Posts Tagged ‘Counter-Strike: Condition Zero’

Half-Life gets new patch, almost 19 years after launch

Though Half-Life [official site] is almost nineteen years old and its sanctioned fan remake Black Mesa is nearing completion, Valve have launched a wee patch for their pretty okay or whatever vintage FPS. The patch fixes a few crashes and exploits, and hit other Half-Life engine games too, such as classic Counter-Strike. Given how much of modern PC games history connects to Half-Life and its mod scene, I’m glad Valve are still tinkering a little. Earlier this year, they finally got Half-Life an uncensored release in Germany too. Read the rest of this entry »

Steam Charts: Sale away, sale away, sale away

The Steam Summer Sale is here to rescue us from the same old games! Hooray! Hooray! Hoo-whatnow? Oh for crying out loud, the usual games are all on sale too, aren’t they? Read the rest of this entry »

Counter-Strike: Global Offensive Confirmed?

Not a screenshot, obviously.
A thread on the Steam forums seems to confirm that rumours about a new Counter-Strike game – Counter-Strike: Global Offensive – are true, with commenter “Cliffe” (who is Valve designer chap Jess Cliffe) saying “Global Offensive”. There have been a bunch of other references to it, on Twitter and so forth.

And update on the ESEA Facebook page reads “Counter-Strike: Global Offensive… More info in the morning.” So it looks like we can expect something later today.

Gaming Made Me: Counter-Strike

This week in our ongoing retrospective series on games journalists’ most formative games, we very proudly welcome Eurogamer‘s god-king and operations director Tom Bramwell to the word-stage. He’s here to tell you about his long years spent with arguably one of the most definitive PC games of all time, and what for one generation of gamers was a global obsession that today’s shooters, no matter how much bigger they might be, just can’t seem to match…

I also wanted to write this about Grand Theft Auto, and I might still do that another time if RPS will have me back. There were probably other factors, but no one game is so singularly responsible for my being a games journalist (or at least having been one) as DMA Design’s original PC game. But I’m really here today to bang on about Counter-Strike, and I owe that game a massive debt too, because it’s thanks to Counter-Strike that I don’t play Call of Duty or Battlefield or Medal of Honor or any of that stuff on the internet nowadays for a moment longer than my job requires.
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