Posts Tagged ‘Connor Sherlock’

Connor Sherlock’s Walking Simulator A Month Club collection visits a lot of strange places for $5

Connor Sherlock makes some of my favourite walking simulators these days. With bold colours, vast scale, and his cracking retro synth soundtracks, they explore strange places it often feels we really shouldn’t be in. I’ve wandered through mysterious structures on the surface of a comet, through caves and catacombs, and down the valleys beyond a walled kingdom, I’ve rocketed around megastructures and even had a potter through a graveyard. All these places and more are yours to explore in a new collection containing most of the first-person strollers he’s made over the past two years, and it’s currently on sale for only $5. After several hours of wandering this afternoon, and with plans to return, I heartily endorse this. Read the rest of this entry »

Horror walk-o-story Marginalia remade and respookified

On Halloween, there are few places I’d rather be than in a Connor Sherlock forest. Often contrasting darkness with lurid colours and laying ace retro horror synth soundtracks over the top, he creates places where people shouldn’t be. He never has jumpscares or monsters, just creeping wrongness. On Halloween in 2014 I was playing Marginalia, a horror walk-o-story he made with Cameron Kunzelman, and this Halloween I’m delighted to be playing Marginalia’s new “HD remake”. Wander a forest, hear a story unfold, and watch for lights through the trees – if you dare etc. Read the rest of this entry »

Krypton Comet offers trek across a strange spacescape

Krypton Comet

Game developer Connor Sherlock sent me Krypton Comet, the latest in his series of monthly walking sims (it’s a subscription service he’s running as a Patreon). It was an email exchange pretty much entirely based on my writing about Narcosis which is a game with a similar colour palette. I am very into this as a form of game recommendations, by the way, and it has meant I spent my morning trekking across the glistening wilderness of a freezing comet in deep space: Read the rest of this entry »

Free Loaders: This News Will Make You Sad And Afraid

Tuesdays are for making a cup of tea, compiling a short list of the best free games of the past week, and then stealing the introductory style of Sunday Papers. That’s right, who’s going to stop me? Not you, that’s for sure. You’re just a digital waif floating on the cyber winds. You’ll take what you’re given. So here’s some short games that will entertain, frighten, bewilder, and educate in that precise order.

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Dark Obelisks Await In Free Horror Walking Sim Sanctuary

Ah, Sanctuary!

Connor Sherlock’s games often remind me of slow, dready horror movies from the ’70s, the sort of oddball thing you might catch at 3am on a Friday night then spend years trying to remember the name of. From ghost stories in the woods to eerie deep space encounters with deserted alien ships, he’s happy to let things unfold slowly and build unease. It’s part pacing, part tone, and part his splendid synth soundtracks.

His latest freebie is Sanctuary [official site], a walking simulator which reminds me of the ominous dreams of lost lands and dark obelisks that’ll surely turn out to be all too real for our protagonist.

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Freeware Garden: Condor

The majesty of colours...

Equipping you with everything from a jetpack and a stealth field to bionic legs and a pair of cool rocket boots, Condor tasks you with navigating the tricky rooftops of the sprawling metropolis of NeoQusqo in order to reach the Spire. Acts of cyber-terrorism will ensure that you don’t encounter any resistance. The heights will be your only enemy and your payment will be more than generous.

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In A Dark, Dark Wood: Spooky Story Marginalia

It was a dark, dark night...

What spooky use do you have for £3.13 this Halloween night? A bag of Haribo Fangtastics, a Screme Egg, and a can of Stella? Oh you could buy that, you could. You might also quite like Marginalia. It’s a spooky trip into some spooky woods with a spooky tale narrated by a spooky/quite pleasant man and spooky music. It’s got a few problems, but if let yourself drift along with the story, carried by the wailing ’70s horror soundtrack, it’s pleasantly unsettling.

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Wot I Think: TRIHAYWBFRFYH

Its full name being ‘The Rapture Is Here And You Will Be Forcibly Removed From Your Home‘, but there’s about as much chance as that fitting into our post title space as there is my being clean shaven for any reason except a funeral. It’s an exploration game, created by one Connor Sherlock (and what a fabulous name that is), set during an unspecified end of the world event. You have twenty minutes to do what you will. Then everything ends.

It’s a little bit amazing.
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