It’s the most wonderful time of the year. It’s THE mosssssssst wonderful tiiiiiiiiiiiime ahaahahaaaaaaaaaaaaaaaaaaaah I wish I had a machinegun ho ho ho ahahaha, get stuffed 2016. Read the rest of this entry »
RPS Feature Feathers and festivities!
Valve has dressed its Counter-Strike: Global Offensive [official site] chickens up in many a festive outfit over the years, from chicken-sized Christmas jumpers to pink Easter bunny ears. But how do these festive fowl stack up against one another in terms of holiday loveliness? There’s only one way to find out: an Alice and Pip chat.
Pip: Alice! It’s the most wonderful tiiiiiiiiime of the yeeeeeeeear. With the CS: GO chickens all wearing their knitting and I’m of good cheeeeeeeeeeeeeeeeeeeeeeeeeeeer! It’s the most wonderful tiiiiiiiiiime of the year.
That said there are other wonderful times of the year if we’re talking chicken dress-up. Halloween! Easter! CS:GO’s birthday! Can we truly decide which is the *most* wonderful time of the year?
Alice: It’d take two grizzled experts with a long history of dressing up imaginary characters. Two hardened veterans committed to arguing the toss. Two people who understand that the Halloween chickens wearing spooky ghost sheets are the best and if you don’t agree I WILL END THIS FRIENDSHIP RIGHT HERE. Read the rest of this entry »
Alec is away this week, following the Vengaboys around on tour. Or, if they’re not currently touring, just visiting places they’ve been, taking photos and placing them inside his scrapbook alongside some brief reflections. That means it falls to me to tell you which ten games were the best selling on Steam in the past week, and there are some pleasant games inside.
We can all agree that the Christmas season doesn’t begin just because John Lewis tries to punch you in the heart or because Ian Starbucks cracks open the syrups again. That’s crass commercialism denigrating the season where people buy me presents. No, the only corporation I trust managing Christmas is Valve Corporation, who each year put cute little festive jumpers on the chickens in Counter-Strike: Global Offensive [official site]. That’s real Christmas to me. Ladies and germs, Christmas is here.
Oh, and Valve added some fancy technology to improve positional audio to help folks play the game better but look, the chickens are what really matters. Read the rest of this entry »
Had a week off. (No, not a holiday, no such thing when there’s a three-year-old in the house). Bit of a break from writing about games. Though I’d rebuild and resupply a little, come back fighting fit, ready for anything GAMESWORLD might throw at me next.
Anything but this. Read the rest of this entry »
Counter-Strike has changed very little over the past decade, and aside from new maps and a couple of new modes, Counter-Strike: Global Offensive [official site] has mostly stuck to old routines. Thank goodness for modders, then, who add things such as maps which randomly select weather patterns at the start of each round. Read the rest of this entry »
We’re nearly at the end of silly season: most of the big releases are out now, with only Watch No Underscore Dogs Two really still to go. It’s been a messy one for a lot of the big companies, by all accounts. Let’s see how it shook out during Dishonored 2 launch week.
Last week, like drinking mulled wine on a chilly November evening, I found great comfort in a Steam top ten that seemed to reflect the wide, weird and wonderful nature of modern PC gaming. After months of recurrent names, it was a bright new dawn of variety. Anything is possible.
I am a fool.
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An altogether healthier chart than we’ve had over the last few weeks, even if the usual ghosts continue to haunt it. That was a spooky halloween reference. It’s probably still Halloween in Tazmania or something. Even if it’s not, there’s definitely a hungover guy in a vomit-smeared David S. Pumpkins costume shambling down a street somewhere. Read the rest of this entry »
It’s both trick and treat for Counter-Strike: Global Offensive [official site] in the latest update. With Spookday almost upon us, Valve have unleashed the scary chickens again. This time, they’ve got cute little carved pumpkin heads as they strut and scurry around levels. Those sillies are the treat. The trick? Valve are ramping up the punishment for players convicted of griefing by a trial of their peers, going straight to permanent bans on the second offence. And then Chet Faliszek TPs your house. Read the rest of this entry »
The Man recently told Valve to stamp out online gambling which uses virtual Steam items – Counter-Strike gun skins and the like – as chips. The Washington State Gambling Commission gave Valve until October 14th, under threat of legal action, to stop these gambling sites and report back explaining their compliance with Washington State’s gambling laws and Valve have replied, er, several days late. Valve say that they’re doing all they reasonably can, short of cutting off important Steam services for everyone. Read the rest of this entry »
I have a terrible confession to make. While, on a weekly basis, I protest about the oft-unchanging nature of these charts, the truth is that a new entry makes me sigh. It means I have to laboriously type out new HTML rather than just copy the links from last week. This means terrible, unspeakable suffering in a week such as this, where there actually are quite a few ‘new’ games. Read the rest of this entry »
Dear old Counter-Strike level Inferno has returned to CS: Global Offensive [official site] reworked and prettied-up. Gone is the grunge of early noughties FPSs, the cloudy skies, the illogical architecture, and the lingering sense that maybe CS is set inside the world of Half-Life 2, with Inferno’s village now a scenic spot you might potter around, cooing, on your summer hols. Oh, sure, and they’ve fiddled with a lot of areas to tweak how it plays. After a stretch in beta, the new Inferno is now public in the Reserves Map Group. Even if you’re not into CS: GO, do enjoy the comparison screenshots between 2012’s Inferno and 2016’s – the progress is pleasing. Read the rest of this entry »
As it was prophesied, soon it will come to pass. The Steam Charts approach their endgame: where all sales and all pre-order shenanigans converge to ensure that just one game occupies all top ten placements. Soon, there shall be unity. Terrible, terrible unity. Read the rest of this entry »
The Washington State Gambling Commission, a state agency governing gambling in that fair corner of Cascadia, has told Valve that they must “stop facilitating gambling” with Steam skins. If you’ve missed this whole fuss, basically: sites have been using Counter-Strike and Dota cosmetic item skins as chips for unregulated – and potentially underage – gambling, all running through Steam channels. Steam’s rules do forbid this and Valve recently stepped up and started sending legal letters ordering sites to knock it off. Now The Man is involved in Valve’s home state, and he’s none too pleased.
I had all the characteristics of a blogger — frayed jeans, opinions, laptop, tea — but my depersonalisation was so intense, had gone so deep, that my normal ability to compile charts had been eradicated, the victim of a slow, purposeful erasure. I was simply imitating top ten articles, a rough resemblance of a best-sellers list, with only a dim corner of my mind functioning.
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I’m trying to think who it could be. I don’t really have enemies any more, or not knowingly so. Some forgotten bully from school who never left our hometown and is still obsessed with tormenting me? A fellow journalist whose article I might have drunkenly tweeted something rude about in 2009? Someone I unfollowed or unfriended because they were tiresome or awful? You Know, Those Guys? Or: all of them, working together. Pooling their life savings to buy as many copies of a certain game as they can. Make no mistake: someone’s out to get me. It’s the only possible explanation.