh! It’s The Humble Relic Bundle

If we seem cynical and suspicious of the many Warhammer 40,000 games we’ve seen in recent years, it’s because we judge them against the high-water mark of Relic Entertainment’s 40k games. Dawn of War with its real-time strategising, Dawn of War II with its added action-RPG-ish flair, and Space Marine with its head-stomping are as good as we’ve had 40k in recent years. So huzzah! For the next week you can get the lot for just a few quid.

The latest Humble Weekly Bundle focuses on Relic, with a load of Dawn of War, Space Marine, and Company of Heroes games depending on how much you fancy paying. CoH is good too.

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Wot I Think: Company Of Heroes 2 Single Player

The Western Front isn’t as quiet as you may have heard from other sources but the Eastern Front is almost certainly a great deal louder. That’s what Company of Heroes 2 would have you believe at any rate, with a flashy new engine and a great deal of clamour presenting its conflict. But does the long-awaited sequel add anything more than enormous flurries and drifts of snow? I donned my thermal underpants and went to war.

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Company Of Heroes Retaining Online Functions Via Steam

It’s a dark time to be a mulitplayer server. From the day you’re born, you’re living on borrowed time, and that goes double if any sort of sequel has your cushy spot on the rack in its sights. Which brings us to the original Company of Heroes. It’s coming up on its seventh birthday, Company of Heroes 2 is about to drop a fresh blanket of powder on the hot summer months, and a sudden publisher shift threw everything out of whack. It is, in other words, a prime candidate for the big server farm in the sky. But hark, against all odds, there is hope. Relic’s keeping its relics up and running by switching services. So long, apparent Aztec wind deity Quazal. Hello, Steamworks.

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The Ice Tech Cometh: Company of Heroes 2 Re-Dated

Happy, freezing, starving, terrified soldiers

One of the many unhappy aspects of the death (sort of – the name still exists and I wouldn’t be terribly surprised to see it return in some form later on) of THQ is that it had several projects really very close to completion when the axe fell. Foremost, perhaps, of those were Metro: Last Light and snow-bound WW2 strategy game Company of Heroes 2, but fortunately (we hope) both have found new homes. Metro’s with Koch, and Company of Heroes 2 is with SEGA, as is all of Relic – making the house of hedgehog, who also own the Creative Assembly, an unlikely bastion of real-time strategy.

COH2 has a new release date – later than planned but not very far away. It is… Read the rest of this entry..

Nah, only joshing. It’s in June this year.
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Divided We Fall? – THQ Properties To Be Sold Individually

Largely unrelated to this image, but still relevant: If Dawn of War 3 never happens as a result of this sale, someone dies.

OK, hold onto the floppier parts of your brain, because this is about to get a bit complicated. So remember how THQ went bankrupt and fell into bed with “stalking horse bidder” Clearlake Capital? Well, the primary intent of all that was to keep THQ in one piece while dealing with that nasty little “having basically no money” thing, but – at the 11th hour – there was a twist. Creditors decided THQ’s all-or-nothing sales approach wasn’t fair to them (it’d probably pull in less money, after all), and a US bankruptcy court judge agreed. So now THQ’s gone from monolithic one-gulp meal to easily chopped up buffet, and rumor has it that a number of major players are interested in various series, games, and franchises.

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Next For Company Of Heroes: New Setting, Maybe F2P

Company of Heroes 2 is coming along marvelously, but let’s be honest here: it’s not exactly the departure one might expect from the company of game developers that made the brilliantly daring leap from Dawn of War 1 to Dawn of War 2. Instead, we’re getting more of what we loved, but with small tweaks, a heaping mountain of snow, and the sobering realization that it’s apparently not a good idea to joyride multi-ton tanks across nearly opaque films of ice. During an interview with RPS, however, game director Quinn Duffy said that Company of Heroes definitely isn’t stuck in a tiny, World-War-II-shaped box. In the future, he excitedly explained, the series could potentially go “anywhere.”

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Hands On: Company Of Heroes 2

Last week I got to sit down and make my hands do things in Relic’s next strategy game, the Eastern Front-set World War II war of men that is Company of Heroes 2. While previously we’ve been shown frozen landscapes with dramatic new snow effects, this time I got thrown into the mud.

I was in a war, you know. A big war, with explosions and tanks and dug-outs and men with flamethrowers and men with mortars and men with machine guns and men with rocket-propelled grenades. It was awful. So I’m only too happy to go back to it.

In my couple of hours with Company of Heroes 2, I swiftly established that it is very much the sequel to Company of Heroes. Perhaps more so than I’d been expecting, given the action-RPG stylings of Dawn of War 2 was a sharp turn to the left from Dawn of War 1’s tried and tested real-time strategising. Company of Heroes is Real War though, so a careful sticking to strategic roots is to be expected.

