We Happy Few [official site], you may recall, is an upcoming crowdfunded first-person social survival game from Contrast devs Compulsion Games. Besides its vibrant aesthetic, it poses an interesting premise: you're trapped in an alternate 1960s England where everyone in town is high on a hallucinatory happy drug called Joy but you're just coming off it. Problem is, this town hates "downers" and if they…
Posts tagged “Contrast”
Compulsion - the studio behind 2013's cabaret shadow platformer Contrast - have semi-announced their next project. The details on offer at the moment are scant, with even the name a mystery, but the developers confirm that the game will not be a sequel to Contrast: "We haven't ruled out doing one in the future, but after so long working on Contrast, we wanted to make…
Feature: Carried away by a moonlight shadow
An appropriate title indeed. 'Contrast' refers to the fact this platformer (of sorts) involves switching between light and shadow in order to solve puzzles, and to the disparity between the glitz and glamour of old Paris' surface and the thuggery and domestic disharmony beneath such Moulin Rouge trappings. Sadly, and unintentionally, it's all too easy to take it to mean the contrast between Contrast's appealing…
Contrast does trailers really well, and really badly. The previous teaser trailer was a fine thing, but left it a bit obscure what was game and what was cutscene. The new trailer is another absolutely gorgeous thing - a real pleasure to watch - but I still don't feel any wiser about the game.
Shadows are total freeloaders. Don't get me wrong: they look nice and all, but they don't really do much of anything. Mine just tags along behind me, growing and shrinking at will, taunting me with its substantial insubstantial superpowers. But what if your shadow could be your superpower? That's the premise of Contrast, a platforming adventure set in a "surreal 1920s dreamscape". Your character, a little girl…