Oh, fragile human mind, how quickly you succumb to the allure of the clicker game. I began Paperclips – a game about being a paperclip-producing artificial intelligence – with the intention of “taking a quick look”. I am now a slave to the rhythmic economy of the Universal Paperclips company. As always, numbers go up, but like all the best clicker games, such as Cookie Clicker and Spaceplan, there’s a sinister and funny underbelly in which to become hopelessly lost.
Read the rest of this entry »