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There’s A Company Of Heroes Movie For Some Reason

Once, I thought there was at least some cold, profit-maximizing business precision that guided whatever awfulness-seeking missile explodes games into not-great movies, but now I’m not even sure of that anymore. I mean, don’t get me wrong: Company of Heroes is a work of absolute RTS brilliance, but it’s not exactly a household name. And yeah, much as I think my most brilliant tactical masterpieces – for instance, a nuanced little number I like to call TANKS EVERYWHERE – are worth their own movie adaptations, the game’s brand of top-down contemplaction doesn’t exactly make for the best big screen material. Then again, this one’s direct-to-DVD, so I guess that solves that. But obviously, making the leap to a new medium required Company of Heroes to take some liberties. For instance, when I say “making the leap,” I mean that literally. Across the top of a train. Like Indiana Jones. See for yourself after the break.

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Wait, What? – The Humble THQ Bundle [Updated]

Update: I got in touch with the Humble Bundle folks to find out more about how this out-of-nowhere partnership came about. See what they had to say after the break.

Original: I was incredibly tempted to begin this post with a joke about how the charity slider on this Humble Bundle is redundant, because THQ is already basically a charity. That would be mean, though, so I opted to– oops, I already did it. Hm. Shame backspace was never invented. Anyway, the latest bundle of densely packaged humility puts the spotlight on a decidedly non-indie THQ, but oh well. Indie’s a pretty terrible word when it’s used to write off great games because they weren’t coded by a half-person team in a garage-bedroom constantly beset by subarctic winds and ravenous wolverines. So, right then, let’s take a look inside.

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Headline With A ?: Company of Heroes Sequel?

'that's what we do to rumour-reporters'

Could it really be that Relic are at last working on some manner of follow-up to their very well-received and very well-realised World War II RTS Company of Heroes? It could, claims PC Gamer’s print edition, claims Kotaku, claims VG247. I cannot verify this, but on this slowest of slow news days I shall report it nonetheless. There are no details because this is mere rumour, but though PCG are in the habit of eating live babies they aren’t generally in the habit of being scurrilous, so let’s hope they’re on the money here.
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Still Alive: Company of Heroes

Men of war

Oh, old man Company of Heroes, so good to see you again. Pull a comfy chair up to the fire and tell us another war story. It must hurt, having seen your younger, free to pay brother pass away so unexpectedly last year, but at least we’ve still got you. And what’s that? You’re not ready to go gently into that good night yourself yet? You have a healthy new patch laden with six extra maps and a bewildering array of balance changes? Excellent.
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The Very Important List Of PC Games, Part 5/5

Lessons.
As a retired don in the great university of the bedroom, I wasn’t expecting to be aroused by Professor Rossignol. Later, I was also disturbed when he woke me up, demanding that I spout some waffle on the importance of some games none of the current faculty really felt able to talk about with confidence. Of course, with my famous arrogance, I felt confident to talk confidently about anything, and damn the fellow who says otherwise.

The rest of the faculty’s chosen games may be found here. Oh, and I see those Intel chaps sponsored the whole thing! They certainly do have a sense for the purposes of ballyhoo.
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How To Sneak Into Company Of Heroes Online

Relic are meanies! Meanies! They go and make an exciting-sounding MMO-esque follow-up to Company of Heroes, complete with persistent online characters and ranks, and then they only go and restrict it to China. Meanies!

Oh, wait. They’ve just revealed a way for us Western-types to have a crack at it, and for free too. Cuddlies!
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Wot I Think – Company of Heroes: Tales of Valor

The second expandalone (YES I SAID THE DEVIL-WORD) for Relic’s sumptuous World War II RTS hit our excited PCs late last week. I duly celebrated Easter by killing a lot of men in it. Is it the meaty expansion we’ve been praying for, or money-grabbing tokenism? My hammer of ultra-judgement falls on it below…
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CoH As “Persistent RTS”


1UP are reporting some interesting tactics by Relic to get into the piracy-warped Chinese games market with the most excellent Company Of Heroes. Apparently they intend to turn the game into an “’experience for online gamers where players will be able to build their character up from private to general through new multiplayer cooperative missions, gameplay modes, and player-versus-player combat’ in a persistent RTS. Presumably, they have a quirky pay-to-play plan to match.”

Presumably. Hard to know though, especially when most RTS games remain free and details are still pretty sketchy for Relic’s plan of attack. The persistent RTS has long sat just over the horizon for developers, and it’ll be interesting to see whether commercial pressures like this force it to happen.