Posts Tagged ‘Creation Club’

Skyrim opens Creation Club DLC store, offers Survival Mode free for a few days

Bethesda’s new ‘Creation Club’ DLC microtransaction store has launched for The Elder Scrolls V: Skyrim Special Edition [official site], following a beta last week and its debut in Fallout 4 in August. It stocks mostly packs of weapons, armour, and bits for a couple of quid each – nothing exciting. Perhaps the biggest bit is Survival Mode, which adds hunger and cold and all those survival things you find in survival mods. To lure people into the Creation Club, Survival Mode is free if you grab it right now. Read the rest of this entry »

Bethesda: Fallout Creation Club “is not paid mods”

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Bethesda VP Pete Hines strikes me as a man grown weary of discussing mod controversies, like 2015’s paid Skyrim mods hullabaloo. In less than a week since its release, Bethesda’s Creation Club, which lets you buy mods for Fallout 4 [official site] with credits that cost real cash, has drummed up a fair amount of them. Hines, however, not only seeks to assuage fears that these premium mods were heralding something terrible, but also disputes the very idea that the Creation Club constitutes ‘paid mods’.
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Golf things into existence with Fallout 4’s ‘creation club’

Hurr hurr. Inspired by the name of Bethesda’s upcoming method for selling bespoke mods, the ‘Creation Club’ is a weapon mod for Fallout 4 in the form of a golf club that spawns random items, enemies and NPCs when you swing it. It’s a silly jape taken to its logical conclusion – one that the golf club’s creator says isn’t intended as a criticism of Bethesda’s plan. “This mod is based on a pun,” he says, “A wordplay… It’s just a simple joke.”
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Creation Club is Bethesda’s alternative to paid mods

In among the game announcements at E3 2017 Bethesda also announced Creation Club, “a collection of new game content for Skyrim and Fallout 4.” That content includes new weapons, armour, crafting and housing features, and changes to core systems, and you buy all of it in-game with ‘credits’ purchased for real money through Steam. Is this a new paid mods system? No, says the FAQ, “Mods will remain a free and open system where anyone can create and share what they’d like.” Read the rest of this entry »